Tropico 4 - CRASH reports thread
#1
Please use this thread to report game CRASHES. Read the following information before continuing:

PC: Before submitting posts here you might want to do some self debugging including these steps:

1. Make sure that your system meets the minimum system requirements (test).
2. Update your OS, your video drivers and the DirectX library. Make sure that the game itself is also up-to-date.
3. Turn off all overclocking and system monitoring stuff. Also stop all game related software providing media sharing, matchmaking, VoIP, VPN and other similar services interfering directly with the game.
4. Check your hard disks for errors.
5. Suspend all auto updates and other background processes that could take the focus from the game.
6. Check that your installation is not corrupted, if possible. Alternatively reinstall the game.
7. Run a memory test program, if available. Win7 has a built-in memory test that can be found in Control Panel\All Control Panel Items\Administrative Tools\Windows Memory Diagnostic. A 32-bit version of the same program can be downloaded from here: Windows Memory Diagnostic.
8. Verify that you aren't using any MODs (additional code, not provided by the developer, modifying the original game).
9. Add the game's installation folder in the ignore list of your anti virus program.

Steam: Disable the Steam Community In-Game overlay
Nvidia graphics: Uninstall the Stereoscopic 3D drivers
Laptops: Your CPU and video card have the tendency to reduce performance (underclock) when the temperature is elevated beyond a given threshold, which could bring your system below the minimum system requirements. Do not turn off this feature though, it's there to protect your system against hardware damage.
AMD with Radeon graphics: Install the latest bios update provided by your system's manufacturer.
PC: The game cannot be the direct cause of system failures like reboots or blue screens. Such problems are usually caused by hardware malfunction.

In case that the game continues to crash, go and find the game log files in %appdata%\tropico 4 (or %appdata%\tropico 4 gold for those of you owning the gold edition). When a crash situation is handled successfully by the game, a crash dump file is created (*.dmp), along with another more detailed log file (*.crash). Your post have to include the detailed log or the normal log, if the first is missing. If the detailed crash log is too long to fit in the post (and if ONLY), please make sure that you've included the begining of the file until the build version (included, it's important), several lines of text before the string "Exception Information" (these lines probably contain information about the crash reason, so don't be a scrooge) and all the text after it. The dump file (*.dmp) is the crash situation itself. It's not a text file and cannot be posted here. If possible, find a way to provide a link to it, as it could provide additional information about the problem. Finally, when explaining the crash problem, please be more detailed. Information of particular interest is how to reproduce the crash. Therefore a savegame just before the crash would be of great help.

PLEASE PUT YOUR LOGS IN [CODE] TAGS TO AVOID CLUTTER!


Some other crash threads (please use as reference only)

Game Crashes On New PC
Tropico 4 Crashes and my computer with it
Frequent Crashes: "cannot find or parse map file"
Tropico 4 - Xbox 360 - CRASH PROBLEM
Crashes Still
Challenge Editor crash de game!
Tropico 4 APPCRASH HELP!!!
Safe mode after a crash
Crashing on startup
Splash Screen crash
Constant crashing since patch/expansion
Game Crashes Right After Hitting Play Tropico 4 Button
Game crashed and now can't change graphics settings
Tropico 4 Startup Problems on Steam
Modern Time STILL unplayable
Tropico 4 has stopped working
Reply
#2
Thanks svetlio, making this a sticky.

EDIT: Please note any off-topic posts or reports missing a crash log will be deleted without further notice.
Reply
#3
that's the same crash as in http://forum.kalypsomedia.com/showthread.php?tid=13545
Reply
#4
Tropico used to work really well, but it always crashes on start up lately. It last worked like a month ago or something?

Code:
*** executable info
Name:              c:\program files (x86)\steam\steamapps\common\tropico 4\Tropico4.exe
Timestamp:         4f32a8ea
Date:              Wed Feb 08 09:55:06 201


*** hardware info
CPU               Intel(R) Core(TM) i5-2410M CPU @ 2.30GHz
CPU count         4
Phys. Memory       0 MBytes
Memory In Use      40%
Disk Free          2607 MBytes


*** OS info
Windows 7 or later
Version            6.1.7601 Service Pack 1
MyDocs folder:     C:\Users\Sean\Documents
AppData folder:    C:\Users\Sean\AppData\Roaming


*** Debug::Init()
Time               41168445 milliseconds


Steam initialized for user 'oneoflittleharmony'


*** Build version: 1.04.322


--- Start in Safe mode, deleting the shader cache
Creating a DirectX interface...

*** RenderDevice::Init: started...

    1024 x 768, 0 Hz, vsync: OFF, pure device: ON
    video hardware: 10de,1050 (NVIDIA GeForce GT 520M)
    approx video memory: 2836MB
    approx texture memory: 3249MB
    depth format: D3DFMT_INTZ
-- PrintErrorInfo() start --
Writing minidump (if there's no 'Minidump Done' below, it crashed)
        Minidump Done
Parsing map file (if there's no 'ParseMap Done' below, it crashed)
        ParseMap Done
--------------------------------------------------------------
-- Exception Information
--

Module:            nvd3d9wrap.dll
Address:           0023:740f28da
Function:          COULDN'T FIND OR PARSE MAP FILE
Error:             Access violation
Remarks:           
Read from location 00000000

CS:EIP:
8b 08 8b 51 08 57 50 ff d2 8b f8 85 ff 75 13 89
46 04 8b 06 8b 90 18 02 00 00 6a 01 8b ce ff d2

Registers:
EAX=00000000 CS=0023 EIP=740f28da EFLAGS=00210206
EBX=00000001 SS=002b ESP=0018ec80 EBP=0018ec84
ECX=026e9eb4 DS=002b ESI=026e9e80 FS=0053
EDX=63166992 ES=002b EDI=0000000a GS=002b

Stack:
18ec80: 80 9e 6e 02 a8 ec 18 00 0a bf b0 02 80 9e 6e 02  €žn.¨ì...¿°.€žn.
18ec90: 02 00 00 00 80 9e 6e 02 97 2a 18 63 80 9e 6e 02  ....€žn.—*.c€žn.
18eca0: 18 54 16 63 80 cf 78 09 b8 ec 18 00 a3 e6 19 63  .T.c€Ïx.¸ì..£æ.c
18ecb0: 00 27 6f 09 60 27 6f 09 e4 ec 18 00 56 72 1e 63  .'o.`'o.äì..Vr.c
18ecc0: 9e e5 35 ab 80 cf 78 09 01 00 00 00 00 00 00 00  žå5«€Ïx.........
18ecd0: ec ec 18 00 c0 ec 18 00 18 ef 18 00 fd a9 2f 63  ìì..Àì...ï..ý©/c
18ece0: ff ff ff ff 4c ee 18 00 b5 d6 17 63 80 cf 78 09  ÿÿÿÿLî..µÖ.c€Ïx.
18ecf0: 00 00 00 00 00 00 00 00 10 00 00 00 01 00 00 00  ................
18ed00: 00 00 00 00 bc ee 18 00 a8 ee 18 00 02 00 00 00  ....¼î..¨î......
18ed10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ed20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ed30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ed40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ed50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ed60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ed70: d0 6f 6e 02 f0 e9 18 00 01 00 00 00 03 00 00 00  Ðon.ðé..........
18ed80: 01 00 00 0c 00 00 00 00 04 00 00 00 4e 56 43 53  ............NVCS
18ed90: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18eda0: 00 00 00 00 80 9e 6e 02 00 00 00 00 00 00 00 00  ....€žn.........
18edb0: 60 27 6f 09 00 00 00 00 28 01 00 00 00 00 00 00  `'o.....(.......
18edc0: 24 ee 18 00 a7 60 19 63 80 9e 6e 02 08 00 00 00  $î..§`.c€žn.....
18edd0: 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00  ................
18ede0: 01 00 00 0c 4e 56 43 53 4e 56 43 53 01 00 00 00  ....NVCSNVCS....
18edf0: 01 00 00 0c 04 00 00 00 00 00 00 00 00 00 00 00  ................
18ee00: 10 00 00 00 01 00 00 00 4e 56 43 53 01 00 00 00  ........NVCS....
18ee10: 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ee20: 10 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00  ................
18ee30: 10 00 00 00 01 00 00 00 37 66 19 63 02 00 00 00  ........7f.c....
18ee40: 4e 56 43 53 84 9e 6e 02 00 00 00 00 00 20 00 00  NVCS„žn...... ..
18ee50: ac 2a 30 66 80 9e 6e 02 00 00 00 00 00 00 00 00  ¬*0f€žn.........
18ee60: 00 00 00 00 bc ee 18 00 a8 ee 18 00 ac ef 18 00  ....¼î..¨î..¬ï..
18ee70: 00 00 00 00 80 cf 78 09 01 00 00 00 01 00 00 00  ....€Ïx.........
18ee80: 4e 2e 30 66 00 00 00 00 ac ef 18 00 3b e6 30 66  N.0f....¬ï..;æ0f
18ee90: 29 00 00 00 bc ee 18 00 c0 0e 8f ac c4 48 2f 0b  )...¼î..À.¬ÄH/.
18eea0: 00 00 00 00 00 00 00 00 80 9e 6e 02 60 27 6f 09  ........€žn.`'o.
18eeb0: 00 00 00 00 00 00 00 00 00 4f 19 63 58 00 00 00  .........O.cX...
18eec0: ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00  ÿÿÿÿ............
18eed0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18eee0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18eef0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ef00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ef10: 00 00 00 00 f4 0e 8f ac d4 fa 18 00 78 8c 40 66  ....ô.¬Ôú..xŒ@f
18ef20: 00 00 00 00 92 3e 31 66 80 9e 6e 02 ac ef 18 00  ....’>1f€žn.¬ï..
18ef30: 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00  ................
18ef40: 80 9e 6e 02 9b 8b 6b 00 b8 dd 3d 02 ac ef 18 00  €žn.›‹k.¸Ý=.¬ï..
18ef50: 03 00 00 00 88 89 c9 03 14 f7 18 00 24 f7 18 00  ....ˆ‰É..÷..$÷..
18ef60: fa 09 09 00 50 00 00 00 00 00 80 3f 00 00 00 00  ú...P.....€?....
18ef70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3f  ..............€?
18ef80: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ef90: 00 00 80 3f 00 00 00 00 00 00 00 00 00 00 00 00  ..€?............
18efa0: 00 00 00 00 00 00 80 3f 10 00 00 00 1c 00 01 00  ......€?........
18efb0: 32 6f 17 71 50 f1 18 00 e4 19 1a 71 48 08 11 05  2o.qPñ..ä..qH...
18efc0: f2 e0 4a 77 00 00 00 00 01 00 00 00 00 00 00 00  òàJw............
18efd0: 00 00 02 00 00 00 02 e0 20 03 00 00 0f 00 00 80  .......à ......€
18efe0: 01 00 00 00 f0 be 1b 00 f2 ce 2f 00 91 21 73 07  ....ð¾..òÎ/.‘!s.
18eff0: ff 00 00 00 ff 3f 00 00 ff 3f 00 00 ff 00 00 00  ÿ...ÿ?..ÿ?..ÿ...
18f000: 08 42 08 00 c5 ec 01 00 00 07 03 03 00 03 03 03  .B..Åì..........
18f010: 00 03 03 03 3f 00 00 00 3f 00 00 00 1f 00 00 00  ....?...?.......
18f020: 00 20 00 00 00 20 00 00 00 08 00 00 00 20 00 00  . ... ....... ..
18f030: 00 20 00 00 10 00 00 00 f9 02 15 50 20 bc be cc  . ......ù..P ¼¾Ì
18f040: 20 bc be cc 20 bc be 4c 20 bc be 4c 00 00 00 00   ¼¾Ì ¼¾L ¼¾L....
18f050: ff 01 00 00 08 00 18 00 ff ff fe 03 08 00 00 00  ÿ.......ÿÿþ.....
18f060: 08 00 00 00 3b 01 00 00 08 00 00 00 08 00 00 00  ....;...........
18f070: 04 00 00 00 00 00 00 00 00 00 00 46 ff ff ff 00  ...........Fÿÿÿ.


Calls:
COULDN'T FIND OR PARSE MAP FILE

Modules:
C:\Program Files (x86)\Samsung\Movie Color Enhancer\WinCRT.dll, loaded at 0x2b0000, size 203776 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\Tropico4.exe, loaded at 0x400000, size 4869632 bytes
C:\Program Files (x86)\Steam\GameOverlayRenderer.dll, loaded at 0x2ae0000, size 595752 bytes
C:\windows\syswow64\WLDAP32.dll, loaded at 0x4040000, size 269824 bytes
C:\windows\assembly\GAC_MSIL\System.Xml\2.0.0.0__b77a5c561934e089\System.Xml.dll, loaded at 0x8c90000, size 2048000 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\wminet_utils.dll, loaded at 0x97e0000, size 32088 bytes
C:\windows\system32\igdumdx32.dll, loaded at 0xad50000, size 574976 bytes
C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\detoured.dll, loaded at 0xf000000, size 4096 bytes
C:\windows\system32\igdumd32.dll, loaded at 0xf530000, size 5662720 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\fmodex.dll, loaded at 0x10000000, size 804680 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\binkw32.dll, loaded at 0x18000000, size 176968 bytes
C:\Program Files (x86)\Steam\steam.dll, loaded at 0x30000000, size 2975056 bytes
C:\Program Files (x86)\Steam\steamclient.dll, loaded at 0x38000000, size 6502184 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\steam_api.dll, loaded at 0x3b400000, size 124744 bytes
C:\Program Files (x86)\Steam\tier0_s.dll, loaded at 0x3f000000, size 284456 bytes
C:\Program Files (x86)\Steam\vstdlib_s.dll, loaded at 0x3f600000, size 440104 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\granny2.dll, loaded at 0x50000000, size 658248 bytes
C:\Program Files (x86)\Steam\CSERHelper.dll, loaded at 0x60000000, size 122864 bytes
C:\windows\system32\nvd3dum.dll, loaded at 0x60b20000, size 13205312 bytes
C:\windows\system32\UIAutomationCore.dll, loaded at 0x617d0000, size 561664 bytes
C:\windows\system32\PresentationNative_v0300.dll, loaded at 0x61860000, size 778096 bytes
C:\windows\assembly\GAC_32\PresentationCore\3.0.0.0__31bf3856ad364e35\PresentationCore.dll, loaded at 0x625d0000, size 4218880 bytes
C:\windows\assembly\GAC_32\System.Web\2.0.0.0__b03f5f7f11d50a3a\System.Web.dll, loaded at 0x629e0000, size 5255168 bytes
C:\windows\system32\d3d9.dll, loaded at 0x63160000, size 1828352 bytes
C:\windows\assembly\GAC_MSIL\PresentationFramework\3.0.0.0__31bf3856ad364e35\PresentationFramework.dll, loaded at 0x638e0000, size 5279744 bytes
C:\windows\assembly\GAC_MSIL\PresentationUI\3.0.0.0__31bf3856ad364e35\PresentationUI.dll, loaded at 0x63e50000, size 864256 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorsec.dll, loaded at 0x64020000, size 74064 bytes
C:\windows\assembly\GAC_MSIL\System.Drawing\2.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll, loaded at 0x643b0000, size 626688 bytes
C:\windows\system32\nvumdshim.dll, loaded at 0x64450000, size 716608 bytes
C:\windows\system32\d3dx9_41.dll, loaded at 0x64510000, size 4178264 bytes
C:\Windows\Microsoft.NET\Framework\v3.0\WPF\wpfgfx_v0300.dll, loaded at 0x64d40000, size 1736536 bytes
C:\windows\assembly\GAC_MSIL\WindowsBase\3.0.0.0__31bf3856ad364e35\WindowsBase.dll, loaded at 0x64ef0000, size 1253376 bytes
C:\windows\assembly\GAC_MSIL\System.Configuration\2.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll, loaded at 0x65f30000, size 425984 bytes
C:\windows\system32\msctfui.dll, loaded at 0x66030000, size 85504 bytes
C:\windows\system32\d3d8thk.dll, loaded at 0x66060000, size 11264 bytes
C:\windows\assembly\NativeImages_v2.0.50727_32\UIAutomationTypes\93df5ea9646ad11a21517e4ab1d803d9\UIAutomationTypes.ni.dll, loaded at 0x66080000, size 185344 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\AppData.dll, loaded at 0x660c0000, size 327496 bytes
C:\windows\assembly\NativeImages_v2.0.50727_32\PresentationFramewo#\74fcc0f56435d0396f9524cd4293d3e5\PresentationFramework.Aero.ni.dll, loaded at 0x66120000, size 368128 bytes
C:\windows\System32\wevtapi.dll, loaded at 0x66180000, size 262144 bytes
C:\windows\System32\Wpc.dll, loaded at 0x661d0000, size 308736 bytes
C:\windows\system32\nvapi.dll, loaded at 0x66220000, size 2458432 bytes
C:\Windows\Microsoft.NET\Framework\v3.0\WPF\PenIMC.dll, loaded at 0x664c0000, size 67912 bytes
C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\nvdxgiwrap.dll, loaded at 0x66550000, size 226624 bytes
C:\Windows\SysWOW64\gameux.dll, loaded at 0x66660000, size 2576384 bytes
C:\Windows\SysWOW64\wer.dll, loaded at 0x67770000, size 381440 bytes
C:\Windows\SysWOW64\XmlLite.dll, loaded at 0x677e0000, size 180224 bytes
C:\windows\system32\DSOUND.dll, loaded at 0x67920000, size 453632 bytes
C:\windows\assembly\NativeImages_v2.0.50727_32\UIAutomationProvider\bb1d36ae26e7cadf563061596682e747\UIAutomationProvider.ni.dll, loaded at 0x679a0000, size 60928 bytes
c:\program files (x86)\steam\DbgHelp.dll, loaded at 0x67ee0000, size 1039192 bytes
C:\windows\system32\webio.dll, loaded at 0x68000000, size 314880 bytes
C:\windows\system32\SAMLIB.dll, loaded at 0x68680000, size 60928 bytes
C:\windows\system32\winhttp.dll, loaded at 0x686a0000, size 351232 bytes
C:\windows\System32\MMDevApi.dll, loaded at 0x6a0a0000, size 213504 bytes
C:\windows\assembly\NativeImages_v2.0.50727_32\System.Xml\9866d1f6178e1cde25642f1ac293ff8d\System.Xml.ni.dll, loaded at 0x6a120000, size 5453312 bytes
C:\windows\assembly\NativeImages_v2.0.50727_32\System.Configuration\e620323cacb5b6bfd93fd28d263440e4\System.Configuration.ni.dll, loaded at 0x6a660000, size 971264 bytes
C:\windows\assembly\NativeImages_v2.0.50727_32\System\faf4e8730ecbd07570111bb7c3b20565\System.ni.dll, loaded at 0x6a760000, size 7967232 bytes
C:\windows\assembly\GAC_MSIL\System\2.0.0.0__b77a5c561934e089\System.dll, loaded at 0x6b050000, size 3190784 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorjit.dll, loaded at 0x6b360000, size 363856 bytes
C:\windows\System32\msxml6.dll, loaded at 0x6b3c0000, size 1390080 bytes
C:\windows\assembly\NativeImages_v2.0.50727_32\mscorlib\a1a82db68b3badc7c27ea1f6579d22c5\mscorlib.ni.dll, loaded at 0x6b520000, size 11490304 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll, loaded at 0x6c150000, size 5924176 bytes
C:\windows\system32\WindowsCodecs.dll, loaded at 0x6d090000, size 1010688 bytes
C:\windows\assembly\GAC_MSIL\System.Management\2.0.0.0__b03f5f7f11d50a3a\System.Management.dll, loaded at 0x6df90000, size 385024 bytes
C:\windows\System32\winrnr.dll, loaded at 0x6e0a0000, size 20992 bytes
C:\windows\system32\pnrpnsp.dll, loaded at 0x6e0b0000, size 65024 bytes
C:\windows\system32\napinsp.dll, loaded at 0x6e0f0000, size 52224 bytes
C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscoreei.dll, loaded at 0x6e1a0000, size 413520 bytes
C:\windows\System32\fwpuclnt.dll, loaded at 0x6e2a0000, size 216576 bytes
C:\windows\system32\Cabinet.dll, loaded at 0x6e2e0000, size 73216 bytes
C:\windows\system32\cryptnet.dll, loaded at 0x6e300000, size 103424 bytes
C:\windows\system32\credssp.dll, loaded at 0x6e330000, size 17408 bytes
C:\Program Files (x86)\Bonjour\mdnsNSP.dll, loaded at 0x6e340000, size 121704 bytes
C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL, loaded at 0x6e370000, size 145280 bytes
C:\windows\System32\wship6.dll, loaded at 0x6e3a0000, size 10752 bytes
C:\windows\system32\rasadhlp.dll, loaded at 0x6e3b0000, size 11776 bytes
C:\windows\system32\NLAapi.dll, loaded at 0x6e3c0000, size 52224 bytes
C:\windows\system32\wbem\fastprox.dll, loaded at 0x6e5f0000, size 606208 bytes
C:\windows\system32\WINSPOOL.DRV, loaded at 0x6e7f0000, size 320000 bytes
C:\windows\system32\DEVRTL.dll, loaded at 0x6e860000, size 44544 bytes
C:\windows\system32\NTDSAPI.dll, loaded at 0x6e910000, size 90112 bytes
C:\windows\system32\shfolder.dll, loaded at 0x6e960000, size 7168 bytes
C:\windows\system32\wbem\wbemsvc.dll, loaded at 0x6e970000, size 47616 bytes
C:\windows\system32\wbem\wmiutils.dll, loaded at 0x6ecd0000, size 85504 bytes
C:\windows\system32\wbemcomn.dll, loaded at 0x6ecf0000, size 363008 bytes
C:\windows\system32\mscoree.dll, loaded at 0x6eda0000, size 297808 bytes
C:\windows\system32\rtutils.dll, loaded at 0x6f100000, size 37376 bytes
C:\windows\system32\DNSAPI.dll, loaded at 0x6f180000, size 270336 bytes
C:\windows\system32\rasman.dll, loaded at 0x6f4b0000, size 76800 bytes
C:\windows\system32\rasapi32.dll, loaded at 0x6f5b0000, size 325120 bytes
C:\windows\System32\wshtcpip.dll, loaded at 0x6fb20000, size 9216 bytes
C:\windows\system32\mswsock.dll, loaded at 0x6fb40000, size 232448 bytes
C:\windows\system32\MSACM32.dll, loaded at 0x6fc10000, size 72192 bytes
C:\windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_ec83dffa859149af\COMCTL32.dll, loaded at 0x6fc60000, size 530432 bytes
C:\windows\system32\wbem\wbemprox.dll, loaded at 0x70cf0000, size 29184 bytes
C:\windows\system32\samcli.dll, loaded at 0x70d00000, size 51200 bytes
C:\windows\system32\dhcpcsvc6.DLL, loaded at 0x71060000, size 43008 bytes
C:\windows\system32\dhcpcsvc.DLL, loaded at 0x71070000, size 61952 bytes
C:\windows\system32\POWRPROF.dll, loaded at 0x710d0000, size 145408 bytes
C:\windows\system32\oleacc.dll, loaded at 0x71170000, size 233472 bytes
C:\windows\System32\PROPSYS.dll, loaded at 0x71890000, size 988160 bytes
C:\windows\SysWOW64\nvinit.dll, loaded at 0x71990000, size 203072 bytes
C:\windows\system32\GPAPI.dll, loaded at 0x72040000, size 79872 bytes
C:\windows\System32\profapi.dll, loaded at 0x72060000, size 31744 bytes
C:\windows\System32\USERENV.dll, loaded at 0x72070000, size 81920 bytes
C:\windows\SysWOW64\bcryptprimitives.dll, loaded at 0x72090000, size 249680 bytes
C:\windows\system32\bcrypt.dll, loaded at 0x720d0000, size 80896 bytes
C:\windows\system32\ncrypt.dll, loaded at 0x720f0000, size 219136 bytes
C:\windows\system32\WSOCK32.dll, loaded at 0x72130000, size 15360 bytes
C:\windows\system32\VERSION.dll, loaded at 0x72140000, size 21504 bytes
C:\windows\system32\rsaenh.dll, loaded at 0x72250000, size 242936 bytes
C:\windows\system32\CRYPTSP.dll, loaded at 0x72290000, size 78848 bytes
C:\windows\system32\Secur32.dll, loaded at 0x722b0000, size 22016 bytes
C:\windows\system32\SensApi.dll, loaded at 0x72370000, size 10752 bytes
C:\windows\system32\dwmapi.dll, loaded at 0x72390000, size 67072 bytes
C:\windows\system32\RpcRtRemote.dll, loaded at 0x72400000, size 46080 bytes
C:\windows\system32\netutils.dll, loaded at 0x72410000, size 22528 bytes
C:\windows\system32\IPHLPAPI.DLL, loaded at 0x72550000, size 103936 bytes
C:\windows\system32\AUDIOSES.DLL, loaded at 0x72600000, size 195584 bytes
C:\windows\system32\uxtheme.dll, loaded at 0x72640000, size 245760 bytes
C:\Program Files (x86)\Common Files\microsoft shared\ink\tiptsf.dll, loaded at 0x72780000, size 348160 bytes
C:\windows\system32\WINNSI.DLL, loaded at 0x73480000, size 16896 bytes
C:\windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.17514_none_72d18a4386696c80\gdiplus.dll, loaded at 0x734b0000, size 1624576 bytes
C:\windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\COMCTL32.dll, loaded at 0x73640000, size 1680896 bytes
C:\windows\system32\WINMM.dll, loaded at 0x737e0000, size 194048 bytes
C:\windows\system32\SXS.DLL, loaded at 0x73e90000, size 380416 bytes
C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\nvd3d9wrap.dll, loaded at 0x740f0000, size 234816 bytes
C:\windows\system32\faultrep.dll, loaded at 0x74130000, size 320512 bytes
C:\Program Files (x86)\Common Files\Microsoft Shared\Ink\tpcps.dll, loaded at 0x742f0000, size 40960 bytes
C:\windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d09154e044272b9a\MSVCR80.dll, loaded at 0x744f0000, size 632656 bytes
C:\windows\syswow64\CRYPTBASE.dll, loaded at 0x74b50000, size 36864 bytes
C:\windows\syswow64\SspiCli.dll, loaded at 0x74b60000, size 96768 bytes
C:\windows\syswow64\iertutil.dll, loaded at 0x74bc0000, size 1792000 bytes
C:\windows\syswow64\WS2_32.dll, loaded at 0x74d80000, size 206848 bytes
C:\windows\syswow64\CRYPT32.dll, loaded at 0x74dc0000, size 1154048 bytes
C:\windows\system32\IMM32.DLL, loaded at 0x74ee0000, size 119808 bytes
C:\windows\syswow64\GDI32.dll, loaded at 0x74f90000, size 311296 bytes
C:\windows\syswow64\MSCTF.dll, loaded at 0x75020000, size 828928 bytes
C:\windows\syswow64\msvcrt.dll, loaded at 0x750f0000, size 690688 bytes
C:\windows\syswow64\KERNELBASE.dll, loaded at 0x751a0000, size 272384 bytes
C:\windows\syswow64\kernel32.dll, loaded at 0x75280000, size 1114112 bytes
C:\windows\syswow64\Normaliz.dll, loaded at 0x75390000, size 2048 bytes
C:\windows\syswow64\WINTRUST.dll, loaded at 0x753a0000, size 172032 bytes
C:\windows\syswow64\CFGMGR32.dll, loaded at 0x753d0000, size 145920 bytes
C:\windows\syswow64\ole32.dll, loaded at 0x75400000, size 1414144 bytes
C:\windows\syswow64\ADVAPI32.dll, loaded at 0x75560000, size 640512 bytes
C:\windows\syswow64\NSI.dll, loaded at 0x75600000, size 8704 bytes
C:\windows\syswow64\USP10.dll, loaded at 0x75610000, size 626176 bytes
C:\windows\syswow64\COMDLG32.dll, loaded at 0x756b0000, size 485888 bytes
C:\windows\syswow64\USER32.dll, loaded at 0x75790000, size 833024 bytes
C:\windows\syswow64\CLBCatQ.DLL, loaded at 0x75890000, size 522240 bytes
C:\windows\syswow64\urlmon.dll, loaded at 0x75920000, size 1103360 bytes
C:\windows\syswow64\psapi.dll, loaded at 0x75a40000, size 6144 bytes
C:\windows\SysWOW64\sechost.dll, loaded at 0x75a50000, size 92160 bytes
C:\windows\syswow64\RPCRT4.dll, loaded at 0x75a70000, size 663040 bytes
C:\windows\syswow64\DEVOBJ.dll, loaded at 0x75b60000, size 64512 bytes
C:\windows\syswow64\OLEAUT32.dll, loaded at 0x75b80000, size 571904 bytes
C:\windows\syswow64\LPK.dll, loaded at 0x75c10000, size 25600 bytes
C:\windows\syswow64\SHLWAPI.dll, loaded at 0x75c20000, size 350208 bytes
C:\windows\syswow64\SETUPAPI.dll, loaded at 0x75c80000, size 1667584 bytes
C:\windows\syswow64\SHELL32.dll, loaded at 0x75e20000, size 12872704 bytes
C:\windows\syswow64\WININET.dll, loaded at 0x76a70000, size 1127424 bytes
C:\windows\syswow64\imagehlp.dll, loaded at 0x76b90000, size 155136 bytes
C:\windows\syswow64\MSASN1.dll, loaded at 0x77450000, size 34304 bytes
C:\windows\SysWOW64\ntdll.dll, loaded at 0x77480000, size 1292080 bytes

