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Can't make economical progress

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    Can't make economical progress

    I'm having major economy problems already at map 3. Here's a breakdown of the situation:
    * 7 tobacco farms, 3 cigar factories; most of the time factories have less than 1000 tobacco in storage
    * 2 sugar farms, 1 rum factory; most of the time <1000 sugar in storage also
    * 4 logging camps, 2 lumber mills, 2 shipyards; also <1000 raw materials in storage
    * Several other farms; all farms are in Multi culture mode with max budgets, effectiveness of most is around 100-110%
    * Agricultural subsidies + Employee of the month + Advanced boat services edicts enabled
    * 8 teamsters (most with 2nd shift) positioned where most of the production is being made
    * 6 parking lots positioned near mostly populated areas (for ~500 population) + free wheels edict
    * Housing not too far from the production areas with taverns & clinics
    * Last year profit - around 125k $ (around 40k $ from cigars and 32k $ from boats)

    What I've noticed that most of the time workers are not at work (travelling) and this might be one of the more important issues with Tropico 6... This causes farms to be very ineffective, despite effectiveness score. If I had this kind of farm / factory setup in Tropico 5, I would be a millionaire by now. Any tips on how to make my economy booming? :/
    Last edited by maskatuoklis; 07-17-2019, 10:21 AM.

    #2
    Hi maskatuoklis,
    please be aware, that if you have not disabled exports on specific (raw) products, those will be also be brought to the docs to be exported.
    This might be the reasoning, your raw materials will not be enough for further production, as some of those will be exported for less profit.

    -cheers

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      #3
      Originally posted by Unerde View Post
      Hi maskatuoklis,
      please be aware, that if you have not disabled exports on specific (raw) products, those will be also be brought to the docs to be exported.
      This might be the reasoning, your raw materials will not be enough for further production, as some of those will be exported for less profit.

      -cheers
      Thank you, that may be true, but the most interesting thing is that when I inspect farms, there are 1-2 workers at most at a time. Most of them are scattered around the map, despite the services I try to provide as near as possible to their workplace. Free cars / buses also don't do much, since they often tend to walk in very strange patterns, often choosing to walk immensely long distances This way my farms don't do much, despite their effectiveness rating...

      Comment


        #4
        Hi maskatuoklis,
        please be aware that Tropicans travel whatever distance neccessary to fulfil their needs. Best would be always keeping track on their standing and needs. As e.g. a filthy rich Tropican will not visit a tavern, when there is another entertainment building fitting their standing somewhere else on the island. Same for fun, housing and so on.

        -cheers

        Comment


          #5
          hello,i play the game on xbox one.I find so much issues,such as press X on the ground without people should always start road construction,but sometimes it not working.I need press Y then B to fix it.And when i use raid menu,if i want cancel a mission in the quene,it just not working on the main page.I need to press RB to the single page to do so.And when i use trade menu, i want use offer botton to sell a kind of goods,but the menu get stucked everytime.I need press down to locate the trade offer i wanted by myself.And some tropicans just do not leave their shack.Even the family is rich and i built a apartment just near there shack.And some shacks just show up and disappear very soon,and repeat again and again,these shacks have no one live.And when i use the 'book' menu to manage every building i have,i can't use the focus demolish botton,unless i use the RB and LB to make the botton show up.Similar issue happened when i want to use helicopter to extinguishing.I need to press LB and RB then down botton to make the botton availible.And when the tropicans populations beyond 1100,the graphics get stuck so often make me mad.Sorry about my english,im not good at it.Oh,i almost forgot,the ancient ruins is very bugged,first if i want to built the building,i need to creat a path to it first,otherwise,the building icon is always red even i created the path to it after i start the built.Second,the building's arrow is always red,even i put a road to it.But this seems not affect the tourist to visit it.And the last,the coconut building is totally broken for the version now.

          Comment


            #6
            Less than 1000 means, that they most lokely use everything in the cigar factories. I noticed, that there is no export if all raw resources used. Teamsters fill up the factories first, then start exporting. This causes a temporary economic setback when you build up the factories. Those factories are either don't have enough raw resources, or they are on the edge. The latter is actually good. It means that you make just enough to keep them running, but not too low to have them empty, or too many to be "wasted" on exports.

            The most likely problem is your infrastructure. Are there any route with strong traffic jam? Also in heavily populated areas a single garage is simply not enough. Garage release cars one by one, and if there is 60 people in qeue, then it takes forever to release all of them. I usually use 2 garages next to each other in places where i expect heavy population movement.

            For traffic jam the easiest way is using metro, or bus stations. Check the start, and end of the jam, and place the bus stops at garages. Tropicans can spawn their cars at any garage. Even if they used a bus to reach it.

            The 8 teamster could be an issue too. I assume that you got other raw resource buildings for food, or import, and gorceries so the people can buy them. Those also use teamsters. 1 teamster for every 3 raw resource building or factory seems to work for me so far. As long as there are no super trafic jams. I also always make food on the island instead of importing, but not calculate the gorceries for the teamsters. But if you import the food, then you might want to put one extra teamster office at all times.
            Last edited by Kombinator1991; 09-23-2019, 08:12 AM.

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