Last lua lines:

-- PrintErrorInfo() end --


*** Debug::Done()
Time (ms)    4253819022
Reply
#5
Profound, this crash has been reported already here: http://forum.kalypsomedia.com/showthread.php?tid=13353
Reply
#6
Why almost all my crash logs are empty?!? I tried connecting to Facebook today again, because I know it crashes every time. But the log was empty. I found one log which wasn't from yesterday, but I don't really know if this has anything to do with crashing.

When I connect to Facebook to publish something, game says connection failed and crashes. After I check the Facebook, there is my photo, managed to publish after all.

And WHY my screenshots won't be saved properly. When I restart the game, and take some new screenshots, the old ones are replaced with the new ones (screen1, screen2, etc.). This happens, even when the game doesn't crash. It is irritating, because I have to remember to make each one a copy, if I want to keep them.

Code:
*** executable info
Name:              E:\PELIT\Tropico 4\Tropico4.exe
Timestamp:         4e6f3a7c
Date:              Tue Sep 13 14:11:56 201


*** hardware info
CPU               AMD Phenom(tm) II X4 945 Processor
CPU count         4
Phys. Memory       4095 MBytes
Memory In Use      30%
Disk Free          3973 MBytes


*** OS info
Windows 7 or later
Version            6.1.7600
MyDocs folder:     C:\Users\Taija\Documents
AppData folder:    C:\Users\Taija\AppData\Roaming


*** Debug::Init()
Time               3018728 milliseconds




*** Build version: 1.03.301


Creating a DirectX interface...

*** RenderDevice::Init: started...

    1680 x 1050, 0 Hz, vsync: ON, pure device: ON
    video hardware: 10de,0612 (NVIDIA GeForce 9800 GTX/9800 GTX+)
    approx video memory: 512MB
    approx texture memory: 2273MB
    depth format: D3DFMT_INTZ

*** RenderDevice::Init: done.

ERROR: can not create shader pack file: Path Not Found
[Console Error] signin:  Tracking signin changes:  no
[Console Error] signin:  false false
DLC enum: Waiting wakeup

PlayLogo, MainMenuWizard
signin:  PushSigninPredicate
signin:  Tracking signin changes:  yes
signin:  .../Tropico4/Tools/Build/__game/HGE/xbox/xboxSignin.lua(142) .../Tropico4/Tools/Build/__game/HGE/xbox/xboxSignin.lua(142)
All DLCs mounted, loading Lua
  ...loaded
Available DLCs: {  = true, Construction = true, Military = true, Plantation = true, false = true }
signin:  PopSigninPredicate
signin:  Tracking signin changes:  no
signin:  false false
signin:  signin 0
request DLC enumeration on signin
signin:  Check predicate
[ * ] Terminal events disabled
Reloading assets from folder <root>
GrannyBinaryPack :: LoadMeshes: 1234.36997 ms
GrannyBinaryPack :: LoadAnimations: 572.03999 ms
[DTM] DTM starting in 300 mb
[DTM] DTM Reset slots:
[DTM]     2048 - 32
[DTM]     1024 - 126
[DTM]     512 - 125
[DTM]     256 - 238
[DTM] dxt1 slots created: 261
[DTM] dxt5 slots created: 260
CMap::Free
Realm :: Load: 41.08000 ms
CreateRealm: 41.12000 ms
[ * ] Terminal events enabled
[ * ] Terminal events disabled
[ * ] Terminal events enabled
Tsunami grid mask generated.
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 25893
Top 5:
FicusTree_02: 2327
FicusBush_01: 2338
SeaWeedShort_02: 1320
FicusBush_02: 3059
SeaWeedShort_01: 2918

Total GameObjectEx : 871
Top 5:
RoadSpline: 50
Boa: 110
Garbage_02: 29
Turtle: 30
Albatross: 35


Waiting for GC:
Total GameObject : 9
Top 5:
ParSystem: 1
Destlock: 1
ArrowGarage: 1
ArrowUnits: 3
UnitAttach: 3

Total GameObjectEx : 8
Top 5:
ParSystem: 1
Destlock: 1
ArrowUnits: 3
UnitAttach: 3
: 3


Chunks created: 6504(x7 Objects supported: 45528), Wasted Objects: 19699, Used: 56
Chunk usage --> Avg : 37, Min: 0, Max: 100
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 1883|  492|  277|  225|  233|  196|  190| 3008|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   34|  665|  743|  267|  204|  125|   91|   61|   46|   30|   12|   10|    7|    3|    6|    1|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 6515/39286 (max 6557)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 25893
Top 5:
FicusTree_02: 2327
FicusBush_01: 2338
SeaWeedShort_02: 1320
FicusBush_02: 3059
SeaWeedShort_01: 2918

Total GameObjectEx : 871
Top 5:
RoadSpline: 50
Boa: 110
Garbage_02: 29
Turtle: 30
Albatross: 35


Waiting for GC:
Total GameObject : 9
Top 5:
ParSystem: 1
Destlock: 1
ArrowGarage: 1
ArrowUnits: 3
UnitAttach: 3

Total GameObjectEx : 8
Top 5:
ParSystem: 1
Destlock: 1
ArrowUnits: 3
UnitAttach: 3
: 3


Chunks created: 6504(x7 Objects supported: 45528), Wasted Objects: 19699, Used: 56%
Chunk usage --> Avg : 37%, Min: 0%, Max: 100%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 1883|  492|  277|  225|  233|  196|  190| 3008|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   34|  665|  743|  267|  204|  125|   91|   61|   46|   30|   12|   10|    7|    3|    6|    1|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 6515/39286 (max 6557)
****************************************************
Save game succeeded, stream size is 16777216
Save result: 0 No error
[ * ] Terminal events enabled
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 27326
Top 5:
SeaWeedShort_01: 2918
FicusBush_01: 2327
SeaWeedShort_02: 1320
FicusBush_02: 3031
FicusTree_02: 2316

Total GameObjectEx : 1203
Top 5:
RoadSpline: 51
Boa: 110
TropicalTrees_17: 56
IndustrialPropsGreenBarrels_05: 34
Albatross: 55


Waiting for GC:
Total GameObject : 7
Top 5:
Destlock: 6
MeadowESO: 1
: 0
: 592638756
: 5270443

Total GameObjectEx : 6
Top 5:
Destlock: 6
: 0
: 40566784
: 1258363304
: 592638732


Chunks created: 6857(x7 Objects supported: 47999), Wasted Objects: 20778, Used: 56
Chunk usage --> Avg : 36, Min: 0, Max: 97
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2027|  501|  278|  226|  230|  204|  191| 3200|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   16|  634|  765|  284|  184|  139|   90|   61|   57|   29|   14|   14|    7|    3|    3|    5|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 6880/39286 (max 7012)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 27326
Top 5:
SeaWeedShort_01: 2918
FicusBush_01: 2327
SeaWeedShort_02: 1320
FicusBush_02: 3031
FicusTree_02: 2316

Total GameObjectEx : 1203
Top 5:
RoadSpline: 51
Boa: 110
TropicalTrees_17: 56
IndustrialPropsGreenBarrels_05: 34
Albatross: 55


Waiting for GC:
Total GameObject : 7
Top 5:
Destlock: 6
MeadowESO: 1
: 0
: 592638756
: 5270443

Total GameObjectEx : 6
Top 5:
Destlock: 6
: 0
: 40566784
: 1258363304
: 592638732


Chunks created: 6857(x7 Objects supported: 47999), Wasted Objects: 20778, Used: 56%
Chunk usage --> Avg : 36%, Min: 0%, Max: 97%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2027|  501|  278|  226|  230|  204|  191| 3200|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   16|  634|  765|  284|  184|  139|   90|   61|   57|   29|   14|   14|    7|    3|    3|    5|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 6880/39286 (max 7012)
****************************************************
Save game succeeded, stream size is 17825792
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: Are you sure you want to issue this order? OK Cancel
Waiting question result: Are you sure you want to issue this order? ok OK
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 26637
Top 5:
FicusBush_02: 3009
SeaWeedShort_02: 1320
FicusBush_01: 2315
SeaWeedShort_01: 2918
FicusTree_02: 2316

Total GameObjectEx : 1238
Top 5:
RoadSpline: 53
TropicalTrees_17: 56
Boa: 110
Destlock: 39
Albatross: 55


Waiting for GC:
Total GameObject : 4
Top 5:
Destlock: 2
OneShotSoundEmitter: 1
SoundDummy: 1
: 592638756

Total GameObjectEx : 4
Top 5:
Destlock: 2
OneShotSoundEmitter: 1
SoundDummy: 1
: 1260190384


Chunks created: 6854(x7 Objects supported: 47978), Wasted Objects: 21468, Used: 55
Chunk usage --> Avg : 35, Min: 0, Max: 94
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2126|  497|  283|  222|  231|  206|  196| 3093|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    5|  599|  793|  289|  197|  144|   88|   58|   56|   30|   15|   13|    7|    4|    4|    3|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 6887/39286 (max 7247)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 26637
Top 5:
FicusBush_02: 3009
SeaWeedShort_02: 1320
FicusBush_01: 2315
SeaWeedShort_01: 2918
FicusTree_02: 2316

Total GameObjectEx : 1238
Top 5:
RoadSpline: 53
TropicalTrees_17: 56
Boa: 110
Destlock: 39
Albatross: 55


Waiting for GC:
Total GameObject : 4
Top 5:
Destlock: 2
OneShotSoundEmitter: 1
SoundDummy: 1
: 592638756

Total GameObjectEx : 4
Top 5:
Destlock: 2
OneShotSoundEmitter: 1
SoundDummy: 1
: 1260190384


Chunks created: 6854(x7 Objects supported: 47978), Wasted Objects: 21468, Used: 55%
Chunk usage --> Avg : 35%, Min: 0%, Max: 94%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2126|  497|  283|  222|  231|  206|  196| 3093|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    5|  599|  793|  289|  197|  144|   88|   58|   56|   30|   15|   13|    7|    4|    4|    3|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 6887/39286 (max 7247)
****************************************************
Save game succeeded, stream size is 18874368
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: You will receive $1700 if you stop this construction. Press OK to stop this construction. OK Cancel
Waiting question result: You will receive $1700 if you stop this construction. Press OK to stop this construction. ok OK
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 27242
Top 5:
FicusBush_02: 2982
FicusBush_01: 2298
SeaWeedShort_02: 1320
SeaWeedShort_01: 2918
FicusTree_02: 2311

Total GameObjectEx : 1630
Top 5:
RoadSpline: 68
Boa: 110
IndustrialPropsGreenBarrels_05: 43
TropicalTrees_17: 56
Albatross: 97


Waiting for GC:
Total GameObject : 14
Top 5:
Destlock: 9
Car_01: 1
OneShotSoundEmitter: 2
MeadowESO: 1
UnemployedWoman: 1

Total GameObjectEx : 13
Top 5:
Destlock: 9
Car_01: 1
OneShotSoundEmitter: 2
UnemployedWoman: 1
: 1


Chunks created: 7021(x7 Objects supported: 49147), Wasted Objects: 22094, Used: 55
Chunk usage --> Avg : 35, Min: 0, Max: 94
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2214|  497|  283|  224|  220|  221|  201| 3161|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    5|  548|  819|  290|  214|  145|   90|   59|   54|   30|   17|   14|    9|    4|    4|    3|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7082/39286 (max 7276)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 27242
Top 5:
FicusBush_02: 2982
FicusBush_01: 2298
SeaWeedShort_02: 1320
SeaWeedShort_01: 2918
FicusTree_02: 2311

Total GameObjectEx : 1630
Top 5:
RoadSpline: 68
Boa: 110
IndustrialPropsGreenBarrels_05: 43
TropicalTrees_17: 56
Albatross: 97


Waiting for GC:
Total GameObject : 14
Top 5:
Destlock: 9
Car_01: 1
OneShotSoundEmitter: 2
MeadowESO: 1
UnemployedWoman: 1

Total GameObjectEx : 13
Top 5:
Destlock: 9
Car_01: 1
OneShotSoundEmitter: 2
UnemployedWoman: 1
: 1


Chunks created: 7021(x7 Objects supported: 49147), Wasted Objects: 22094, Used: 55%
Chunk usage --> Avg : 35%, Min: 0%, Max: 94%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2214|  497|  283|  224|  220|  221|  201| 3161|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    5|  548|  819|  290|  214|  145|   90|   59|   54|   30|   17|   14|    9|    4|    4|    3|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7082/39286 (max 7276)
****************************************************
Save game succeeded, stream size is 19922944
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: You will receive $4200 if you stop this construction. Press OK to stop this construction. OK Cancel
Waiting question result: You will receive $4200 if you stop this construction. Press OK to stop this construction. ok OK
Creating question: Are you sure you want to convert Pub to a Secret Police HQ? OK Cancel
Waiting question result: Are you sure you want to convert Pub to a Secret Police HQ? ok OK
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 27584
Top 5:
FicusBush_02: 2954
FicusBush_01: 2265
SeaWeedShort_02: 1320
FicusTree_02: 2289
SeaWeedShort_01: 2918

Total GameObjectEx : 1955
Top 5:
RoadSpline: 78
Boa: 95
TropicalTrees_17: 56
FarmerWoman: 48
Albatross: 97


Waiting for GC:
Total GameObject : 11
Top 5:
ParSystem: 1
Destlock: 3
ArrowUnits: 2
Car_02: 1
UnitAttach: 2

Total GameObjectEx : 10
Top 5:
ParSystem: 1
Destlock: 3
ArrowUnits: 2
Car_02: 1
UnitAttach: 2


Chunks created: 7100(x7 Objects supported: 49700), Wasted Objects: 22360, Used: 55
Chunk usage --> Avg : 34, Min: 0, Max: 94
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2252|  497|  281|  221|  230|  216|  203| 3200|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    3|  531|  837|  279|  214|  152|   93|   62|   56|   28|   19|   12|    6|    6|    3|    4|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7135/39286 (max 7290)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 27584
Top 5:
FicusBush_02: 2954
FicusBush_01: 2265
SeaWeedShort_02: 1320
FicusTree_02: 2289
SeaWeedShort_01: 2918

Total GameObjectEx : 1955
Top 5:
RoadSpline: 78
Boa: 95
TropicalTrees_17: 56
FarmerWoman: 48
Albatross: 97


Waiting for GC:
Total GameObject : 11
Top 5:
ParSystem: 1
Destlock: 3
ArrowUnits: 2
Car_02: 1
UnitAttach: 2

Total GameObjectEx : 10
Top 5:
ParSystem: 1
Destlock: 3
ArrowUnits: 2
Car_02: 1
UnitAttach: 2


Chunks created: 7100(x7 Objects supported: 49700), Wasted Objects: 22360, Used: 55%
Chunk usage --> Avg : 34%, Min: 0%, Max: 94%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2252|  497|  281|  221|  230|  216|  203| 3200|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    3|  531|  837|  279|  214|  152|   93|   62|   56|   28|   19|   12|    6|    6|    3|    4|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7135/39286 (max 7290)
****************************************************
Save game succeeded, stream size is 20971520
Save result: 0 No error
[ * ] Terminal events enabled
no prison
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 27981
Top 5:
FicusTree_02: 2283
FicusBush_01: 2252
SeaWeedShort_02: 1320
SeaWeedShort_01: 2902
FicusBush_02: 2911

Total GameObjectEx : 2354
Top 5:
RoadSpline: 88
Boa: 90
Boy: 58
IndustrialPropsGreenBarrels_05: 64
Albatross: 77


Waiting for GC:
Total GameObject : 20
Top 5:
UnitAttach: 2
Destlock: 9
ArrowUnits: 2
IndustrialPropsGreenBarrels_05: 1
ShackGroup_04: 1

Total GameObjectEx : 19
Top 5:
UnitAttach: 2
Destlock: 9
ArrowUnits: 2
IndustrialPropsGreenBarrels_05: 1
ShackGroup_04: 1


Chunks created: 7175(x7 Objects supported: 50225), Wasted Objects: 22543, Used: 55
Chunk usage --> Avg : 34, Min: 0, Max: 95
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2284|  507|  265|  218|  239|  192|  215| 3255|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    2|  513|  840|  288|  209|  157|   96|   62|   56|   28|   19|   12|    8|    5|    6|    4|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7300/39286 (max 7334)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 27981
Top 5:
FicusTree_02: 2283
FicusBush_01: 2252
SeaWeedShort_02: 1320
SeaWeedShort_01: 2902
FicusBush_02: 2911

Total GameObjectEx : 2354
Top 5:
RoadSpline: 88
Boa: 90
Boy: 58
IndustrialPropsGreenBarrels_05: 64
Albatross: 77


Waiting for GC:
Total GameObject : 20
Top 5:
UnitAttach: 2
Destlock: 9
ArrowUnits: 2
IndustrialPropsGreenBarrels_05: 1
ShackGroup_04: 1

Total GameObjectEx : 19
Top 5:
UnitAttach: 2
Destlock: 9
ArrowUnits: 2
IndustrialPropsGreenBarrels_05: 1
ShackGroup_04: 1


Chunks created: 7175(x7 Objects supported: 50225), Wasted Objects: 22543, Used: 55%
Chunk usage --> Avg : 34%, Min: 0%, Max: 95%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2284|  507|  265|  218|  239|  192|  215| 3255|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    2|  513|  840|  288|  209|  157|   96|   62|   56|   28|   19|   12|    8|    5|    6|    4|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7300/39286 (max 7334)
****************************************************
Save game succeeded, stream size is 22020096
Save result: 0 No error
[ * ] Terminal events enabled
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 28928
Top 5:
FicusBush_02: 2867
FicusBush_01: 2241
SeaWeedShort_01: 2902
SeaWeedShort_02: 1320
FicusTree_02: 2281

Total GameObjectEx : 2719
Top 5:
RoadSpline: 94
Boa: 85
Girl: 68
Boy: 76
Albatross: 97


Waiting for GC:
Total GameObject : 3
Top 5:
ParSystem: 1
ArrowUnits: 1
UnitAttach: 1

Total GameObjectEx : 3
Top 5:
ParSystem: 1
ArrowUnits: 1
UnitAttach: 1


Chunks created: 7307(x7 Objects supported: 51149), Wasted Objects: 22571, Used: 55
Chunk usage --> Avg : 35, Min: 0, Max: 96
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2290|  490|  271|  227|  234|  210|  216| 3369|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    2|  516|  817|  307|  203|  169|   91|   62|   54|   30|   19|   12|    8|    6|    6|    3|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7314/39286 (max 7795)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 28928
Top 5:
FicusBush_02: 2867
FicusBush_01: 2241
SeaWeedShort_01: 2902
SeaWeedShort_02: 1320
FicusTree_02: 2281

Total GameObjectEx : 2719
Top 5:
RoadSpline: 94
Boa: 85
Girl: 68
Boy: 76
Albatross: 97


Waiting for GC:
Total GameObject : 3
Top 5:
ParSystem: 1
ArrowUnits: 1
UnitAttach: 1

Total GameObjectEx : 3
Top 5:
ParSystem: 1
ArrowUnits: 1
UnitAttach: 1


Chunks created: 7307(x7 Objects supported: 51149), Wasted Objects: 22571, Used: 55%
Chunk usage --> Avg : 35%, Min: 0%, Max: 96%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2290|  490|  271|  227|  234|  210|  216| 3369|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    2|  516|  817|  307|  203|  169|   91|   62|   54|   30|   19|   12|    8|    6|    6|    3|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7314/39286 (max 7795)
****************************************************
Save game succeeded, stream size is 23068672
Save result: 0 No error
[ * ] Terminal events enabled
storage:  Starting device selection for  0
storage:  Beginning a device selection operation
storage:  device selection mode  check
storage:  Storage device selected: pc HDD xplayer: 0
storage:  Ending a device selection
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/junta military.sav

*************** Map Usage ***************
Total GameObject : 28156
Top 5:
SeaWeedShort_02: 1320
FicusBush_01: 2237
SeaWeedShort_01: 2902
FicusTree_02: 2281
FicusBush_02: 2862

Total GameObjectEx : 2732
Top 5:
RoadSpline: 97
Boa: 85
Girl: 66
Boy: 82
Albatross: 77


Waiting for GC:
Total GameObject : 3
Top 5:
Destlock: 2
Truck_02: 1
: 40566784

Total GameObjectEx : 3
Top 5:
Destlock: 2
Truck_02: 1
: 40566784


Chunks created: 7207(x7 Objects supported: 50449), Wasted Objects: 22638, Used: 55
Chunk usage --> Avg : 35, Min: 0, Max: 95
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2292|  482|  298|  217|  235|  206|  227| 3250|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    2|  515|  818|  299|  204|  167|  100|   65|   53|   32|   17|   13|    5|    6|    5|    4|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7218/39286 (max 7795)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 28156
Top 5:
SeaWeedShort_02: 1320
FicusBush_01: 2237
SeaWeedShort_01: 2902
FicusTree_02: 2281
FicusBush_02: 2862

Total GameObjectEx : 2732
Top 5:
RoadSpline: 97
Boa: 85
Girl: 66
Boy: 82
Albatross: 77


Waiting for GC:
Total GameObject : 3
Top 5:
Destlock: 2
Truck_02: 1
: 40566784

Total GameObjectEx : 3
Top 5:
Destlock: 2
Truck_02: 1
: 40566784


Chunks created: 7207(x7 Objects supported: 50449), Wasted Objects: 22638, Used: 55%
Chunk usage --> Avg : 35%, Min: 0%, Max: 95%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2292|  482|  298|  217|  235|  206|  227| 3250|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    2|  515|  818|  299|  204|  167|  100|   65|   53|   32|   17|   13|    5|    6|    5|    4|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7218/39286 (max 7795)
****************************************************
Save game succeeded, stream size is 23068672
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: All unsaved progress will be lost. Are you sure you want to abandon your current game? Quit Cancel
Waiting question result: All unsaved progress will be lost. Are you sure you want to abandon your current game? ok QUIT
[ * ] Terminal events disabled
TropicoLoading, OnScreenNotesDlg, OnScreenTasksDlg
Skipping dialog TropicoLoading
Trying to close dialog OnScreenNotesDlg
Trying to close dialog OnScreenTasksDlg
CMap::Free
TropicoLoading, MainMenuWizard, MainMenu, ChooseProfile
[ * ] Terminal events enabled
Creating question: Do you really want to exit the game? Exit Keep playing
Waiting question result: Do you really want to exit the game? ok EXIT
[AsyncReader destructor]
[AsyncReader destructor] - waiting for the reader thread to finish
Total/current/peak reads: 3233799 / 144 / 1228
Hook 'Shader :: CompileEffect' not found!
[AsyncReader destructor]
[AsyncReader destructor] - waiting for the reader thread to finish
Total/current/peak reads: 3233799 / 144 / 1228


*** Debug::Done()
Time (ms)    7085488
Reply
#7
An empty log file means that the game process has been interrupted before finishing the log writing procedure. This is normally happening because of the Windows Error Reporter which is closing the game. Try to disable the error reporting (check this link for how to) and try again. The log you've included is just a normal game log where no apparent reason for crashing can be found.

As for the fcb screenshots, they are saved on the local hard drive just as temporally files. Every time you start the game, the old files will be used for the new screens. The normal way to make screenshots is to use the PrtScr keyboard key. Thus the file will be saved in MyDocuments folder.
Reply
#8
(20-03-2012, 03:32 PM)svetlio Wrote: An empty log file means that the game process has been interrupted before finishing the log writing procedure. This is normally happening because of the Windows Error Reporter which is closing the game. Try to disable the error reporting (check this link for how to) and try again. The log you've included is just a normal game log where no apparent reason for crashing can be found.

As for the fcb screenshots, they are saved on the local hard drive just as temporally files. Every time you start the game, the old files will be used for the new screens. The normal way to make screenshots is to use the PrtScr keyboard key. Thus the file will be saved in MyDocuments folder.

Still it didn't help. I get an empty log everytime it crashes. I disabled the Windows 7 error reporting (as suggested) by both ways, in Local Group policy editor too.. I also checked my memory with Windows memory diagnostics, no errors.

Anyway, it doesn't matter, I can still play the game, and even post screenshots to Facebook, it just crashes when doing so. It bothers still, because this is weird bug and I don't know if anybody else have this problem. It would be nice to have those crash logs too..
Reply
#9
I have installed Tropico 4 onto my new computer and when I try and launch the game, the screen goes Black and it crashes. This is the crash log:

Code:
*** executable info
Name:              c:\program files (x86)\steam\steamapps\common\tropico 4\Tropico4.exe
Timestamp:         4f32a8ea
Date:              Wed Feb 08 16:55:06 201


*** hardware info
CPU               Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz
CPU count         8
Phys. Memory       0 MBytes
Memory In Use      26%
Disk Free          1775 MBytes


*** OS info
Windows 7 or later
Version            6.1.7601 Service Pack 1
MyDocs folder:     C:\Users\Lappy 3.0\Documents
AppData folder:    C:\Users\Lappy 3.0\AppData\Roaming


*** Debug::Init()
Time               21711969 milliseconds


Steam initialized for user 'Ronald Reagan'


*** Build version: 1.04.322


--- Start in Safe mode, deleting the shader cache
Creating a DirectX interface...

*** RenderDevice::Init: started...

    1024 x 768, 0 Hz, vsync: OFF, pure device: ON
    video hardware: 10de,0de9 (NVIDIA GeForce GT 630M  )
    approx video memory: 1024MB
    approx texture memory: 3729MB
    depth format: D3DFMT_INTZ
-- PrintErrorInfo() start --
Writing minidump (if there's no 'Minidump Done' below, it crashed)
        Minidump Done
Parsing map file (if there's no 'ParseMap Done' below, it crashed)
        ParseMap Done
--------------------------------------------------------------
-- Exception Information
--

Module:            nvd3d9wrap.dll
Address:           0023:749528ea
Function:          COULDN'T FIND OR PARSE MAP FILE
Error:             Access violation
Remarks:           
Read from location 00000000

CS:EIP:
8b 08 8b 51 08 57 50 ff d2 8b f8 85 ff 75 13 89
46 04 8b 06 8b 90 18 02 00 00 6a 01 8b ce ff d2

Registers:
EAX=00000000 CS=0023 EIP=749528ea EFLAGS=00210206
EBX=00000001 SS=002b ESP=0018ec80 EBP=0018ec84
ECX=0a70d1d4 DS=002b ESI=0a70d1a0 FS=0053
EDX=73646992 ES=002b EDI=0000000a GS=002b

Stack:
18ec80: a0 d1 70 0a a8 ec 18 00 2a bf 54 02 a0 d1 70 0a   Ñp.¨ì..*¿T. Ñp.
18ec90: 02 00 00 00 a0 d1 70 0a 97 2a 66 73 a0 d1 70 0a  .... Ñp.—*fs Ñp.
18eca0: 18 54 64 73 80 27 71 0a b8 ec 18 00 a3 e6 67 73  .Tds€'q.¸ì..£ægs
18ecb0: e0 b7 7c 0a 40 b8 7c 0a e4 ec 18 00 56 72 6c 73  à·|.@¸|.äì..Vrls
18ecc0: 2e e4 bb 8a 80 27 71 0a 01 00 00 00 00 00 00 00  .今€'q.........
18ecd0: ec ec 18 00 c0 ec 18 00 18 ef 18 00 fd a9 7d 73  ìì..Àì...ï..ý©}s
18ece0: ff ff ff ff 4c ee 18 00 b5 d6 65 73 80 27 71 0a  ÿÿÿÿLî..µÖes€'q.
18ecf0: 00 00 00 00 00 00 00 00 10 00 00 00 01 00 00 00  ................
18ed00: 00 00 00 00 bc ee 18 00 a8 ee 18 00 02 00 00 00  ....¼î..¨î......
18ed10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ed20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ed30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ed40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ed50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ed60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ed70: e0 a2 70 0a f0 e9 18 00 01 00 00 00 03 00 00 00  à¢p.ðé..........
18ed80: 01 00 00 0c 00 00 00 00 04 00 00 00 4e 56 43 53  ............NVCS
18ed90: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18eda0: 00 00 00 00 a0 d1 70 0a 00 00 00 00 00 00 00 00  .... Ñp.........
18edb0: 40 b8 7c 0a 00 00 00 00 28 01 00 00 00 00 00 00  @¸|.....(.......
18edc0: 24 ee 18 00 a7 60 67 73 a0 d1 70 0a 08 00 00 00  $î..§`gs Ñp.....
18edd0: 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00  ................
18ede0: 01 00 00 0c 4e 56 43 53 4e 56 43 53 01 00 00 00  ....NVCSNVCS....
18edf0: 01 00 00 0c 04 00 00 00 00 00 00 00 00 00 00 00  ................
18ee00: 10 00 00 00 01 00 00 00 4e 56 43 53 01 00 00 00  ........NVCS....
18ee10: 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ee20: 10 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00  ................
18ee30: 10 00 00 00 01 00 00 00 37 66 67 73 02 00 00 00  ........7fgs....
18ee40: 4e 56 43 53 a4 d1 70 0a 00 00 00 00 00 20 00 00  NVCS¤Ñp...... ..
18ee50: 7c 59 94 6d a0 d1 70 0a 00 00 00 00 00 00 00 00  |Y”m Ñp.........
18ee60: 00 00 00 00 bc ee 18 00 a8 ee 18 00 ac ef 18 00  ....¼î..¨î..¬ï..
18ee70: 00 00 00 00 80 27 71 0a 01 00 00 00 01 00 00 00  ....€'q.........
18ee80: 1e 5d 94 6d 00 00 00 00 ac ef 18 00 0b 15 95 6d  .]”m....¬ï....•m
18ee90: 29 00 00 00 bc ee 18 00 a8 a7 9a 8b a4 a9 75 0c  )...¼î..¨§š‹¤©u.
18eea0: 00 00 00 00 00 00 00 00 a0 d1 70 0a 40 b8 7c 0a  ........ Ñp.@¸|.
18eeb0: 00 00 00 00 00 00 00 00 00 4f 67 73 58 00 00 00  .........OgsX...
18eec0: ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00  ÿÿÿÿ............
18eed0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18eee0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18eef0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ef00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ef10: 00 00 00 00 9c a7 9a 8b d4 fa 18 00 28 bd a4 6d  ....œ§š‹Ôú..(½¤m
18ef20: 00 00 00 00 62 6d 95 6d a0 d1 70 0a ac ef 18 00  ....bm•m Ñp.¬ï..
18ef30: 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00  ................
18ef40: a0 d1 70 0a 9b 8b 6b 00 48 7d 2b 02 ac ef 18 00   Ñp.›‹k.H}+.¬ï..
18ef50: 03 00 00 00 c0 20 72 0c 14 f7 18 00 24 f7 18 00  ....À r..÷..$÷..
18ef60: 00 00 00 00 50 00 00 00 00 00 80 3f 00 00 00 00  ....P.....€?....
18ef70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3f  ..............€?
18ef80: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
18ef90: 00 00 80 3f 00 00 00 00 00 00 00 00 00 00 00 00  ..€?............
18efa0: 00 00 00 00 00 00 80 3f d0 ef 18 00 1c 00 01 00  ......€?Ðï......
18efb0: 5f d0 27 76 1c f0 18 00 91 6d 27 76 51 6d 27 76  _Ð'v.ð..‘m'vQm'v
18efc0: 4b f9 bb 8a 81 02 00 00 01 00 00 00 00 00 00 00  Kù»Š...........
18efd0: 00 00 02 00 00 00 02 e0 20 03 00 00 0f 00 00 80  .......à ......€
18efe0: 01 00 00 00 f0 be 1b 00 f2 ce 2f 00 91 21 73 07  ....ð¾..òÎ/.‘!s.
18eff0: ff 00 00 00 ff 3f 00 00 ff 3f 00 00 ff 00 00 00  ÿ...ÿ?..ÿ?..ÿ...
18f000: 08 42 08 00 c5 ec 01 00 00 07 03 03 00 03 03 03  .B..Åì..........
18f010: 00 03 03 03 3f 00 00 00 3f 00 00 00 1f 00 00 00  ....?...?.......
18f020: 00 20 00 00 00 20 00 00 00 08 00 00 00 20 00 00  . ... ....... ..
18f030: 00 20 00 00 10 00 00 00 f9 02 15 50 20 bc be cc  . ......ù..P ¼¾Ì
18f040: 20 bc be cc 20 bc be 4c 20 bc be 4c 00 00 00 00   ¼¾Ì ¼¾L ¼¾L....
18f050: ff 01 00 00 08 00 18 00 ff ff fe 03 08 00 00 00  ÿ.......ÿÿþ.....
18f060: 08 00 00 00 3b 01 00 00 08 00 00 00 08 00 00 00  ....;...........
18f070: 04 00 00 00 00 00 00 00 00 00 00 46 ff ff ff 00  ...........Fÿÿÿ.


Calls:
COULDN'T FIND OR PARSE MAP FILE

Modules:
c:\program files (x86)\steam\steamapps\common\tropico 4\Tropico4.exe, loaded at 0x400000, size 4869632 bytes
C:\Program Files (x86)\Steam\GameOverlayRenderer.dll, loaded at 0x2520000, size 595752 bytes
C:\Windows\syswow64\CLBCatQ.DLL, loaded at 0x2950000, size 522240 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\wminet_utils.dll, loaded at 0x8ec0000, size 32088 bytes
C:\Windows\system32\igdumdx32.dll, loaded at 0xa3b0000, size 577024 bytes
C:\Windows\system32\igdumd32.dll, loaded at 0xe4b0000, size 6310400 bytes
C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\detoured.dll, loaded at 0xf000000, size 4096 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\fmodex.dll, loaded at 0x10000000, size 804680 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\binkw32.dll, loaded at 0x18000000, size 176968 bytes
C:\Program Files (x86)\Steam\steam.dll, loaded at 0x30000000, size 2975056 bytes
C:\Program Files (x86)\Steam\steamclient.dll, loaded at 0x38000000, size 6616872 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\steam_api.dll, loaded at 0x3b400000, size 124744 bytes
C:\Program Files (x86)\Steam\tier0_s.dll, loaded at 0x3f000000, size 272168 bytes
C:\Program Files (x86)\Steam\vstdlib_s.dll, loaded at 0x3f600000, size 444200 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\granny2.dll, loaded at 0x50000000, size 658248 bytes
C:\Windows\system32\nvd3dum.dll, loaded at 0x5f080000, size 13206848 bytes
C:\Program Files (x86)\Steam\CSERHelper.dll, loaded at 0x60000000, size 122864 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorsec.dll, loaded at 0x64020000, size 74064 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorjit.dll, loaded at 0x653f0000, size 363856 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\System.Xml\9866d1f6178e1cde25642f1ac293ff8d\System.Xml.ni.dll, loaded at 0x655a0000, size 5453312 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\System.Configuration\e620323cacb5b6bfd93fd28d263440e4\System.Configuration.ni.dll, loaded at 0x65ae0000, size 971264 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\System\faf4e8730ecbd07570111bb7c3b20565\System.ni.dll, loaded at 0x65d00000, size 7967232 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\mscorlib\a1a82db68b3badc7c27ea1f6579d22c5\mscorlib.ni.dll, loaded at 0x664a0000, size 11490304 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll, loaded at 0x66fa0000, size 5924176 bytes
C:\Windows\system32\mscoree.dll, loaded at 0x67550000, size 297808 bytes
c:\program files (x86)\steam\DbgHelp.dll, loaded at 0x67600000, size 1039192 bytes
C:\Windows\system32\PresentationNative_v0300.dll, loaded at 0x67720000, size 778096 bytes
C:\Windows\assembly\GAC_MSIL\PresentationUI\3.0.0.0__31bf3856ad364e35\PresentationUI.dll, loaded at 0x677e0000, size 864256 bytes
C:\Windows\Microsoft.NET\Framework\v3.0\WPF\wpfgfx_v0300.dll, loaded at 0x68570000, size 1736536 bytes
C:\Windows\assembly\GAC_32\PresentationCore\3.0.0.0__31bf3856ad364e35\PresentationCore.dll, loaded at 0x68720000, size 4218880 bytes
C:\Windows\assembly\GAC_MSIL\System.Xml\2.0.0.0__b77a5c561934e089\System.Xml.dll, loaded at 0x68b30000, size 2048000 bytes
C:\Windows\assembly\GAC_32\System.Web\2.0.0.0__b03f5f7f11d50a3a\System.Web.dll, loaded at 0x68d30000, size 5255168 bytes
C:\Windows\System32\wevtapi.dll, loaded at 0x692c0000, size 262144 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\UIAutomationTypes\93df5ea9646ad11a21517e4ab1d803d9\UIAutomationTypes.ni.dll, loaded at 0x69a30000, size 185344 bytes
C:\Windows\assembly\GAC_MSIL\System.Drawing\2.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll, loaded at 0x69a70000, size 626688 bytes
C:\Windows\assembly\GAC_MSIL\PresentationFramework\3.0.0.0__31bf3856ad364e35\PresentationFramework.dll, loaded at 0x69b10000, size 5279744 bytes
C:\Windows\assembly\GAC_MSIL\System\2.0.0.0__b77a5c561934e089\System.dll, loaded at 0x6a020000, size 3190784 bytes
C:\Windows\system32\shfolder.dll, loaded at 0x6a330000, size 7168 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\PresentationFramewo#\74fcc0f56435d0396f9524cd4293d3e5\PresentationFramework.Aero.ni.dll, loaded at 0x6aa00000, size 368128 bytes
C:\Windows\assembly\GAC_MSIL\WindowsBase\3.0.0.0__31bf3856ad364e35\WindowsBase.dll, loaded at 0x6aa60000, size 1253376 bytes
C:\Windows\system32\d3dx9_41.dll, loaded at 0x6aba0000, size 4178264 bytes
C:\Windows\system32\SAMLIB.dll, loaded at 0x6b010000, size 60928 bytes
C:\Windows\System32\Wpc.dll, loaded at 0x6b090000, size 308736 bytes
C:\Windows\assembly\GAC_MSIL\System.Management\2.0.0.0__b03f5f7f11d50a3a\System.Management.dll, loaded at 0x6d650000, size 385024 bytes
C:\Windows\assembly\GAC_MSIL\System.Configuration\2.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll, loaded at 0x6d6c0000, size 425984 bytes
C:\Windows\system32\rasman.dll, loaded at 0x6d7e0000, size 76800 bytes
C:\Windows\system32\rasapi32.dll, loaded at 0x6d800000, size 325120 bytes
C:\Windows\system32\nvapi.dll, loaded at 0x6d860000, size 2472256 bytes
C:\Windows\system32\nvumdshim.dll, loaded at 0x6dae0000, size 718144 bytes
C:\Windows\SysWOW64\wer.dll, loaded at 0x6dc70000, size 381440 bytes
C:\Windows\SysWOW64\XmlLite.dll, loaded at 0x6dce0000, size 180224 bytes
C:\Windows\SysWOW64\gameux.dll, loaded at 0x6dd10000, size 2576384 bytes
C:\Windows\system32\msctfui.dll, loaded at 0x6f1d0000, size 85504 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\AppData.dll, loaded at 0x6f1f0000, size 327496 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\UIAutomationProvider\bb1d36ae26e7cadf563061596682e747\UIAutomationProvider.ni.dll, loaded at 0x6f250000, size 60928 bytes
C:\Windows\system32\wbem\wmiutils.dll, loaded at 0x6f290000, size 85504 bytes
C:\Windows\system32\faultrep.dll, loaded at 0x6f2b0000, size 320512 bytes
C:\Windows\system32\DSOUND.dll, loaded at 0x707d0000, size 453632 bytes
c:\PROGRA~2\mcafee\SITEAD~1\saHook.dll, loaded at 0x70c20000, size 20032 bytes
C:\Windows\system32\WSOCK32.dll, loaded at 0x71070000, size 15360 bytes
C:\Windows\system32\VERSION.dll, loaded at 0x71110000, size 21504 bytes
C:\Windows\system32\WINNSI.DLL, loaded at 0x715a0000, size 16896 bytes
C:\Windows\system32\IPHLPAPI.DLL, loaded at 0x715b0000, size 103936 bytes
C:\Windows\system32\mswsock.dll, loaded at 0x71660000, size 232448 bytes
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_ec83dffa859149af\COMCTL32.dll, loaded at 0x716b0000, size 530432 bytes
C:\Windows\system32\MSACM32.dll, loaded at 0x717b0000, size 72192 bytes
C:\Windows\system32\DEVRTL.dll, loaded at 0x718a0000, size 44544 bytes
C:\Windows\system32\Cabinet.dll, loaded at 0x718b0000, size 73216 bytes
C:\Windows\system32\Secur32.dll, loaded at 0x718d0000, size 22016 bytes
C:\Windows\System32\fwpuclnt.dll, loaded at 0x71c10000, size 216576 bytes
C:\Windows\System32\winrnr.dll, loaded at 0x71c50000, size 20992 bytes
C:\Windows\system32\pnrpnsp.dll, loaded at 0x71c60000, size 65024 bytes
C:\Windows\system32\napinsp.dll, loaded at 0x71c80000, size 52224 bytes
C:\Windows\system32\NLAapi.dll, loaded at 0x71c90000, size 52224 bytes
C:\Windows\system32\rasadhlp.dll, loaded at 0x71e50000, size 11776 bytes
C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL, loaded at 0x71e60000, size 145280 bytes
C:\Windows\system32\DNSAPI.dll, loaded at 0x71e90000, size 270336 bytes
C:\Windows\system32\dhcpcsvc6.DLL, loaded at 0x71ee0000, size 43008 bytes
C:\Windows\system32\wbem\fastprox.dll, loaded at 0x720f0000, size 606208 bytes
C:\Windows\system32\dhcpcsvc.DLL, loaded at 0x72190000, size 61952 bytes
C:\Windows\system32\cryptnet.dll, loaded at 0x721b0000, size 103424 bytes
C:\Windows\system32\GPAPI.dll, loaded at 0x721d0000, size 79872 bytes
C:\Windows\SysWOW64\bcryptprimitives.dll, loaded at 0x721f0000, size 249680 bytes
C:\Windows\system32\d3d8thk.dll, loaded at 0x72230000, size 11264 bytes
C:\Windows\system32\bcrypt.dll, loaded at 0x72240000, size 80896 bytes
C:\Windows\system32\ncrypt.dll, loaded at 0x72260000, size 219136 bytes
C:\Windows\system32\AUDIOSES.DLL, loaded at 0x722a0000, size 195584 bytes
C:\Windows\System32\MMDevApi.dll, loaded at 0x722e0000, size 213504 bytes
C:\Windows\system32\dwmapi.dll, loaded at 0x72380000, size 67072 bytes
C:\Windows\system32\uxtheme.dll, loaded at 0x723a0000, size 245760 bytes
C:\Windows\system32\samcli.dll, loaded at 0x72450000, size 51200 bytes
C:\Windows\system32\netutils.dll, loaded at 0x72490000, size 22528 bytes
C:\Windows\system32\RpcRtRemote.dll, loaded at 0x72540000, size 46080 bytes
C:\Windows\system32\WINMM.dll, loaded at 0x72550000, size 194048 bytes
C:\Windows\system32\rsaenh.dll, loaded at 0x72590000, size 242936 bytes
C:\Windows\System32\USERENV.dll, loaded at 0x725d0000, size 81920 bytes
C:\Windows\system32\CRYPTSP.dll, loaded at 0x72600000, size 78848 bytes
C:\Windows\System32\msxml6.dll, loaded at 0x72620000, size 1390080 bytes
C:\Windows\System32\profapi.dll, loaded at 0x72780000, size 31744 bytes
C:\Windows\system32\SensApi.dll, loaded at 0x72790000, size 10752 bytes
C:\Windows\system32\webio.dll, loaded at 0x727a0000, size 314880 bytes
C:\Windows\system32\winhttp.dll, loaded at 0x727f0000, size 351232 bytes
C:\Windows\SysWOW64\nvinit.dll, loaded at 0x72850000, size 203072 bytes
C:\Windows\System32\wship6.dll, loaded at 0x73630000, size 10752 bytes
C:\Windows\system32\d3d9.dll, loaded at 0x73640000, size 1828352 bytes
C:\Windows\system32\WindowsCodecs.dll, loaded at 0x73910000, size 1010688 bytes
C:\Windows\system32\POWRPROF.dll, loaded at 0x73c10000, size 145408 bytes
C:\Windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.17514_none_72d18a4386696c80\gdiplus.dll, loaded at 0x73c60000, size 1624576 bytes
C:\Windows\system32\NTDSAPI.dll, loaded at 0x73df0000, size 90112 bytes
C:\Windows\system32\credssp.dll, loaded at 0x73e10000, size 17408 bytes
C:\Windows\system32\wbemcomn.dll, loaded at 0x73e30000, size 363008 bytes
C:\Windows\system32\wbem\wbemprox.dll, loaded at 0x73e90000, size 29184 bytes
C:\Windows\system32\wbem\wbemsvc.dll, loaded at 0x73ea0000, size 47616 bytes
C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d09154e044272b9a\MSVCR80.dll, loaded at 0x73eb0000, size 632656 bytes
C:\Windows\system32\rtutils.dll, loaded at 0x74060000, size 37376 bytes
C:\Windows\System32\wshtcpip.dll, loaded at 0x745a0000, size 9216 bytes
C:\Windows\System32\PROPSYS.dll, loaded at 0x74670000, size 988160 bytes
C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\nvdxgiwrap.dll, loaded at 0x74770000, size 226624 bytes
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\COMCTL32.dll, loaded at 0x747b0000, size 1680896 bytes
C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\nvd3d9wrap.dll, loaded at 0x74950000, size 234816 bytes
C:\Windows\syswow64\CRYPTBASE.dll, loaded at 0x749a0000, size 36864 bytes
C:\Windows\syswow64\SspiCli.dll, loaded at 0x749b0000, size 96768 bytes
C:\Windows\syswow64\MSASN1.dll, loaded at 0x74a10000, size 34304 bytes
C:\Windows\SysWOW64\sechost.dll, loaded at 0x74a20000, size 92160 bytes
C:\Windows\syswow64\NSI.dll, loaded at 0x74a40000, size 8704 bytes
C:\Windows\syswow64\SHELL32.dll, loaded at 0x74a50000, size 12872192 bytes
C:\Windows\system32\IMM32.DLL, loaded at 0x756a0000, size 119808 bytes
C:\Windows\syswow64\ole32.dll, loaded at 0x75700000, size 1414144 bytes
C:\Windows\syswow64\psapi.dll, loaded at 0x75860000, size 6144 bytes
C:\Windows\syswow64\urlmon.dll, loaded at 0x75870000, size 1103360 bytes
C:\Windows\syswow64\Normaliz.dll, loaded at 0x75990000, size 2048 bytes
C:\Windows\syswow64\WS2_32.dll, loaded at 0x759a0000, size 206848 bytes
C:\Windows\syswow64\iertutil.dll, loaded at 0x759e0000, size 1792000 bytes
C:\Windows\syswow64\GDI32.dll, loaded at 0x75ba0000, size 311296 bytes
C:\Windows\syswow64\USP10.dll, loaded at 0x75cc0000, size 626176 bytes
C:\Windows\syswow64\MSCTF.dll, loaded at 0x75d60000, size 828928 bytes
C:\Windows\syswow64\imagehlp.dll, loaded at 0x75e30000, size 155136 bytes
C:\Windows\syswow64\KERNELBASE.dll, loaded at 0x75e60000, size 272384 bytes
C:\Windows\syswow64\COMDLG32.dll, loaded at 0x75eb0000, size 485888 bytes
C:\Windows\syswow64\SHLWAPI.dll, loaded at 0x75f30000, size 350208 bytes
C:\Windows\syswow64\kernel32.dll, loaded at 0x75f90000, size 1114112 bytes
C:\Windows\syswow64\SETUPAPI.dll, loaded at 0x760a0000, size 1667584 bytes
C:\Windows\syswow64\DEVOBJ.dll, loaded at 0x76240000, size 64512 bytes
C:\Windows\syswow64\USER32.dll, loaded at 0x76260000, size 833024 bytes
C:\Windows\syswow64\WINTRUST.dll, loaded at 0x76450000, size 172032 bytes
C:\Windows\syswow64\ADVAPI32.dll, loaded at 0x76480000, size 640512 bytes
C:\Windows\syswow64\msvcrt.dll, loaded at 0x76520000, size 690688 bytes
C:\Windows\syswow64\RPCRT4.dll, loaded at 0x765d0000, size 663040 bytes
C:\Windows\syswow64\CFGMGR32.dll, loaded at 0x766c0000, size 145920 bytes
C:\Windows\syswow64\WLDAP32.dll, loaded at 0x766f0000, size 269824 bytes
C:\Windows\syswow64\WININET.dll, loaded at 0x76740000, size 1127424 bytes
C:\Windows\syswow64\CRYPT32.dll, loaded at 0x76860000, size 1154048 bytes
C:\Windows\syswow64\OLEAUT32.dll, loaded at 0x76980000, size 571904 bytes
C:\Windows\syswow64\LPK.dll, loaded at 0x772a0000, size 25600 bytes
C:\Windows\SysWOW64\ntdll.dll, loaded at 0x772d0000, size 1292080 bytes

Last lua lines:

-- PrintErrorInfo() end --


*** Debug::Done()
Time (ms)    4273286465

Any advice would be grateful.
Reply
#10
This crash has already been reported here by several users. Check this thread: http://forum.kalypsomedia.com/showthread.php?tid=13353
Reply
#11
Still emptly logs. Crashes when taking screenshots.
I found *.crash file, opened in notepad. It didn't fit in this post.
Code:
*** executable info
Name:              E:\PELIT\Tropico 4\Tropico4.exe
Timestamp:         4e6f3a7c
Date:              Tue Sep 13 14:11:56 201


*** hardware info
CPU               AMD Phenom(tm) II X4 945 Processor
CPU count         4
Phys. Memory       4095 MBytes
Memory In Use      32%
Disk Free          3521 MBytes


*** OS info
Windows 7 or later
Version            6.1.7600
MyDocs folder:     C:\Users\Taija\Documents
AppData folder:    C:\Users\Taija\AppData\Roaming


*** Debug::Init()
Time               13308772 milliseconds




*** Build version: 1.03.301


Creating a DirectX interface...

*** RenderDevice::Init: started...

    1680 x 1050, 0 Hz, vsync: OFF, pure device: ON
    video hardware: 10de,0612 (NVIDIA GeForce 9800 GTX/9800 GTX+)
    approx video memory: 512MB
    approx texture memory: 2273MB
    depth format: D3DFMT_INTZ

*** RenderDevice::Init: done.

ERROR: can not create shader pack file: Path Not Found
[Console Error] signin:  Tracking signin changes:  no
[Console Error] signin:  false false
DLC enum: Waiting wakeup

PlayLogo, MainMenuWizard
signin:  PushSigninPredicate
signin:  Tracking signin changes:  yes
signin:  .../Tropico4/Tools/Build/__game/HGE/xbox/xboxSignin.lua(142) .../Tropico4/Tools/Build/__game/HGE/xbox/xboxSignin.lua(142)
All DLCs mounted, loading Lua
  ...loaded
Available DLCs: {  = true, Construction = true, Military = true, Plantation = true, false = true }
signin:  PopSigninPredicate
signin:  Tracking signin changes:  no
signin:  false false
signin:  signin 0
request DLC enumeration on signin
signin:  Check predicate
[ * ] Terminal events disabled
Reloading assets from folder <root>
GrannyBinaryPack :: LoadMeshes: 1320.86997 ms
GrannyBinaryPack :: LoadAnimations: 611.08999 ms
[DTM] DTM starting in 300 mb
[DTM] DTM Reset slots:
[DTM]     2048 - 32
[DTM]     1024 - 126
[DTM]     512 - 125
[DTM]     256 - 238
[DTM] dxt1 slots created: 261
[DTM] dxt5 slots created: 260
CMap::Free
Realm :: Load: 125.85000 ms
CreateRealm: 125.90000 ms
[ * ] Terminal events enabled
[ * ] Terminal events disabled
[ * ] Terminal events enabled
Tsunami grid mask generated.
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 30885
Top 5:
SeaWeedShort_01: 2415
SeaWeedShort_03: 2085
FicusBush_02: 5140
FicusTree_02: 1752
FicusBush_01: 4757

Total GameObjectEx : 1184
Top 5:
RoadSpline: 65
Turtle: 40
Garbage_02: 42
IndustrialPropsGreenBarrels_05: 52
Albatross: 110


Waiting for GC:
Total GameObject : 3
Top 5:
ParSystem: 1
ArrowUnits: 1
UnitAttach: 1

Total GameObjectEx : 3
Top 5:
ParSystem: 1
ArrowUnits: 1
UnitAttach: 1


Chunks created: 6947(x7 Objects supported: 48629), Wasted Objects: 17847, Used: 63
Chunk usage --> Avg : 50, Min: 0, Max: 100
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 1571|  475|  263|  296|  269|  233|  228| 3612|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|  106|  398|  618|  431|  321|  210|  112|   59|   26|    5|    7|    4|    3|    2|    1|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 6952/39286 (max 7010)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 30885
Top 5:
SeaWeedShort_01: 2415
SeaWeedShort_03: 2085
FicusBush_02: 5140
FicusTree_02: 1752
FicusBush_01: 4757

Total GameObjectEx : 1184
Top 5:
RoadSpline: 65
Turtle: 40
Garbage_02: 42
IndustrialPropsGreenBarrels_05: 52
Albatross: 110


Waiting for GC:
Total GameObject : 3
Top 5:
ParSystem: 1
ArrowUnits: 1
UnitAttach: 1

Total GameObjectEx : 3
Top 5:
ParSystem: 1
ArrowUnits: 1
UnitAttach: 1


Chunks created: 6947(x7 Objects supported: 48629), Wasted Objects: 17847, Used: 63%
Chunk usage --> Avg : 50%, Min: 0%, Max: 100%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 1571|  475|  263|  296|  269|  233|  228| 3612|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|  106|  398|  618|  431|  321|  210|  112|   59|   26|    5|    7|    4|    3|    2|    1|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 6952/39286 (max 7010)
****************************************************
Save game succeeded, stream size is 17825792
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: You will receive $2000 if you stop this construction. Press OK to stop this construction. OK Cancel
Waiting question result: You will receive $2000 if you stop this construction. Press OK to stop this construction. ok OK
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 31869
Top 5:
SeaWeedShort_01: 2414
FicusTree_02: 1752
FicusBush_02: 5088
SeaWeedShort_03: 2084
FicusBush_01: 4702

Total GameObjectEx : 1601
Top 5:
RoadSpline: 107
Turtle: 40
IndustrialPropsGreenBarrels_05: 39
Garbage_02: 40
Albatross: 138


Waiting for GC:
Total GameObject : 16
Top 5:
ParSystem: 1
Destlock: 7
ArrowUnits: 3
UnitAttach: 3
SeaESO: 2

Total GameObjectEx : 14
Top 5:
ParSystem: 1
Destlock: 7
ArrowUnits: 3
UnitAttach: 3
: 2001813845


Chunks created: 7382(x7 Objects supported: 51674), Wasted Objects: 19976, Used: 61
Chunk usage --> Avg : 47, Min: 0, Max: 100
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 1891|  451|  285|  272|  263|  248|  235| 3737|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   57|  381|  604|  440|  344|  239|  116|   66|   27|    8|    8|    6|    4|    2|    1|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7533/39286 (max 7533)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 31869
Top 5:
SeaWeedShort_01: 2414
FicusTree_02: 1752
FicusBush_02: 5088
SeaWeedShort_03: 2084
FicusBush_01: 4702

Total GameObjectEx : 1601
Top 5:
RoadSpline: 107
Turtle: 40
IndustrialPropsGreenBarrels_05: 39
Garbage_02: 40
Albatross: 138


Waiting for GC:
Total GameObject : 16
Top 5:
ParSystem: 1
Destlock: 7
ArrowUnits: 3
UnitAttach: 3
SeaESO: 2

Total GameObjectEx : 14
Top 5:
ParSystem: 1
Destlock: 7
ArrowUnits: 3
UnitAttach: 3
: 2001813845


Chunks created: 7382(x7 Objects supported: 51674), Wasted Objects: 19976, Used: 61%
Chunk usage --> Avg : 47%, Min: 0%, Max: 100%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 1891|  451|  285|  272|  263|  248|  235| 3737|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   57|  381|  604|  440|  344|  239|  116|   66|   27|    8|    8|    6|    4|    2|    1|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7533/39286 (max 7533)
****************************************************
Save game succeeded, stream size is 19922944
Save result: 0 No error
[ * ] Terminal events enabled
no prison
Creating question: Are you sure you want to convert Pub to a Secret Police HQ? OK Cancel
Waiting question result: Are you sure you want to convert Pub to a Secret Police HQ? ok OK
no prison
no prison
no prison
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 32187
Top 5:
SeaWeedShort_01: 2414
FicusTree_02: 1748
FicusBush_02: 5057
SeaWeedShort_03: 2084
FicusBush_01: 4658

Total GameObjectEx : 1949
Top 5:
RoadSpline: 119
IndustrialPropsGreenBarrels_05: 73
Shack_03: 51
TropicalTrees_17: 56
Albatross: 169


Waiting for GC:
Total GameObject : 18
Top 5:
ForestESO: 3
Destlock: 5
ArrowUnits: 4
Car_01: 1
UnitAttach: 4

Total GameObjectEx : 15
Top 5:
ParSystem: 1
Destlock: 5
ArrowUnits: 4
Car_01: 1
UnitAttach: 4


Chunks created: 7556(x7 Objects supported: 52892), Wasted Objects: 20884, Used: 60
Chunk usage --> Avg : 45, Min: 0, Max: 100
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2016|  461|  275|  269|  267|  253|  248| 3767|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   21|  398|  595|  442|  351|  244|  121|   80|   25|    6|    7|    6|    4|    2|    1|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7687/39286 (max 7931)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 32187
Top 5:
SeaWeedShort_01: 2414
FicusTree_02: 1748
FicusBush_02: 5057
SeaWeedShort_03: 2084
FicusBush_01: 4658

Total GameObjectEx : 1949
Top 5:
RoadSpline: 119
IndustrialPropsGreenBarrels_05: 73
Shack_03: 51
TropicalTrees_17: 56
Albatross: 169


Waiting for GC:
Total GameObject : 18
Top 5:
ForestESO: 3
Destlock: 5
ArrowUnits: 4
Car_01: 1
UnitAttach: 4

Total GameObjectEx : 15
Top 5:
ParSystem: 1
Destlock: 5
ArrowUnits: 4
Car_01: 1
UnitAttach: 4


Chunks created: 7556(x7 Objects supported: 52892), Wasted Objects: 20884, Used: 60%
Chunk usage --> Avg : 45%, Min: 0%, Max: 100%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2016|  461|  275|  269|  267|  253|  248| 3767|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   21|  398|  595|  442|  351|  244|  121|   80|   25|    6|    7|    6|    4|    2|    1|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7687/39286 (max 7931)
****************************************************
Save game succeeded, stream size is 20971520
Save result: 0 No error
[ * ] Terminal events enabled
no prison
Anouncment with id 'Museum constructed' not found
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 32125
Top 5:
FicusBush_02: 5039
FicusTree_02: 1746
SeaWeedShort_01: 2414
SeaWeedShort_03: 2084
FicusBush_01: 4630

Total GameObjectEx : 2188
Top 5:
RoadSpline: 132
TropicalTrees_17: 56
Shack_03: 54
IndustrialPropsGreenBarrels_05: 87
Albatross: 143


Waiting for GC:
Total GameObject : 8
Top 5:
Destlock: 4
Truck_02: 1
OneShotSoundEmitter: 1
SeaESO: 2
: 192540160

Total GameObjectEx : 5
Top 5:
Destlock: 3
Truck_02: 1
OneShotSoundEmitter: 1
: 1300593104
: 2001813845


Chunks created: 7658(x7 Objects supported: 53606), Wasted Objects: 21754, Used: 59
Chunk usage --> Avg : 44, Min: 0, Max: 100
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2135|  471|  260|  274|  277|  256|  244| 3741|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   13|  369|  599|  441|  364|  266|  119|   74|   27|   10|    5|    8|    5|    2|    1|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7754/39286 (max 7931)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 32125
Top 5:
FicusBush_02: 5039
FicusTree_02: 1746
SeaWeedShort_01: 2414
SeaWeedShort_03: 2084
FicusBush_01: 4630

Total GameObjectEx : 2188
Top 5:
RoadSpline: 132
TropicalTrees_17: 56
Shack_03: 54
IndustrialPropsGreenBarrels_05: 87
Albatross: 143


Waiting for GC:
Total GameObject : 8
Top 5:
Destlock: 4
Truck_02: 1
OneShotSoundEmitter: 1
SeaESO: 2
: 192540160

Total GameObjectEx : 5
Top 5:
Destlock: 3
Truck_02: 1
OneShotSoundEmitter: 1
: 1300593104
: 2001813845


Chunks created: 7658(x7 Objects supported: 53606), Wasted Objects: 21754, Used: 59%
Chunk usage --> Avg : 44%, Min: 0%, Max: 100%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2135|  471|  260|  274|  277|  256|  244| 3741|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   13|  369|  599|  441|  364|  266|  119|   74|   27|   10|    5|    8|    5|    2|    1|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7754/39286 (max 7931)
****************************************************
Save game succeeded, stream size is 22020096
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: You will receive $1500 if you stop this construction. Press OK to stop this construction. OK Cancel
Waiting question result: You will receive $1500 if you stop this construction. Press OK to stop this construction. ok OK
no prison
Creating question: You will receive $10400 if you stop this construction. Press OK to stop this construction. OK Cancel
Waiting question result: You will receive $10400 if you stop this construction. Press OK to stop this construction. ok OK
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 32664
Top 5:
FicusBush_01: 4578
FicusTree_02: 1741
SeaWeedShort_03: 2076
SeaWeedShort_01: 2408
FicusBush_02: 4999

Total GameObjectEx : 2370
Top 5:
RoadSpline: 140
TropicalTrees_17: 56
Boy: 71
Girl: 48
Albatross: 138


Waiting for GC:
Total GameObject : 43
Top 5:
Destlock: 4
Car_03: 1
SugarPlantSmall: 36
TaxiCar: 1
SeaESO: 1

Total GameObjectEx : 6
Top 5:
Destlock: 4
Car_03: 1
TaxiCar: 1
: 1296071224
: 2001813845


Chunks created: 7771(x7 Objects supported: 54397), Wasted Objects: 22097, Used: 59
Chunk usage --> Avg : 44, Min: 0, Max: 95
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2179|  459|  270|  286|  282|  250|  250| 3795|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   11|  359|  587|  454|  372|  267|  122|   74|   26|   11|    7|    7|    1|    3|    2|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7858/39286 (max 8159)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 32664
Top 5:
FicusBush_01: 4578
FicusTree_02: 1741
SeaWeedShort_03: 2076
SeaWeedShort_01: 2408
FicusBush_02: 4999

Total GameObjectEx : 2370
Top 5:
RoadSpline: 140
TropicalTrees_17: 56
Boy: 71
Girl: 48
Albatross: 138


Waiting for GC:
Total GameObject : 43
Top 5:
Destlock: 4
Car_03: 1
SugarPlantSmall: 36
TaxiCar: 1
SeaESO: 1

Total GameObjectEx : 6
Top 5:
Destlock: 4
Car_03: 1
TaxiCar: 1
: 1296071224
: 2001813845


Chunks created: 7771(x7 Objects supported: 54397), Wasted Objects: 22097, Used: 59%
Chunk usage --> Avg : 44%, Min: 0%, Max: 95%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2179|  459|  270|  286|  282|  250|  250| 3795|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   11|  359|  587|  454|  372|  267|  122|   74|   26|   11|    7|    7|    1|    3|    2|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 7858/39286 (max 8159)
****************************************************
Save game succeeded, stream size is 22020096
Save result: 0 No error
[ * ] Terminal events enabled
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 33651
Top 5:
FicusBush_02: 4966
SeaWeedShort_01: 2408
FicusTree_02: 1739
SeaWeedShort_03: 2076
FicusBush_01: 4530

Total GameObjectEx : 2782
Top 5:
RoadSpline: 166
TropicalTrees_17: 56
Boy: 102
Girl: 59
Albatross: 158


Waiting for GC:
Total GameObject : 5
Top 5:
ParSystem: 1
Destlock: 2
Truck_02: 1
ForestESO: 1
: 547389088

Total GameObjectEx : 4
Top 5:
ParSystem: 1
Destlock: 2
Truck_02: 1
: 1375155536


Chunks created: 7934(x7 Objects supported: 55538), Wasted Objects: 22261, Used: 59
Chunk usage --> Avg : 44, Min: 0, Max: 97
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2219|  445|  270|  288|  261|  262|  249| 3940|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   11|  352|  584|  456|  371|  266|  127|   71|   34|   11|    9|    6|    1|    3|    2|    1|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 8034/39286 (max 8341)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 33651
Top 5:
FicusBush_02: 4966
SeaWeedShort_01: 2408
FicusTree_02: 1739
SeaWeedShort_03: 2076
FicusBush_01: 4530

Total GameObjectEx : 2782
Top 5:
RoadSpline: 166
TropicalTrees_17: 56
Boy: 102
Girl: 59
Albatross: 158


Waiting for GC:
Total GameObject : 5
Top 5:
ParSystem: 1
Destlock: 2
Truck_02: 1
ForestESO: 1
: 547389088

Total GameObjectEx : 4
Top 5:
ParSystem: 1
Destlock: 2
Truck_02: 1
: 1375155536


Chunks created: 7934(x7 Objects supported: 55538), Wasted Objects: 22261, Used: 59%
Chunk usage --> Avg : 44%, Min: 0%, Max: 97%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2219|  445|  270|  288|  261|  262|  249| 3940|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   11|  352|  584|  456|  371|  266|  127|   71|   34|   11|    9|    6|    1|    3|    2|    1|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 8034/39286 (max 8341)
****************************************************
Save game succeeded, stream size is 23068672
Save result: 0 No error
[ * ] Terminal events enabled
no prison
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 33976
Top 5:
FicusBush_02: 4907
FicusTree_02: 1731
SeaWeedShort_03: 2076
SeaWeedShort_01: 2408
FicusBush_01: 4448

Total GameObjectEx : 3384
Top 5:
RoadSpline: 170
IndustrialPropsGreenBarrels_05: 86
Girl: 62
Boy: 108
Albatross: 148


Waiting for GC:
Total GameObject : 10
Top 5:
Destlock: 8
OffRoad_03: 1
MeadowESO: 1
: 606663408
: 645306512

Total GameObjectEx : 9
Top 5:
Destlock: 8
OffRoad_03: 1
: 17
: 1374375920
: 2001813845


Chunks created: 7993(x7 Objects supported: 55951), Wasted Objects: 22466, Used: 59
Chunk usage --> Avg : 44, Min: 0, Max: 98
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2244|  449|  272|  273|  284|  253|  254| 3964|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    7|  336|  585|  460|  378|  275|  122|   74|   32|   15|    6|    7|    1|    5|    1|    1|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 8094/39286 (max 8341)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 33976
Top 5:
FicusBush_02: 4907
FicusTree_02: 1731
SeaWeedShort_03: 2076
SeaWeedShort_01: 2408
FicusBush_01: 4448

Total GameObjectEx : 3384
Top 5:
RoadSpline: 170
IndustrialPropsGreenBarrels_05: 86
Girl: 62
Boy: 108
Albatross: 148


Waiting for GC:
Total GameObject : 10
Top 5:
Destlock: 8
OffRoad_03: 1
MeadowESO: 1
: 606663408
: 645306512

Total GameObjectEx : 9
Top 5:
Destlock: 8
OffRoad_03: 1
: 17
: 1374375920
: 2001813845


Chunks created: 7993(x7 Objects supported: 55951), Wasted Objects: 22466, Used: 59%
Chunk usage --> Avg : 44%, Min: 0%, Max: 98%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2244|  449|  272|  273|  284|  253|  254| 3964|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    7|  336|  585|  460|  378|  275|  122|   74|   32|   15|    6|    7|    1|    5|    1|    1|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 8094/39286 (max 8341)
****************************************************
Save game succeeded, stream size is 25165824
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: Are you sure you want to issue this order? OK Cancel
Waiting question result: Are you sure you want to issue this order? ok OK
Anouncment with id 'In office for 40 years' not found
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 34700
Top 5:
FicusBush_02: 4881
FicusTree_02: 1729
SeaWeedShort_01: 2408
SeaWeedShort_03: 2076
FicusBush_01: 4400

Total GameObjectEx : 3468
Top 5:
RoadSpline: 181
TropicalTrees_17: 112
FarmerMan: 67
Boy: 105
Albatross: 148


Waiting for GC:
Total GameObject : 31
Top 5:
ParSystem: 2
Destlock: 8
ArrowUnits: 10
UnitAttach: 10
MeadowESO: 1

Total GameObjectEx : 30
Top 5:
ParSystem: 2
Destlock: 8
ArrowUnits: 10
UnitAttach: 10
: 2001813845


Chunks created: 8110(x7 Objects supported: 56770), Wasted Objects: 22507, Used: 60
Chunk usage --> Avg : 44, Min: 0, Max: 97
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2257|  444|  254|  286|  275|  277|  251| 4066|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    9|  339|  583|  446|  384|  272|  130|   65|   40|   10|    9|    8|    3|    4|    1|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 8260/39286 (max 8341)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 34700
Top 5:
FicusBush_02: 4881
FicusTree_02: 1729
SeaWeedShort_01: 2408
SeaWeedShort_03: 2076
FicusBush_01: 4400

Total GameObjectEx : 3468
Top 5:
RoadSpline: 181
TropicalTrees_17: 112
FarmerMan: 67
Boy: 105
Albatross: 148


Waiting for GC:
Total GameObject : 31
Top 5:
ParSystem: 2
Destlock: 8
ArrowUnits: 10
UnitAttach: 10
MeadowESO: 1

Total GameObjectEx : 30
Top 5:
ParSystem: 2
Destlock: 8
ArrowUnits: 10
UnitAttach: 10
: 2001813845


Chunks created: 8110(x7 Objects supported: 56770), Wasted Objects: 22507, Used: 60%
Chunk usage --> Avg : 44%, Min: 0%, Max: 97%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2257|  444|  254|  286|  275|  277|  251| 4066|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    9|  339|  583|  446|  384|  272|  130|   65|   40|   10|    9|    8|    3|    4|    1|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 8260/39286 (max 8341)
****************************************************
Save game succeeded, stream size is 26214400
Save result: 0 No error
[ * ] Terminal events enabled
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 34125
Top 5:
FicusBush_01: 4365
FicusTree_02: 1727
SeaWeedShort_03: 2076
SeaWeedShort_01: 2408
FicusBush_02: 4867

Total GameObjectEx : 3574
Top 5:
RoadSpline: 182
Boy: 86
FarmerMan: 70
TropicalTrees_17: 112
Albatross: 128


Waiting for GC:
Total GameObject : 22
Top 5:
UnitAttach: 3
Destlock: 10
ArrowUnits: 3
Car_02: 2
TaxiCar: 1

Total GameObjectEx : 20
Top 5:
UnitAttach: 3
Destlock: 9
ArrowUnits: 3
Car_02: 2
TaxiCar: 1


Chunks created: 8030(x7 Objects supported: 56210), Wasted Objects: 22634, Used: 59
Chunk usage --> Avg : 44, Min: 0, Max: 95
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2273|  443|  259|  291|  268|  273|  256| 3967|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    6|  343|  574|  452|  380|  275|  123|   76|   35|   12|    8|    9|    2|    4|    3|    3|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 8211/39286 (max 8624)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 34125
Top 5:
FicusBush_01: 4365
FicusTree_02: 1727
SeaWeedShort_03: 2076
SeaWeedShort_01: 2408
FicusBush_02: 4867

Total GameObjectEx : 3574
Top 5:
RoadSpline: 182
Boy: 86
FarmerMan: 70
TropicalTrees_17: 112
Albatross: 128


Waiting for GC:
Total GameObject : 22
Top 5:
UnitAttach: 3
Destlock: 10
ArrowUnits: 3
Car_02: 2
TaxiCar: 1

Total GameObjectEx : 20
Top 5:
UnitAttach: 3
Destlock: 9
ArrowUnits: 3
Car_02: 2
TaxiCar: 1


Chunks created: 8030(x7 Objects supported: 56210), Wasted Objects: 22634, Used: 59%
Chunk usage --> Avg : 44%, Min: 0%, Max: 95%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2273|  443|  259|  291|  268|  273|  256| 3967|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    6|  343|  574|  452|  380|  275|  123|   76|   35|   12|    8|    9|    2|    4|    3|    3|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 8211/39286 (max 8624)
****************************************************
Save game succeeded, stream size is 26214400
Save result: 0 No error
[ * ] Terminal events enabled
storage:  Starting device selection for  0
storage:  Beginning a device selection operation
storage:  device selection mode  check
storage:  Storage device selected: pc HDD xplayer: 0
storage:  Ending a device selection
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/11.sav

*************** Map Usage ***************
Total GameObject : 34075
Top 5:
FicusBush_01: 4364
SeaWeedShort_03: 2076
FicusTree_02: 1727
SeaWeedShort_01: 2408
FicusBush_02: 4867

Total GameObjectEx : 3659
Top 5:
RoadSpline: 182
Boy: 86
FarmerMan: 69
TropicalTrees_17: 112
Albatross: 148


Waiting for GC:
Total GameObject : 6
Top 5:
Destlock: 6
: 652312360
: 606663408
: 606663408
: 652312360

Total GameObjectEx : 6
Top 5:
Destlock: 6
: 606663440
: 17
: 1373130056
: 2001813845


Chunks created: 8024(x7 Objects supported: 56168), Wasted Objects: 22617, Used: 59
Chunk usage --> Avg : 44, Min: 0, Max: 95
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2273|  446|  259|  282|  273|  268|  252| 3971|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    6|  338|  576|  451|  386|  271|  124|   80|   31|   13|    8|    9|    3|    3|    3|    3|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 8084/39286 (max 8624)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 34075
Top 5:
FicusBush_01: 4364
SeaWeedShort_03: 2076
FicusTree_02: 1727
SeaWeedShort_01: 2408
FicusBush_02: 4867

Total GameObjectEx : 3659
Top 5:
RoadSpline: 182
Boy: 86
FarmerMan: 69
TropicalTrees_17: 112
Albatross: 148


Waiting for GC:
Total GameObject : 6
Top 5:
Destlock: 6
: 652312360
: 606663408
: 606663408
: 652312360

Total GameObjectEx : 6
Top 5:
Destlock: 6
: 606663440
: 17
: 1373130056
: 2001813845


Chunks created: 8024(x7 Objects supported: 56168), Wasted Objects: 22617, Used: 59%
Chunk usage --> Avg : 44%, Min: 0%, Max: 95%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2273|  446|  259|  282|  273|  268|  252| 3971|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    6|  338|  576|  451|  386|  271|  124|   80|   31|   13|    8|    9|    3|    3|    3|    3|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+

Code:
ChunkAllocator: ChunkAllocator: 8084/39286 (max 8624)
****************************************************
Save game succeeded, stream size is

26214400
Save result: 0 No error
[ * ] Terminal events enabled
storage:  Starting device

selection for  0
storage:  Beginning a device selection operation
storage:  device

selection mode  check
storage:  Storage device selected: pc HDD xplayer: 0
storage:  

Ending a device selection
Creating question: Are you sure you want to overwrite your

save? Overwrite Cancel
Waiting question result: Are you sure you want to overwrite your

save? ok OVERWRITE
[ * ] Terminal events disabled
Saving

AppData/users/user1/ExSaves/11.sav

*************** Map Usage ***************
Total

GameObject : 34068
Top 5:
FicusBush_01: 4364
SeaWeedShort_03: 2076
FicusTree_02: 1727
SeaWeedShort_01: 2408
FicusBush_02: 4867

Total GameObjectEx : 3640
Top 5:
RoadSpline: 182
Boy: 85
FarmerMan: 70
TropicalTrees_17: 112
Albatross: 148


Waiting for GC:
Total GameObject :

56
Top 5:
Destlock: 14
TobaccoPlantHarvested: 36
SeaESO: 2
Healthcare: 1
TaxiCar: 1

Total

GameObjectEx : 17
Top 5:
Destlock: 13
Car_02: 1
Garbage_04: 1
Healthcare: 1
TaxiCar: 1


Chunks

created: 8017(x7 Objects supported: 56119), Wasted Objects: 22575, Used: 59
Chunk usage

--> Avg : 44, Min: 0, Max: 95
Histogram of chunks, by object count in each chunk:
+-----

+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |  

7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2274|  437|  256|  279|  285|  

265|  254| 3967|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by

chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |  

8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    6|  338|  575|  455|  382|  

278|  120|   78|   31|   12|    8|   10|    3|    3|    3|    3|
+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 8283/39286 (max 8624)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 34068
Top 5:
FicusBush_01:

4364
SeaWeedShort_03: 2076
FicusTree_02: 1727
SeaWeedShort_01: 2408
FicusBush_02: 4867

Total

GameObjectEx : 3640
Top 5:
RoadSpline: 182
Boy: 85
FarmerMan: 70
TropicalTrees_17: 112
Albatross: 148


Waiting for GC:
Total GameObject : 56
Top 5:
Destlock: 14
TobaccoPlantHarvested: 36
SeaESO: 2
Healthcare: 1
TaxiCar: 1

Total GameObjectEx : 17
Top 5:
Destlock: 13
Car_02: 1
Garbage_04: 1
Healthcare: 1
TaxiCar: 1


Chunks created: 8017(x7 Objects

supported: 56119), Wasted Objects: 22575, Used: 59%
Chunk usage --> Avg : 44%, Min: 0%,

Max: 95%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----

+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----

+-----+-----+-----+-----+-----+-----+
| 2274|  437|  256|  279|  285|  265|  254| 3967|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in

each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  

10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+
|    6|  338|  575|  455|  382|  278|  

120|   78|   31|   12|    8|   10|    3|    3|    3|    3|
+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator:

ChunkAllocator: 8283/39286 (max 8624)
****************************************************
Save game succeeded, stream size is

26214400
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: All

unsaved progress will be lost. Are you sure you want to abandon your current game? Quit

Cancel
Waiting question result: All unsaved progress will be lost. Are you sure you want

to abandon your current game? ok QUIT
[ * ] Terminal events disabled
OnScreenNotesDlg,

TropicoLoading, OnScreenTasksDlg
Trying to close dialog OnScreenNotesDlg
Skipping dialog

TropicoLoading
Trying to close dialog OnScreenTasksDlg
CMap::Free
MainMenu, ChooseProfile,

TropicoLoading, MainMenuWizard
[ * ] Terminal events enabled
[ * ] Terminal events

disabled
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load:

36.69000 ms
CreateRealm: 36.74000 ms
[ * ] Terminal events enabled
[ * ] Terminal events

disabled
[ * ] Terminal events enabled
Tsunami grid mask generated.
[ * ] Terminal events

disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage

***************
Total GameObject : 13192
Top 5:
CivPalm_01: 798
BeachRocksWhite_01: 521
CivPalm_02: 773
FicusBush_01: 3649
CivPalm_03: 785

Total GameObjectEx : 1190
Top 5:
RoadSpline: 76
Garbage_02: 45
IndustrialPropsGreenBarrels_05: 54
Shack_01: 36
Albatross: 88


Waiting for GC:
Total GameObject : 15
Top 5:
ParSystem: 1
Destlock: 3
ArrowUnits: 5
UnitAttach: 5
SeaESO: 1

Total GameObjectEx : 14
Top 5:
ParSystem: 1
Destlock: 3
ArrowUnits: 5
UnitAttach: 5
: 2001813845


Chunks created: 4673(x7 Objects supported: 32711), Wasted

Objects: 19629, Used: 39
Chunk usage --> Avg : 24, Min: 0, Max: 100
Histogram of chunks,

by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |  

1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----

+
| 1896|  583|  246|  199|  135|  150|  128| 1336|
+-----+-----+-----+-----+-----+-----

+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |  

2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+
|  169|  793|  872|  203|  124|   51|   39|   27|   15|    8|    0|    2|    1|  

0|    0|    1|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 4719/39286 (max 8624)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 13192
Top 5:
CivPalm_01: 798
BeachRocksWhite_01: 521
CivPalm_02: 773
FicusBush_01: 3649
CivPalm_03: 785

Total

GameObjectEx : 1190
Top 5:
RoadSpline: 76
Garbage_02: 45
IndustrialPropsGreenBarrels_05: 54
Shack_01: 36
Albatross: 88


Waiting for GC:
Total GameObject : 15
Top 5:
ParSystem: 1
Destlock:

3
ArrowUnits: 5
UnitAttach: 5
SeaESO: 1

Total GameObjectEx : 14
Top 5:
ParSystem: 1
Destlock:

3
ArrowUnits: 5
UnitAttach: 5
: 2001813845


Chunks created: 4673(x7 Objects supported:

32711), Wasted Objects: 19629, Used: 39%
Chunk usage --> Avg : 24%, Min: 0%, Max: 100%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----

+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----

+-----+-----+-----+-----+
| 1896|  583|  246|  199|  135|  150|  128| 1336|
+-----+-----

+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  

12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+
|  169|  793|  872|  203|  124|   51|   39|   27|  

15|    8|    0|    2|    1|    0|    0|    1|
+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator:

4719/39286 (max 8624)
****************************************************
Save game

succeeded, stream size is 24117248
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: You will receive $8000 if you stop this construction. Press OK to

stop this construction. OK Cancel
Waiting question result: You will receive $8000 if you

stop this construction. Press OK to stop this construction. ok OK
[ * ] Terminal events

disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage

***************
Total GameObject : 13232
Top 5:
CivPalm_01: 794
PineApplePlantMellow: 612
CivPalm_02: 771
FicusBush_01: 3634
CivPalm_03: 785

Total GameObjectEx : 1444
Top 5:
RoadSpline: 79
Garbage_02: 36
Shack_01: 34
IndustrialPropsGreenBarrels_05: 54
Albatross:

105


Waiting for GC:
Total GameObject : 4
Top 5:
ParSystem: 1
Destlock: 2
MeadowESO: 1
:

606663408

Total GameObjectEx : 3
Top 5:
ParSystem: 1
Destlock: 2
: 17


Chunks created: 4892(x7

Objects supported: 34244), Wasted Objects: 21172, Used: 38
Chunk usage --> Avg : 21, Min:

0, Max: 96
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----

+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----

+-----+-----+-----+-----+-----+-----+
| 2110|  583|  268|  172|  160|  136|  124| 1339|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in

each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  

10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+
|   31|  880|  901|  220|  118|   63|  

37|   27|   15|    8|    0|    2|    1|    0|    0|    2|
+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator:

ChunkAllocator: 4923/39286 (max 8624)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 13232
Top 5:
CivPalm_01: 794
PineApplePlantMellow: 612
CivPalm_02: 771
FicusBush_01: 3634
CivPalm_03: 785

Total

GameObjectEx : 1444
Top 5:
RoadSpline: 79
Garbage_02: 36
Shack_01: 34
IndustrialPropsGreenBarrels_05: 54
Albatross: 105


Waiting for GC:
Total GameObject : 4
Top

5:
ParSystem: 1
Destlock: 2
MeadowESO: 1
: 606663408

Total GameObjectEx : 3
Top 5:
ParSystem:

1
Destlock: 2
: 17


Chunks created: 4892(x7 Objects supported: 34244), Wasted Objects:

21172, Used: 38%
Chunk usage --> Avg : 21%, Min: 0%, Max: 96%
Histogram of chunks, by

object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1

|   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
|

2110|  583|  268|  172|  160|  136|  124| 1339|
+-----+-----+-----+-----+-----+-----

+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |  

2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+
|   31|  880|  901|  220|  118|   63|   37|   27|   15|    8|    0|    2|    1|  

0|    0|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 4923/39286 (max 8624)
****************************************************
Save game succeeded, stream size is

24117248
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: Are you

sure you want to convert Pub to a Secret Police HQ? OK Cancel
Waiting question result:

Are you sure you want to convert Pub to a Secret Police HQ? ok OK
Creating question: Are

you sure you want to issue this order? OK Cancel
Waiting question result: Are you sure

you want to issue this order? ok OK
Creating question: Are you sure you want to issue

this order? OK Cancel
Waiting question result: Are you sure you want to issue this order?

ok OK
Creating question: Are you sure you want to issue this order? OK Cancel
Waiting

question result: Are you sure you want to issue this order? ok OK
Creating question: Are

you sure you want to issue this order? OK Cancel
Waiting question result: Are you sure

you want to issue this order? ok OK
Creating question: Are you sure you want to issue

this order? OK Cancel
Waiting question result: Are you sure you want to issue this order?

ok OK
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 13433
Top 5:
CivPalm_03: 778
BeachRocksWhite_01: 518
CivPalm_02: 760
FicusBush_01: 3596
CivPalm_01: 784

Total

GameObjectEx : 1648
Top 5:
RoadSpline: 87
IndustrialPropsGreenBarrels_05: 55
Hen: 41
Shack_03: 35
Albatross: 85


Waiting for GC:
Total GameObject : 13
Top 5:
ParSystem: 1
ArrowUnits: 6
UnitAttach: 6
: 606663408
: 1362637464

Total GameObjectEx : 13
Top 5:
ParSystem:

1
ArrowUnits: 6
UnitAttach: 6
: 1368654928
: 2001813845


Chunks created: 4970(x7 Objects

supported: 34790), Wasted Objects: 21539, Used: 38
Chunk usage --> Avg : 21, Min: 0, Max:

95
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----

+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----

+-----+-----+-----+-----+-----+
| 2176|  574|  255|  170|  172|  129|  134| 1360|
+-----

+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each

slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  

11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+
|    8|  881|  910|  222|  126|   64|   37|  

30|   11|    8|    2|    2|    3|    1|    0|    0|
+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator:

ChunkAllocator: 4972/39286 (max 8624)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 13433
Top 5:
CivPalm_03: 778
BeachRocksWhite_01: 518
CivPalm_02: 760
FicusBush_01: 3596
CivPalm_01: 784

Total

GameObjectEx : 1648
Top 5:
RoadSpline: 87
IndustrialPropsGreenBarrels_05: 55
Hen: 41
Shack_03: 35
Albatross: 85


Waiting for GC:
Total GameObject : 13
Top 5:
ParSystem: 1
ArrowUnits: 6
UnitAttach: 6
: 606663408
: 1362637464

Total GameObjectEx : 13
Top 5:
ParSystem:

1
ArrowUnits: 6
UnitAttach: 6
: 1368654928
: 2001813845


Chunks created: 4970(x7 Objects

supported: 34790), Wasted Objects: 21539, Used: 38%
Chunk usage --> Avg : 21%, Min: 0%,

Max: 95%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----

+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----

+-----+-----+-----+-----+-----+-----+
| 2176|  574|  255|  170|  172|  129|  134| 1360|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in

each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  

10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+
|    8|  881|  910|  222|  126|   64|  

37|   30|   11|    8|    2|    2|    3|    1|    0|    0|
+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator:

ChunkAllocator: 4972/39286 (max 8624)
****************************************************
Save game succeeded, stream size is

25165824
Save result: 0 No error
[ * ] Terminal events enabled
[SetStateDbg Error] Invalid

state idleSandwich set for object [TouristSlobMan@-381791]
[ * ] Terminal events

disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage

***************
Total GameObject : 13417
Top 5:
CivPalm_01: 786
BeachRocksWhite_01: 513
CivPalm_02: 759
FicusBush_01: 3589
CivPalm_03: 780

Total GameObjectEx : 1835
Top 5:
RoadSpline: 92
IndustrialPropsGreenBarrels_05: 51
ParSystem: 33
Boy: 39
Albatross: 112


Waiting for GC:
Total GameObject : 3
Top 5:
ParSystem: 1
ArrowUnits: 1
UnitAttach: 1

Total

GameObjectEx : 3
Top 5:
ParSystem: 1
ArrowUnits: 1
UnitAttach: 1


Chunks created: 5005(x7

Objects supported: 35035), Wasted Objects: 21869, Used: 37
Chunk usage --> Avg : 21, Min:

0, Max: 94
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----

+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----

+-----+-----+-----+-----+-----+-----+
| 2217|  587|  236|  189|  159|  136|  143| 1338|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in

each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  

10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+
|    4|  849|  937|  227|  124|   66|  

37|   33|   15|    7|    0|    2|    1|    2|    0|    1|
+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator:

ChunkAllocator: 5007/39286 (max 8624)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 13417
Top 5:
CivPalm_01: 786
BeachRocksWhite_01: 513
CivPalm_02: 759
FicusBush_01: 3589
CivPalm_03: 780

Total

GameObjectEx : 1835
Top 5:
RoadSpline: 92
IndustrialPropsGreenBarrels_05: 51
ParSystem: 33
Boy: 39
Albatross: 112


Waiting for GC:
Total GameObject : 3
Top 5:
ParSystem: 1
ArrowUnits: 1
UnitAttach: 1

Total GameObjectEx : 3
Top 5:
ParSystem: 1
ArrowUnits: 1
UnitAttach: 1


Chunks

created: 5005(x7 Objects supported: 35035), Wasted Objects: 21869, Used: 37%
Chunk usage

--> Avg : 21%, Min: 0%, Max: 94%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |  

6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2217|  587|  236|  189|  

159|  136|  143| 1338|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of

slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |  

6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    4|  849|  937|  

227|  124|   66|   37|   33|   15|    7|    0|    2|    1|    2|    0|    1|
+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+
ChunkAllocator: ChunkAllocator: 5007/39286 (max 8624)
****************************************************
Save game succeeded, stream size is

26214400
Save result: 0 No error
[ * ] Terminal events enabled
no prison
Anouncment with id

'Museum constructed' not found
[ * ] Terminal events disabled
Saving

AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total

GameObject : 15013
Top 5:
CivPalm_03: 766
ScafWood_01: 602
FicusBush_01: 3474
CivPalm_02:

741
CivPalm_01: 772

Total GameObjectEx : 2498
Top 5:
RoadSpline: 142
Shack_03: 42
Boy: 71
IndustrialPropsGreenBarrels_05: 67
Albatross: 101


Waiting for GC:
Total GameObject : 9
Top

5:
ParSystem: 1
ArrowUnits: 4
UnitAttach: 4
: 606663408
: 1362635496

Total GameObjectEx : 9
Top

5:
ParSystem: 1
ArrowUnits: 4
UnitAttach: 4
: 547448528
: 2001813845


Chunks created: 5248(x7

Objects supported: 36736), Wasted Objects: 22057, Used: 39
Chunk usage --> Avg : 21, Min:

0, Max: 98
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----

+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----

+-----+-----+-----+-----+-----+-----+
| 2244|  571|  257|  177|  164|  149|  140| 1546|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in

each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  

10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+
|    2|  830|  940|  226|  133|   71|  

38|   34|   11|    9|    2|    4|    1|    3|    0|    1|
+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator:

ChunkAllocator: 5262/39286 (max 8624)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 15013
Top 5:
CivPalm_03: 766
ScafWood_01: 602
FicusBush_01: 3474
CivPalm_02: 741
CivPalm_01: 772

Total GameObjectEx :

2498
Top 5:
RoadSpline: 142
Shack_03: 42
Boy: 71
IndustrialPropsGreenBarrels_05: 67
Albatross:

101


Waiting for GC:
Total GameObject : 9
Top 5:
ParSystem: 1
ArrowUnits: 4
UnitAttach: 4
:

606663408
: 1362635496

Total GameObjectEx : 9
Top 5:
ParSystem: 1
ArrowUnits: 4
UnitAttach: 4
:

547448528
: 2001813845


Chunks created: 5248(x7 Objects supported: 36736), Wasted Objects:

22057, Used: 39%
Chunk usage --> Avg : 21%, Min: 0%, Max: 98%
Histogram of chunks, by

object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1

|   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
|

2244|  571|  257|  177|  164|  149|  140| 1546|
+-----+-----+-----+-----+-----+-----

+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |  

2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+
|    2|  830|  940|  226|  133|   71|   38|   34|   11|    9|    2|    4|    1|  

3|    0|    1|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 5262/39286 (max 8624)
****************************************************
Save game succeeded, stream size is

20971520
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: You will

receive $1600 if you stop this construction. Press OK to stop this construction. OK

Cancel
Waiting question result: You will receive $1600 if you stop this construction.

Press OK to stop this construction. ok OK
Creating question: Are you sure you want to

issue this order? OK Cancel
Waiting question result: Are you sure you want to issue this

order? ok OK
Creating question: Are you sure you want to cancel this special action? OK

Cancel
Waiting question result: Are you sure you want to cancel this special action?

cancel CANCEL
[ * ] Terminal events disabled
Saving

AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total

GameObject : 14052
Top 5:
CivPalm_01: 754
PineApplePlantMellow: 612
FicusBush_01: 3434
CivPalm_02: 732
CivPalm_03: 760

Total GameObjectEx : 2505
Top 5:
RoadSpline: 148
Boy: 84
ParSystem: 54
Girl: 58
Albatross: 108


Waiting for GC:
Total GameObject : 31
Top 5:
ParSystem:

1
ArrowUnits: 15
UnitAttach: 15
: 606663408
: 1295690792

Total GameObjectEx : 31
Top 5:
ParSystem: 1
ArrowUnits: 15
UnitAttach: 15
: 194903032
: 2001813845


Chunks created: 5118(x7

Objects supported: 35826), Wasted Objects: 22148, Used: 38
Chunk usage --> Avg : 21, Min:

0, Max: 95
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----

+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----

+-----+-----+-----+-----+-----+-----+
| 2262|  586|  240|  176|  157|  141|  141| 1415|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in

each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  

10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+
|    2|  820|  948|  224|  136|   81|  

37|   30|   11|    9|    2|    1|    0|    3|    1|    0|
+-----+-----+-----+-----+-----

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator:

ChunkAllocator: 5138/39286 (max 8624)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 14052
Top 5:
CivPalm_01: 754
PineApplePlantMellow: 612
FicusBush_01: 3434
CivPalm_02: 732
CivPalm_03: 760

Total

GameObjectEx : 2505
Top 5:
RoadSpline: 148
Boy: 84
ParSystem: 54
Girl: 58
Albatross: 108


Waiting for GC:
Total GameObject : 31
Top 5:
ParSystem: 1
ArrowUnits: 15
UnitAttach: 15
:

606663408
: 1295690792

Total GameObjectEx : 31
Top 5:
ParSystem: 1
ArrowUnits: 15
UnitAttach:

15
: 194903032
: 2001813845


Chunks created: 5118(x7 Objects supported: 35826), Wasted

Objects: 22148, Used: 38%
Chunk usage --> Avg : 21%, Min: 0%, Max: 95%
Histogram of

chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|

  0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----

+---
Reply
#12
Yes, there is a lot of crap in the logs, as there goes all the in-game information, especially when saving frequently. Please search for the string "Exception Information" and copy all the text from there to the end of the file. That's the part giving information about the crash.
Reply
#13
Judging by the crash log, it's likely the same Nvidia 3D Vision issue reported here.
Reply
#14
(24-03-2012, 10:35 PM)svetlio Wrote: Yes, there is a lot of crap in the logs, as there goes all the in-game information, especially when saving frequently. Please search for the string "Exception Information" and copy all the text from there to the end of the file. That's the part giving information about the crash.
Here it is:

Code:
Exception Information
--

Module:            Tropico4.exe
Address:           0023:006539ea
Function:          COULDN'T FIND OR PARSE MAP FILE
Error:             Access violation
Remarks:           
Write to location 000009ac

CS:EIP:
89 be ac 09 00 00 39 3d a8 d9 88 00 74 50 39 3d
b0 99 81 00 74 48 39 3d 14 cb 8a 00 8b 06 8b 88

Registers:
EAX=00000000 CS=0023 EIP=006539ea EFLAGS=00010246
EBX=00000001 SS=002b ESP=2438feb8 EBP=0b70c278
ECX=20c4ef9c DS=002b ESI=00000000 FS=0053
EDX=0b70c278 ES=002b EDI=00000000 GS=002b

Stack:
2438feb8: 50 16 e3 0a 10 02 c5 20 01 00 00 00 9c ef c4 20  P.ã...Å ....œïÄ
2438fec8: db 1a 6a 00 78 c2 70 0b 2c 13 00 00 18 37 d0 02  Û.j.xÂp.,....7Ð.
2438fed8: 00 16 31 75 77 1d 6a 00 ef 10 31 75 7d d7 bc b6  ..1uw.j.ï.1u}×¼¶
2438fee8: 53 16 31 75 ff 83 03 00 ff ff 01 00 e5 da 52 00  S.1uÿƒ..ÿÿ..åÚR.
2438fef8: 00 00 00 00 e0 60 7f 20 10 ff 38 24 e0 60 7f 20  ....à` .ÿ8$à`
2438ff08: 00 00 00 00 84 0c 00 00 3c ff 38 24 10 a2 70 00  ....„...<ÿ8$.¢p.
2438ff18: 00 00 00 00 e0 60 7f 20 e0 60 7f 20 18 ff 38 24  ....à` à` .ÿ8$
2438ff28: 8c fa 38 24 6c ff 38 24 c8 32 76 00 60 6d 80 00  Œú8$lÿ8$È2v.`m€.
2438ff38: 00 00 00 00 7c ff 38 24 7f c5 52 00 20 db 52 00  ....|ÿ8$ÅR. ÛR.
2438ff48: 2e e5 4f 00 20 db 52 00 14 63 9f 0e 00 00 00 00  .åO. ÛR..cŸ.....
2438ff58: e0 60 7f 20 e0 60 7f 20 50 ff 38 24 50 ff 38 24  à` à` Pÿ8$Pÿ8$
2438ff68: c4 ff 38 24 c4 ff 38 24 50 71 50 00 20 f8 27 2a  Äÿ8$Äÿ8$PqP. ø'*
2438ff78: 00 00 00 00 88 ff 38 24 d6 e5 4f 00 00 00 00 00  ....ˆÿ8$ÖåO.....
2438ff88: 94 ff 38 24 77 36 31 75 e0 60 7f 20 d4 ff 38 24  ”ÿ8$w61uà` Ôÿ8$
2438ff98: 02 9f 4f 77 e0 60 7f 20 10 cd af 53 00 00 00 00  .ŸOwà` .ͯS....
2438ffa8: 00 00 00 00 e0 60 7f 20 00 00 00 00 00 00 00 00  ....à` ........
2438ffb8: 00 00 00 00 a0 ff 38 24 00 00 00 00 ff ff ff ff  .... ÿ8$....ÿÿÿÿ
2438ffc8: e5 0a 53 77 94 f7 d9 00 00 00 00 00 ec ff 38 24  å.Sw”÷Ù.....ìÿ8$
2438ffd8: d5 9e 4f 77 54 e5 4f 00 e0 60 7f 20 00 00 00 00  ÕžOwTåO.à` ....
2438ffe8: 00 00 00 00 00 00 00 00 00 00 00 00 54 e5 4f 00  ............TåO.
2438fff8: e0 60 7f 20 00 00 00 00                          à` ....


Calls:
COULDN'T FIND OR PARSE MAP FILE

Modules:
C:\Program Files (x86)\F-Secure\Spam Control\fsscoepl.dll, loaded at 0x290000, size 256608 bytes
E:\PELIT\Tropico 4\Tropico4.exe, loaded at 0x400000, size 4866888 bytes
C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvStereoApiI.dll, loaded at 0x8280000, size 154944 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\WMINet_Utils.dll, loaded at 0x83c0000, size 34648 bytes
C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll, loaded at 0xb9f0000, size 674112 bytes
E:\PELIT\Tropico 4\fmodex.dll, loaded at 0x10000000, size 804680 bytes
c:\program files (x86)\f-secure\scanner-interface\fsgkiapi.dll, loaded at 0x17330000, size 82528 bytes
E:\PELIT\Tropico 4\binkw32.dll, loaded at 0x18000000, size 176968 bytes
E:\PELIT\Tropico 4\granny2.dll, loaded at 0x50000000, size 658248 bytes
C:\Windows\system32\nvd3dum.dll, loaded at 0x62f00000, size 14854464 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorsec.dll, loaded at 0x64020000, size 74064 bytes
C:\Windows\assembly\GAC_MSIL\PresentationFramework\3.0.0.0__31bf3856ad364e35\PresentationFramework.dll, loaded at 0x64b80000, size 5279744 bytes
C:\Windows\system32\midimap.dll, loaded at 0x65560000, size 16896 bytes
C:\Windows\system32\msacm32.drv, loaded at 0x65570000, size 20992 bytes
C:\Windows\system32\AVRT.dll, loaded at 0x65580000, size 14336 bytes
C:\Windows\system32\ksuser.dll, loaded at 0x65590000, size 4608 bytes
C:\Windows\system32\wdmaud.drv, loaded at 0x655a0000, size 172032 bytes
C:\Windows\system32\AUDIOSES.DLL, loaded at 0x655d0000, size 195584 bytes
C:\Windows\System32\MMDevApi.dll, loaded at 0x65610000, size 213504 bytes
C:\Windows\system32\nvapi.dll, loaded at 0x65650000, size 2095424 bytes
C:\Windows\system32\icm32.dll, loaded at 0x65880000, size 215040 bytes
C:\Windows\system32\mscms.dll, loaded at 0x658c0000, size 481280 bytes
C:\Windows\system32\windowscodecsext.dll, loaded at 0x65940000, size 192512 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\UIAutomationTypes\a3f989a61ab0468876629134c49514b2\UIAutomationTypes.ni.dll, loaded at 0x65980000, size 185344 bytes
C:\Windows\assembly\GAC_MSIL\System.Deployment.resources\2.0.0.0_fi_b03f5f7f11d50a3a\System.Deployment.resources.dll, loaded at 0x659c0000, size 389120 bytes
C:\Windows\assembly\GAC_MSIL\System.Deployment\2.0.0.0__b03f5f7f11d50a3a\System.Deployment.dll, loaded at 0x65a30000, size 970752 bytes
C:\Windows\assembly\GAC_MSIL\PresentationUI.resources\3.0.0.0_fi_31bf3856ad364e35\PresentationUI.resources.dll, loaded at 0x65b20000, size 368640 bytes
C:\Windows\system32\PresentationNative_v0300.dll, loaded at 0x65b80000, size 778096 bytes
C:\Windows\assembly\GAC_MSIL\PresentationUI\3.0.0.0__31bf3856ad364e35\PresentationUI.dll, loaded at 0x65c40000, size 864256 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\PresentationFramewo#\5672e6b9d976feca51deb06d8dd1df0e\PresentationFramework.Aero.ni.dll, loaded at 0x65d20000, size 368128 bytes
C:\Windows\assembly\GAC_MSIL\PresentationFramework.resources\3.0.0.0_fi_31bf3856ad364e35\PresentationFramework.resources.dll, loaded at 0x65d80000, size 237568 bytes
C:\Windows\assembly\GAC_32\PresentationCore\3.0.0.0__31bf3856ad364e35\PresentationCore.dll, loaded at 0x660d0000, size 4214784 bytes
C:\Windows\assembly\GAC_32\System.Web\2.0.0.0__b03f5f7f11d50a3a\System.Web.dll, loaded at 0x664e0000, size 5246976 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\System.Xml\275680f2b9db0501d53c50ea7d7a43f0\System.Xml.ni.dll, loaded at 0x669f0000, size 5452800 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\mscorlib\1b31ced9bb880d94fff1c6d47c16a81e\mscorlib.ni.dll, loaded at 0x66f30000, size 11490304 bytes
C:\Windows\system32\xinput9_1_0.dll, loaded at 0x67c50000, size 25600 bytes
C:\Windows\system32\msctfui.dll, loaded at 0x67c60000, size 85504 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\UIAutomationProvider\fccf285ecdd9091a3f8d5e73d79c3300\UIAutomationProvider.ni.dll, loaded at 0x67c80000, size 60928 bytes
C:\Windows\assembly\GAC_MSIL\System.Drawing\2.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll, loaded at 0x67ca0000, size 626688 bytes
C:\Windows\system32\wbem\fastprox.dll, loaded at 0x67d40000, size 605696 bytes
C:\Windows\system32\wbemcomn.dll, loaded at 0x67de0000, size 362496 bytes
C:\Windows\system32\MSACM32.dll, loaded at 0x67e40000, size 72192 bytes
C:\Windows\system32\samcli.dll, loaded at 0x67e60000, size 50688 bytes
C:\Windows\system32\cryptdll.dll, loaded at 0x67ef0000, size 58880 bytes
C:\Windows\SysWOW64\XmlLite.dll, loaded at 0x67f10000, size 180224 bytes
C:\Windows\system32\webio.dll, loaded at 0x68180000, size 314368 bytes
C:\Windows\system32\NTDSAPI.dll, loaded at 0x681e0000, size 90112 bytes
C:\Windows\system32\winhttp.dll, loaded at 0x68230000, size 350720 bytes
C:\Windows\assembly\GAC_MSIL\WindowsBase\3.0.0.0__31bf3856ad364e35\WindowsBase.dll, loaded at 0x68290000, size 1249280 bytes
C:\Windows\system32\wbem\wmiutils.dll, loaded at 0x68a30000, size 85504 bytes
C:\Windows\assembly\GAC_MSIL\System\2.0.0.0__b77a5c561934e089\System.dll, loaded at 0x68a50000, size 3178496 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\System\95b9866ab6e4437ef5dc5855ebab4e33\System.ni.dll, loaded at 0x68d60000, size 7949312 bytes
C:\Windows\assembly\GAC_MSIL\System.Management\2.0.0.0__b03f5f7f11d50a3a\System.Management.dll, loaded at 0x696b0000, size 372736 bytes
C:\Windows\Microsoft.NET\Framework\v3.0\WPF\wpfgfx_v0300.dll, loaded at 0x69710000, size 1736536 bytes
C:\Windows\assembly\GAC_MSIL\mscorlib.resources\2.0.0.0_fi_b77a5c561934e089\mscorlib.resources.dll, loaded at 0x698c0000, size 299008 bytes
C:\Windows\assembly\GAC_MSIL\System.Xml\2.0.0.0__b77a5c561934e089\System.Xml.dll, loaded at 0x69910000, size 2048000 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\System.Configuration\e9ebeb7959f1c916ebf6fca8f7077d6c\System.Configuration.ni.dll, loaded at 0x69b10000, size 971264 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll, loaded at 0x69c10000, size 5916496 bytes
C:\Windows\System32\msxml6.dll, loaded at 0x6a1c0000, size 1389568 bytes
C:\Windows\SysWOW64\gameux.dll, loaded at 0x6a320000, size 2576384 bytes
C:\Windows\AppPatch\AcXtrnal.DLL, loaded at 0x6a5a0000, size 211968 bytes
C:\Windows\system32\d3dx9_41.dll, loaded at 0x6a800000, size 4178264 bytes
C:\Windows\System32\PROPSYS.dll, loaded at 0x6ac20000, size 988160 bytes
C:\Windows\system32\wbem\wbemsvc.dll, loaded at 0x6ad20000, size 47616 bytes
C:\Windows\assembly\GAC_MSIL\System.Configuration\2.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll, loaded at 0x6ad30000, size 425984 bytes
E:\PELIT\Tropico 4\AppData.dll, loaded at 0x6ada0000, size 327496 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorjit.dll, loaded at 0x6ae00000, size 363856 bytes
C:\Windows\System32\wevtapi.dll, loaded at 0x6ae60000, size 262144 bytes
C:\Windows\SysWOW64\wer.dll, loaded at 0x6aeb0000, size 377856 bytes
C:\Windows\system32\d3d9.dll, loaded at 0x6af10000, size 1826816 bytes
C:\Windows\System32\Wpc.dll, loaded at 0x6b5a0000, size 308736 bytes
C:\Windows\system32\credssp.dll, loaded at 0x6b5f0000, size 16896 bytes
C:\Windows\system32\wbem\wbemprox.dll, loaded at 0x6b600000, size 29184 bytes
C:\Windows\system32\faultrep.dll, loaded at 0x6b610000, size 320512 bytes
C:\Windows\system32\Cabinet.dll, loaded at 0x6c8f0000, size 72704 bytes
C:\Windows\system32\SensApi.dll, loaded at 0x6c910000, size 10752 bytes
C:\Windows\system32\cryptnet.dll, loaded at 0x6c920000, size 103424 bytes
C:\Windows\system32\GPAPI.dll, loaded at 0x6c940000, size 79872 bytes
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16661_none_ebfb56996c72aefc\COMCTL32.dll, loaded at 0x6c960000, size 530432 bytes
C:\Windows\system32\SAMLIB.dll, loaded at 0x6c9f0000, size 60928 bytes
C:\Windows\system32\netutils.dll, loaded at 0x6cbc0000, size 22016 bytes
C:\Windows\System32\fwpuclnt.dll, loaded at 0x6cc50000, size 216576 bytes
C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d09154e044272b9a\MSVCR80.dll, loaded at 0x6cee0000, size 632656 bytes
C:\Windows\system32\RpcRtRemote.dll, loaded at 0x6cf80000, size 45568 bytes
C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL, loaded at 0x6cfa0000, size 145280 bytes
C:\Windows\System32\wship6.dll, loaded at 0x6cff0000, size 10752 bytes
C:\Windows\System32\wshtcpip.dll, loaded at 0x6d000000, size 9216 bytes
C:\Windows\system32\mswsock.dll, loaded at 0x6d010000, size 232448 bytes
C:\Program Files (x86)\F-Secure\FSPS\program\FSLSP.DLL, loaded at 0x6d050000, size 183904 bytes
C:\Windows\SysWOW64\bcryptprimitives.dll, loaded at 0x6d090000, size 249680 bytes
C:\Windows\system32\bcrypt.dll, loaded at 0x6d0d0000, size 80896 bytes
C:\Windows\system32\ncrypt.dll, loaded at 0x6d0f0000, size 219136 bytes
C:\Windows\system32\dhcpcsvc.DLL, loaded at 0x6d130000, size 61952 bytes
C:\Windows\system32\rtutils.dll, loaded at 0x6d450000, size 37376 bytes
C:\Windows\system32\pnrpnsp.dll, loaded at 0x6d510000, size 65024 bytes
C:\Windows\system32\napinsp.dll, loaded at 0x6d530000, size 52224 bytes
C:\Windows\System32\winrnr.dll, loaded at 0x6d540000, size 20992 bytes
C:\Windows\system32\NLAapi.dll, loaded at 0x6d550000, size 51712 bytes
C:\Windows\system32\rasman.dll, loaded at 0x6d560000, size 76800 bytes
C:\Windows\system32\rasapi32.dll, loaded at 0x6d580000, size 325120 bytes
C:\Windows\system32\WINNSI.DLL, loaded at 0x6d5e0000, size 16896 bytes
C:\Windows\system32\IPHLPAPI.DLL, loaded at 0x6d5f0000, size 103936 bytes
C:\Windows\system32\shfolder.dll, loaded at 0x6d650000, size 7168 bytes
C:\Windows\system32\apphelp.dll, loaded at 0x6da30000, size 292352 bytes
C:\Windows\system32\rsaenh.dll, loaded at 0x71ac0000, size 242936 bytes
C:\Windows\system32\CRYPTSP.dll, loaded at 0x71b00000, size 78848 bytes
C:\Windows\system32\Secur32.dll, loaded at 0x71c70000, size 22016 bytes
C:\Windows\system32\uxtheme.dll, loaded at 0x71ee0000, size 245760 bytes
C:\Windows\system32\dhcpcsvc6.DLL, loaded at 0x72690000, size 43008 bytes
C:\Windows\system32\WindowsCodecs.dll, loaded at 0x73110000, size 1011200 bytes
C:\Windows\system32\rasadhlp.dll, loaded at 0x73520000, size 11776 bytes
C:\Windows\system32\d3d8thk.dll, loaded at 0x73590000, size 11264 bytes
C:\Windows\system32\DNSAPI.dll, loaded at 0x735e0000, size 269824 bytes
C:\Windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7600.16385_none_72fc7cbf861225ca\gdiplus.dll, loaded at 0x73710000, size 1624576 bytes
C:\Windows\system32\dwmapi.dll, loaded at 0x73a00000, size 67072 bytes
C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscoreei.dll, loaded at 0x73a20000, size 413520 bytes
C:\Windows\system32\mscoree.dll, loaded at 0x73a90000, size 297808 bytes
C:\Windows\System32\profapi.dll, loaded at 0x73b00000, size 31744 bytes
C:\Windows\System32\USERENV.dll, loaded at 0x73b10000, size 79360 bytes
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16661_none_420fe3fa2b8113bd\COMCTL32.dll, loaded at 0x73b60000, size 1680896 bytes
C:\Windows\system32\WSOCK32.dll, loaded at 0x73d00000, size 15360 bytes
C:\Windows\system32\POWRPROF.dll, loaded at 0x748e0000, size 145408 bytes
C:\Windows\system32\WINMM.dll, loaded at 0x74910000, size 194048 bytes
C:\Windows\system32\DSOUND.dll, loaded at 0x74950000, size 453632 bytes
C:\Windows\system32\DEVRTL.dll, loaded at 0x749f0000, size 44544 bytes
C:\Windows\system32\ntmarta.dll, loaded at 0x74a40000, size 121856 bytes
C:\Windows\system32\VERSION.dll, loaded at 0x74ad0000, size 21504 bytes
C:\Windows\syswow64\CRYPTBASE.dll, loaded at 0x74ba0000, size 36864 bytes
C:\Windows\syswow64\SspiCli.dll, loaded at 0x74bb0000, size 96768 bytes
C:\Windows\syswow64\WINTRUST.dll, loaded at 0x74c10000, size 172032 bytes
C:\Windows\syswow64\USP10.dll, loaded at 0x74c40000, size 627200 bytes
C:\Windows\syswow64\MSASN1.dll, loaded at 0x74ce0000, size 34816 bytes
C:\Windows\syswow64\DEVOBJ.dll, loaded at 0x74cf0000, size 64512 bytes
C:\Windows\syswow64\COMDLG32.dll, loaded at 0x74d10000, size 486912 bytes
C:\Windows\system32\IMM32.DLL, loaded at 0x74d90000, size 119808 bytes
C:\Windows\SysWOW64\sechost.dll, loaded at 0x74df0000, size 92160 bytes
C:\Windows\syswow64\psapi.dll, loaded at 0x74e10000, size 6144 bytes
C:\Windows\syswow64\CRYPT32.dll, loaded at 0x74e20000, size 1151488 bytes
C:\Windows\syswow64\OLEAUT32.dll, loaded at 0x74f40000, size 571904 bytes
C:\Windows\syswow64\WLDAP32.dll, loaded at 0x74fd0000, size 268800 bytes
C:\Windows\syswow64\NSI.dll, loaded at 0x75020000, size 8704 bytes
C:\Windows\syswow64\ole32.dll, loaded at 0x75030000, size 1413632 bytes
C:\Windows\syswow64\urlmon.dll, loaded at 0x75190000, size 1103360 bytes
C:\Windows\syswow64\KERNELBASE.dll, loaded at 0x752b0000, size 272384 bytes
C:\Windows\syswow64\kernel32.dll, loaded at 0x75300000, size 1048576 bytes
C:\Windows\syswow64\iertutil.dll, loaded at 0x75400000, size 1792000 bytes
C:\Windows\syswow64\msvcrt.dll, loaded at 0x755c0000, size 690688 bytes
C:\Windows\syswow64\imagehlp.dll, loaded at 0x75670000, size 154624 bytes
C:\Windows\syswow64\SETUPAPI.dll, loaded at 0x756a0000, size 1668608 bytes
C:\Windows\syswow64\Normaliz.dll, loaded at 0x75840000, size 2048 bytes
C:\Windows\syswow64\ADVAPI32.dll, loaded at 0x758b0000, size 640000 bytes
C:\Windows\syswow64\WS2_32.dll, loaded at 0x75950000, size 206336 bytes
C:\Windows\syswow64\CLBCatQ.DLL, loaded at 0x75990000, size 522240 bytes
C:\Windows\syswow64\SHLWAPI.dll, loaded at 0x75a20000, size 350208 bytes
C:\Windows\syswow64\WININET.dll, loaded at 0x75a80000, size 1127424 bytes
C:\Windows\syswow64\MSCTF.dll, loaded at 0x75ba0000, size 828928 bytes
C:\Windows\syswow64\GDI32.dll, loaded at 0x75c70000, size 310784 bytes
C:\Windows\syswow64\CFGMGR32.dll, loaded at 0x75d00000, size 145920 bytes
C:\Windows\syswow64\RPCRT4.dll, loaded at 0x75dc0000, size 662528 bytes
C:\Windows\syswow64\SHELL32.dll, loaded at 0x75eb0000, size 12867584 bytes
C:\Windows\syswow64\USER32.dll, loaded at 0x76b00000, size 833024 bytes
C:\Windows\syswow64\LPK.dll, loaded at 0x77490000, size 25600 bytes
C:\Windows\SysWOW64\ntdll.dll, loaded at 0x774c0000, size 1293120 bytes

Last lua lines:

-- PrintErrorInfo() end --
Allocated sync: 0 (out of 999), Allocated async 13821 (out of 500000)


*** Debug::Done()
Time (ms)    4261403
Reply
#15
Make sure that your antivirus is up-to-date. F-secure has been reported to cause some applications to crash which has been fixed. Also try to suspend the antivirus temporally just to test if the crash is still happening without the antivir. If so, you'll have to provide us a link to the dump file corresponding to this crash log.
Reply
#16
(24-03-2012, 11:20 PM)svetlio Wrote: Make sure that your antivirus is up-to-date. F-secure has been reported to cause some applications to crash which has been fixed. Also try to suspend the antivirus temporally just to test if the crash is still happening without the antivir. If so, you'll have to provide us a link to the dump file corresponding to this crash log.

My F-secure is updated all the time. It seems that Tropico 4 don't crash anymore after the new patch (1.05 i think)Smile It's taking screenshots more quickly now, before it was really slow. I tried with F-secure on and off. No real difference. When I publish to Facebook, it doesn't crash, even though it reports everytime, that connection failed even with F-secure off. But there they are in the Facebook, pictures published. Luckily the problem seems to be solved.

It also crashed before whether F-secure was on or not. I still sent old crash logs to your mail, after that I found out that there seems to be a new patch. Old crash logs are only with F-secure on, because facebook crash didn't even make any *.crash logs, only when taking screenshots, which was more of a random crash.
Reply
#17
Yes, indeed, there was a related fix in some of the patches. I guess that the Fcb response is not properly interpreted by the game, probably due to some localization differences. In this case the game interrupts the upload, which was causing the crash before the patch.
Reply
#18
there are 3 crash reports:
Code:
*** executable info
Name:              c:\program files (x86)\steam\steamapps\common\tropico 4\Tropico4.exe
Timestamp:         4e5e0ce4
Date:              Wed Aug 31 13:28:52 201


*** hardware info
CPU               Intel(R) Core(TM) i7 CPU       Q 740  @ 1.73GHz
CPU count         8
Phys. Memory       4031 MBytes
Memory In Use      42%
Disk Free          3686 MBytes


*** OS info
Windows 7 or later
Version            6.1.7601 Service Pack 1
MyDocs folder:     C:\Users\dell\Documents
AppData folder:    C:\Users\dell\AppData\Roaming


*** Debug::Init()
Time               1055237 milliseconds


Steam initialized for user 'T.M.C | Hayro'
Language: English


*** Build version: 1.02.295


[Debug Error] Can't create path: c:/program files (x86)/steam/steamapps/common/tropico 4/dlc
ERROR: Failed to mount "c:/program files (x86)/steam/steamapps/common/tropico 4/dlc" as "AppData/dlc"
cannot read appdata/developerstorage.lua: File Not Found
Creating a DirectX interface...
[Console Error] AutoRenderConfig - matching GPU: ATI Mobility Radeon HD 5650  
[Console Error]     matched: 5[56][^0]0
[Console Error]     level: Medium
[Console Error] AutoRenderConfig - GPU class: Medium
[Console Error] AutoRenderConfig - matching GPU: ATI Mobility Radeon HD 5650  
[Console Error]     matched: 5[56][^0]0
[Console Error]     level: Medium
[Console Error] AutoRenderConfig - GPU class: Medium

*** RenderDevice::Init: started...

    1366 x 768, 0 Hz, vsync: OFF, pure device: ON
    video hardware: 1002,68c1 (ATI Mobility Radeon HD 5650   )
    approx video memory: 1024MB
    approx texture memory: 2766MB
    depth format: D3DFMT_INTZ

*** RenderDevice::Init: done.

ERROR: can not create shader pack file: Path Not Found
[Console Error] signin:  Tracking signin changes:  no
[Console Error] signin:  false false
DLC enum: Waiting wakeup

PlayLogo, MainMenuWizard
signin:  PushSigninPredicate
signin:  Tracking signin changes:  yes
signin:  .../Tropico4/Tools/Build/__game/HGE/xbox/xboxSignin.lua(142) .../Tropico4/Tools/Build/__game/HGE/xbox/xboxSignin.lua(142)
All DLCs mounted, loading Lua
  ...loaded
Available DLCs: {  = true, Construction = false, Military = false, Plantation = false, Steam = true, false = true }
signin:  PopSigninPredicate
signin:  Tracking signin changes:  no
signin:  false false
signin:  signin 0
request DLC enumeration on signin
signin:  Check predicate
TropicoClient: Connecting to 94.75.242.20:40556
TropicoClient: TropicoClient connected to 94.75.242.20:40556
TropicoClient: Access granted, account id: 1834861067
[ * ] Terminal events disabled
Reloading assets from folder <root>
GrannyBinaryPack :: LoadMeshes: 9821.16978 ms
GrannyBinaryPack :: LoadAnimations: 6110.84986 ms
[DTM] DTM starting in 128 mb
[DTM] DTM Reset slots:
[DTM]     1024 - 98
[DTM]     512 - 81
[DTM]     256 - 163
[DTM] dxt1 slots created: 172
[DTM] dxt5 slots created: 170
CMap::Free
Realm :: Load: 17.20000 ms
CreateRealm: 17.26000 ms
[ * ] Terminal events enabled
[ * ] Terminal events disabled
[ * ] Terminal events enabled
[ * ] Terminal events disabled
[ * ] Terminal events enabled
[ * ] Terminal events disabled
Map 'RandomMap' is not empty
...ico4/Tools/Build/__game/Game/RandomMap/RandomMap.lua(0): global GenerateRandomMapObjects
...opico4/Tools/Build/__game/Game/UI/uiRandomMapDlg.lua(0): upvalue ?
...co4/Tropico4/Tools/Build/__game/HGE/core/threads.lua(0):  <>
        --- end of stack
City saved
stored "AppData/TempRandomMapForDelta/mapdata.lua"
City saved
stored "AppData/Challenge/mapdata.lua"
CMap::Free
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 52.66000 ms
CreateRealm: 52.71000 ms
[ * ] Terminal events enabled
Tsunami grid mask generated.
Creating question: Do you want to save your changes? Yes No
Waiting question result: Do you want to save your changes? cancel NO
[ * ] Terminal events disabled
Access of an undefined member FrameWindow.idbtn1
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn1
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn2
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn2
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn3
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn3
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn4
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn4
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn5
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn5
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn6
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn6
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn7
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn7
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn8
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn8
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn9
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn9
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn10
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn10
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn11
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn11
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn12
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
Access of an undefined member FrameWindow.idbtn12
.../Build/__game/Game/UI/ControlSets/uiCategoryMenu.lua(0):  <>
        --- end of stack
OnScreenNotesDlg, TropicoLoading, OnScreenTasksDlg
Trying to close dialog OnScreenNotesDlg
Skipping dialog TropicoLoading
Trying to close dialog OnScreenTasksDlg
CMap::Free
MainMenu, ChooseProfile, TropicoLoading, MainMenuWizard
[ * ] Terminal events enabled
TropicoClient: TropicoClient disconnected from 94.75.242.20:40556
ChangeVideoMode request: 1366 x 768 0 Hz, Fullscreen, vsync: on
ApplyVideoModeChange
ChangeVideoMode begin: 1366 x 768 (fullscreen) vsync: on

ChangeVideoMode: 1366 x 768, 0 Hz, vsync: ON

RenderDevice::Reset begin
  > RenderDevice::Reset - clearing frames...
  > RenderDevice::Reset - clearing DEFAULT resources...
  > RenderDevice::Reset - HW reset...
  > RenderDevice::Reset - restoring DEFAULT resources...
RenderDevice::Reset end.
ChangeVideoMode end.
[DTM] DTM starting in 500 mb
[DTM] DTM Reset slots:
[DTM]     2048 - 60
[DTM]     1024 - 234
[DTM]     512 - 234
[DTM]     256 - 435
[DTM] dxt1 slots created: 629
[DTM] dxt5 slots created: 335
Creating question: Do you want to delete this challenge? Yes No
Waiting question result: Do you want to delete this challenge? ok YES
[ * ] Terminal events disabled
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 12.99000 ms
CreateRealm: 13.03000 ms
[DTM] DTM starting in 500 mb
[DTM] DTM Reset slots:
[DTM]     2048 - 53
[DTM]     1024 - 211
[DTM]     512 - 210
[DTM]     256 - 398
[DTM] dxt1 slots created: 437
[DTM] dxt5 slots created: 436
[ * ] Terminal events enabled
[ * ] Terminal events disabled
[ * ] Terminal events enabled
[ * ] Terminal events disabled
[ * ] Terminal events enabled
[ * ] Terminal events disabled
[ * ] Terminal events enabled
[ * ] Terminal events disabled
[ * ] Terminal events enabled
[ * ] Terminal events disabled
Map 'RandomMap' is not empty
...ico4/Tools/Build/__game/Game/RandomMap/RandomMap.lua(0): global GenerateRandomMapObjects
...opico4/Tools/Build/__game/Game/UI/uiRandomMapDlg.lua(0): upvalue ?
...co4/Tropico4/Tools/Build/__game/HGE/core/threads.lua(0):  <>
        --- end of stack
City saved
stored "AppData/TempRandomMapForDelta/mapdata.lua"
City saved
stored "AppData/Challenge/mapdata.lua"
CMap::Free
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 52.21000 ms
CreateRealm: 52.25000 ms
[ * ] Terminal events enabled
Tsunami grid mask generated.
Game already trying to connect with Hedgehog
Hedgehog connection attempt failed. Try again!
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Hedgehog connection attempt failed. Try again!
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
City saved
stored "AppData/Challenge/mapdata.lua"
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Hedgehog connection attempt failed. Try again!
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Hedgehog connection attempt failed. Try again!
[ * ] Terminal events disabled
OnScreenNotesDlg, OnScreenTasksDlg, TropicoLoading
Trying to close dialog OnScreenNotesDlg
Trying to close dialog OnScreenTasksDlg
Skipping dialog TropicoLoading
CMap::Free
TropicoLoading, MainMenuWizard, MainMenu, ChooseProfile
[ * ] Terminal events enabled
[ * ] Terminal events disabled
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 30.01000 ms
CreateRealm: 30.08000 ms
City saved
stored "AppData/TempRandomMapForDelta/mapdata.lua"
CMap::Free
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 35.95000 ms
CreateRealm: 35.98000 ms
[ * ] Terminal events enabled
Tsunami grid mask generated.
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Hedgehog connection attempt failed. Try again!
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Hedgehog connection attempt failed. Try again!
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Hedgehog connection attempt failed. Try again!
[ * ] Terminal events disabled
CMap::Free
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 150.90000 ms
CreateRealm: 150.97000 ms
[ * ] Terminal events enabled
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Tsunami grid mask generated.
Hedgehog connection attempt failed. Try again!
Game already trying to connect with Hedgehog
Hedgehog connection attempt failed. Try again!
Game already trying to connect with Hedgehog
Hedgehog connection attempt failed. Try again!
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Hedgehog connection attempt failed. Try again!
[ * ] Terminal events disabled
CMap::Free
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 107.70000 ms
CreateRealm: 107.73000 ms
[ * ] Terminal events enabled
Tsunami grid mask generated.
Game already trying to connect with Hedgehog
[ * ] Terminal events disabled
OnScreenNotesDlg, OnScreenTasksDlg, TropicoLoading
Trying to close dialog OnScreenNotesDlg
Trying to close dialog OnScreenTasksDlg
Skipping dialog TropicoLoading
CMap::Free
MainMenu, TropicoLoading, MainMenuWizard, ChooseProfile
[ * ] Terminal events enabled
Hedgehog connection attempt failed. Try again!
[ * ] Terminal events disabled
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 12.99000 ms
CreateRealm: 13.03000 ms
City saved
stored "AppData/TempRandomMapForDelta/mapdata.lua"
CMap::Free
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 37.50000 ms
CreateRealm: 37.53000 ms
[ * ] Terminal events enabled
Tsunami grid mask generated.
[ * ] Terminal events disabled
OnScreenNotesDlg, TropicoLoading, OnScreenTasksDlg
Trying to close dialog OnScreenNotesDlg
Skipping dialog TropicoLoading
Trying to close dialog OnScreenTasksDlg
CMap::Free
MainMenuWizard, MainMenu, ChooseProfile, TropicoLoading
[ * ] Terminal events enabled
TropicoClient: Connecting to 94.75.242.20:40556
TropicoClient: TropicoClient connected to 94.75.242.20:40556
TropicoClient: Access granted, account id: 1834861067
[ * ] Terminal events disabled
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 16.35000 ms
CreateRealm: 16.41000 ms
City saved
stored "AppData/TempRandomMapForDelta/mapdata.lua"
CMap::Free
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 81.30000 ms
CreateRealm: 81.38000 ms
[ * ] Terminal events enabled
[ * ] Terminal events disabled
[ * ] Terminal events enabled
Tsunami grid mask generated.
Creating question: All unsaved progress will be lost. Are you sure you want to abandon your current game? Quit Cancel
Waiting question result: All unsaved progress will be lost. Are you sure you want to abandon your current game? ok QUIT
[ * ] Terminal events disabled
OnScreenNotesDlg, TropicoLoading, OnScreenTasksDlg
Trying to close dialog OnScreenNotesDlg
Skipping dialog TropicoLoading
Trying to close dialog OnScreenTasksDlg
CMap::Free
ChooseProfile, MainMenu, TropicoLoading, MainMenuWizard
[ * ] Terminal events enabled
[ * ] Terminal events disabled
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 15.65000 ms
CreateRealm: 15.69000 ms
City saved
stored "AppData/TempRandomMapForDelta/mapdata.lua"
CMap::Free
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 36.04000 ms
CreateRealm: 36.07000 ms
[ * ] Terminal events enabled
Tsunami grid mask generated.
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Game already trying to connect with Hedgehog
Hedgehog connection attempt failed. Try again!
[ * ] Terminal events disabled
CMap::Free
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 38.26000 ms
CreateRealm: 38.30000 ms
[ * ] Terminal events enabled
Tsunami grid mask generated.
[ * ] Terminal events disabled
TropicoLoading, OnScreenNotesDlg, OnScreenTasksDlg
Skipping dialog TropicoLoading
Trying to close dialog OnScreenNotesDlg
Trying to close dialog OnScreenTasksDlg
CMap::Free
TropicoLoading, MainMenuWizard, ChooseProfile, MainMenu
[ * ] Terminal events enabled
TropicoClient: TropicoClient disconnected from 94.75.242.20:40556
TropicoClient: Connecting to 94.75.242.20:40556
TropicoClient: TropicoClient connected to 94.75.242.20:40556
TropicoClient: Access granted, account id: 1834861067
TropicoClient: Hog download started: 558548
TropicoClient: Hog download stopped
TropicoClient: Download successful
[ * ] Terminal events disabled
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 73.18000 ms
CreateRealm: 73.22000 ms
[ * ] Terminal events enabled
[ * ] Terminal events disabled
[ * ] Terminal events enabled
Tsunami grid mask generated.
Anouncment with id 'Museum constructed' not found
Building yet not finished in RenderBegin() - waiting...
-- PrintErrorInfo() start --
Writing minidump (if there's no 'Minidump Done' below, it crashed)
        Minidump Done
Parsing map file (if there's no 'ParseMap Done' below, it crashed)
        ParseMap Done
--------------------------------------------------------------
-- Exception Information
--

Module:            Tropico4.exe
Address:           0023:006987ee
Function:          COULDN'T FIND OR PARSE MAP FILE
Error:             Access violation
Remarks:           
Read from location 00000000

CS:EIP:
8b 11 53 8b 5c 24 6c 55 56 8b b2 00 05 00 00 8b
8e 10 01 00 00 8b 01 8b 40 08 57 6a 01 8d 54 24

Registers:
EAX=0c441df8 CS=0023 EIP=006987ee EFLAGS=00010206
EBX=00000001 SS=002b ESP=21a0fe60 EBP=15b34018
ECX=00000000 DS=002b ESI=0c441df8 FS=0053
EDX=0021092a ES=002b EDI=0c441df8 GS=002b

Stack:
21a0fe60: 00 00 00 00 00 00 00 00 34 ec 30 10 00 00 00 00  ........4ì0.....
21a0fe70: 02 00 00 00 30 f1 ea 15 00 00 00 00 00 00 00 00  ....0ñê.........
21a0fe80: c0 5d 00 00 47 14 66 00 c9 f9 58 77 a1 8e 5a 77  À]..G.f.ÉùXw¡ŽZw
21a0fe90: 50 0c 00 00 00 00 00 00 08 e2 8a 00 b4 fe a0 21  P........âŠ.´ş !
21a0fea0: 72 8e 5a 77 08 e2 8a 00 00 00 00 00 01 00 00 00  rŽZw.âŠ.........
21a0feb0: f8 1d 44 0c 00 00 00 00 e7 17 6a 00 08 e2 8a 00  ø.D.....ç.j..âŠ.
21a0fec0: f8 1d 44 0c df 27 6a 00 2a 09 21 00 f0 b2 11 00  ø.D.ß'j.*.!.ğ²..
21a0fed0: ec 0e 00 00 50 2e 34 10 00 16 27 75 57 2a 6a 00  ì...P.4...'uW*j.
21a0fee0: ff 10 27 75 be 5f f0 31 c5 16 27 75 ff 83 03 00  ÿ.'u¾_ğ1Å.'uÿƒ..
21a0fef0: ff ff 01 00 55 e6 52 00 00 00 00 00 b0 06 76 15  ÿÿ..UæR.....°.v.
21a0ff00: 10 ff a0 21 b0 06 76 15 38 03 5a 77 9f 1a 00 00  .ÿ !°.v.8.ZwŸ...
21a0ff10: 3c ff a0 21 40 af 70 00 00 00 00 00 b0 06 76 15  <ÿ !@¯p.....°.v.
21a0ff20: b0 06 76 15 18 ff a0 21 34 fa a0 21 6c ff a0 21  °.v..ÿ !4ú !lÿ !
21a0ff30: 48 41 76 00 88 87 80 00 00 00 00 00 7c ff a0 21  HAv.ˆ‡€.....|ÿ !
21a0ff40: df d0 52 00 90 e6 52 00 2e e6 4f 00 90 e6 52 00  ßĞR.æR..æO.æR.
21a0ff50: 76 6d a9 98 00 00 00 00 b0 06 76 15 b0 06 76 15  vm©˜....°.v.°.v.
21a0ff60: 50 ff a0 21 50 ff a0 21 c4 ff a0 21 c4 ff a0 21  Pÿ !Pÿ !Äÿ !Äÿ !
21a0ff70: 50 72 50 00 7a ec 89 b9 00 00 00 00 88 ff a0 21  PrP.z쉹....ˆÿ !
21a0ff80: d6 e6 4f 00 00 00 00 00 94 ff a0 21 9a 33 27 75  ÖæO.....”ÿ !š3'u
21a0ff90: b0 06 76 15 d4 ff a0 21 d2 9e 5a 77 b0 06 76 15  °.v.Ôÿ !ҞZw°.v.
21a0ffa0: e2 cc d7 56 00 00 00 00 00 00 00 00 b0 06 76 15  âÌ×V........°.v.
21a0ffb0: 00 00 00 00 00 00 00 00 00 00 00 00 a0 ff a0 21  ............ ÿ !
21a0ffc0: 00 00 00 00 ff ff ff ff cd 1e 5e 77 16 f6 2e 00  ....ÿÿÿÿÍ.^w.ö..
21a0ffd0: 00 00 00 00 ec ff a0 21 a5 9e 5a 77 54 e6 4f 00  ....ìÿ !¥žZwTæO.
21a0ffe0: b0 06 76 15 00 00 00 00 00 00 00 00 00 00 00 00  °.v.............
21a0fff0: 00 00 00 00 54 e6 4f 00 b0 06 76 15 00 00 00 00  ....TæO.°.v.....


Calls:
COULDN'T FIND OR PARSE MAP FILE

Modules:
c:\program files (x86)\steam\steamapps\common\tropico 4\Tropico4.exe, loaded at 0x400000, size 4874056 bytes
C:\Program Files (x86)\Steam\GameOverlayRenderer.dll, loaded at 0x23d0000, size 591656 bytes
C:\Program Files (x86)\Steam\CSERHelper.dll, loaded at 0x4f80000, size 122864 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\wminet_utils.dll, loaded at 0x9c80000, size 32088 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\fmodex.dll, loaded at 0x10000000, size 804680 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\binkw32.dll, loaded at 0x18000000, size 176968 bytes
C:\Program Files (x86)\Steam\steam.dll, loaded at 0x30000000, size 2958672 bytes
C:\Program Files (x86)\Steam\steamclient.dll, loaded at 0x38000000, size 6309672 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\steam_api.dll, loaded at 0x3b400000, size 124744 bytes
C:\Program Files (x86)\Steam\tier0_s.dll, loaded at 0x3f000000, size 288552 bytes
C:\Program Files (x86)\Steam\vstdlib_s.dll, loaded at 0x3f600000, size 444200 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\granny2.dll, loaded at 0x50000000, size 658248 bytes
C:\Windows\system32\icm32.dll, loaded at 0x5fe70000, size 215040 bytes
C:\Windows\system32\mscms.dll, loaded at 0x5feb0000, size 481792 bytes
C:\Windows\assembly\GAC_MSIL\PresentationCore.resources\3.0.0.0_tr_31bf3856ad364e35\PresentationCore.resources.dll, loaded at 0x5ff30000, size 106496 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\UIAutomationTypes\8b3b6ed74cb3d94695b0eaf94a362d42\UIAutomationTypes.ni.dll, loaded at 0x5ff50000, size 185344 bytes
C:\Windows\assembly\GAC_MSIL\PresentationUI.resources\3.0.0.0_tr_31bf3856ad364e35\PresentationUI.resources.dll, loaded at 0x5ff90000, size 368640 bytes
C:\Windows\system32\PresentationNative_v0300.dll, loaded at 0x5fff0000, size 778096 bytes
C:\Windows\assembly\GAC_MSIL\PresentationUI\3.0.0.0__31bf3856ad364e35\PresentationUI.dll, loaded at 0x600b0000, size 864256 bytes
C:\Windows\assembly\GAC_32\PresentationCore\3.0.0.0__31bf3856ad364e35\PresentationCore.dll, loaded at 0x603d0000, size 4218880 bytes
C:\Windows\assembly\GAC_32\System.Web\2.0.0.0__b03f5f7f11d50a3a\System.Web.dll, loaded at 0x607e0000, size 5251072 bytes
C:\Windows\assembly\GAC_MSIL\PresentationFramework\3.0.0.0__31bf3856ad364e35\PresentationFramework.dll, loaded at 0x60cf0000, size 5279744 bytes
C:\Windows\system32\msctfui.dll, loaded at 0x61d50000, size 85504 bytes
C:\Windows\assembly\GAC_MSIL\PresentationFramework.resources\3.0.0.0_tr_31bf3856ad364e35\PresentationFramework.resources.dll, loaded at 0x61d70000, size 237568 bytes
C:\Windows\assembly\GAC_MSIL\System.Drawing\2.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll, loaded at 0x61db0000, size 626688 bytes
C:\Windows\assembly\GAC_MSIL\System.Management\2.0.0.0__b03f5f7f11d50a3a\System.Management.dll, loaded at 0x61e50000, size 385024 bytes
C:\Windows\assembly\GAC_MSIL\System.Xml\2.0.0.0__b77a5c561934e089\System.Xml.dll, loaded at 0x61ec0000, size 2048000 bytes
C:\Windows\assembly\GAC_MSIL\WindowsBase\3.0.0.0__31bf3856ad364e35\WindowsBase.dll, loaded at 0x620c0000, size 1253376 bytes
C:\Windows\assembly\GAC_MSIL\System\2.0.0.0__b77a5c561934e089\System.dll, loaded at 0x62200000, size 3190784 bytes
C:\Windows\SysWOW64\wer.dll, loaded at 0x62580000, size 381440 bytes
C:\Windows\SysWOW64\gameux.dll, loaded at 0x625f0000, size 2576384 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\UIAutomationProvider\4a63fb97b3c648a28b8047697869ee7d\UIAutomationProvider.ni.dll, loaded at 0x62920000, size 60928 bytes
c:\program files (x86)\steam\DbgHelp.dll, loaded at 0x63b80000, size 1039192 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorsec.dll, loaded at 0x64020000, size 74064 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\AppData.dll, loaded at 0x659e0000, size 327496 bytes
C:\Windows\SysWOW64\XmlLite.dll, loaded at 0x65ba0000, size 180224 bytes
C:\Windows\system32\rasadhlp.dll, loaded at 0x65c60000, size 11776 bytes
C:\Windows\System32\fwpuclnt.dll, loaded at 0x65c70000, size 216576 bytes
C:\Program Files (x86)\Bonjour\mdnsNSP.dll, loaded at 0x65cb0000, size 121704 bytes
C:\Windows\System32\winrnr.dll, loaded at 0x65ce0000, size 20992 bytes
C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL, loaded at 0x65cf0000, size 145280 bytes
C:\Windows\system32\wshbth.dll, loaded at 0x65d20000, size 36352 bytes
C:\Windows\system32\pnrpnsp.dll, loaded at 0x65d30000, size 65024 bytes
C:\Windows\system32\napinsp.dll, loaded at 0x65d50000, size 52224 bytes
C:\Windows\assembly\GAC_MSIL\System.Configuration\2.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll, loaded at 0x66670000, size 425984 bytes
C:\Windows\system32\d3dx9_41.dll, loaded at 0x666e0000, size 4178264 bytes
C:\Windows\system32\wbem\wmiutils.dll, loaded at 0x67550000, size 85504 bytes
C:\Windows\System32\wevtapi.dll, loaded at 0x67570000, size 262144 bytes
C:\Windows\System32\Wpc.dll, loaded at 0x675c0000, size 308736 bytes
C:\Windows\system32\faultrep.dll, loaded at 0x67630000, size 320512 bytes
C:\Windows\system32\SAMLIB.dll, loaded at 0x67d70000, size 60928 bytes
C:\Windows\system32\NLAapi.dll, loaded at 0x67e40000, size 52224 bytes
C:\Windows\system32\AVRT.dll, loaded at 0x68030000, size 14336 bytes
C:\Windows\system32\ksuser.dll, loaded at 0x68040000, size 4608 bytes
C:\Windows\system32\wdmaud.drv, loaded at 0x68050000, size 172032 bytes
C:\Windows\System32\MMDevApi.dll, loaded at 0x680f0000, size 213504 bytes
C:\Windows\system32\WindowsCodecs.dll, loaded at 0x68d60000, size 1010688 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\PresentationFramewo#\7f94f6b13f92f1e093716d3e15bf86d1\PresentationFramework.Aero.ni.dll, loaded at 0x69820000, size 368128 bytes
C:\Windows\system32\atiumdva.dll, loaded at 0x69880000, size 3025408 bytes
C:\Windows\system32\atiumdag.dll, loaded at 0x69b80000, size 3809792 bytes
C:\Windows\system32\atiu9pag.dll, loaded at 0x69f30000, size 22528 bytes
C:\Windows\system32\aticfx32.dll, loaded at 0x69f40000, size 511488 bytes
C:\Windows\system32\d3d8thk.dll, loaded at 0x6a170000, size 11264 bytes
C:\Windows\system32\d3d9.dll, loaded at 0x6a180000, size 1828352 bytes
C:\Windows\system32\rtutils.dll, loaded at 0x6c150000, size 37376 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\System.Configuration\36d0ed3f2a65b9d67933ed46dfcd2ccb\System.Configuration.ni.dll, loaded at 0x6c380000, size 971264 bytes
C:\Windows\system32\rasman.dll, loaded at 0x6c480000, size 76800 bytes
C:\Windows\system32\rasapi32.dll, loaded at 0x6c4b0000, size 325120 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\System.Xml\16d2854bf69d59d94e64a918365705f1\System.Xml.ni.dll, loaded at 0x6c520000, size 5453312 bytes
C:\Windows\Microsoft.NET\Framework\v3.0\WPF\wpfgfx_v0300.dll, loaded at 0x6ca60000, size 1736536 bytes
C:\Windows\assembly\GAC_MSIL\mscorlib.resources\2.0.0.0_tr_b77a5c561934e089\mscorlib.resources.dll, loaded at 0x6cc10000, size 299008 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\System\3da7c6c1a0f26ae91883fd8b03ec192d\System.ni.dll, loaded at 0x6e910000, size 7963648 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorjit.dll, loaded at 0x6f0b0000, size 363856 bytes
C:\Windows\system32\cryptdll.dll, loaded at 0x6f110000, size 58880 bytes
C:\Windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.17514_none_72d18a4386696c80\gdiplus.dll, loaded at 0x6f2a0000, size 1624576 bytes
C:\Windows\system32\Cabinet.dll, loaded at 0x6fa30000, size 73216 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\mscorlib\16b68fcaff063835ae0ee348a1201f2a\mscorlib.ni.dll, loaded at 0x6fa50000, size 11490304 bytes
C:\Windows\system32\DEVRTL.dll, loaded at 0x709d0000, size 44544 bytes
C:\Windows\SysWOW64\bcryptprimitives.dll, loaded at 0x70a20000, size 249680 bytes
C:\Windows\system32\NTDSAPI.dll, loaded at 0x70a60000, size 90112 bytes
C:\Windows\system32\GPAPI.dll, loaded at 0x70a80000, size 79872 bytes
C:\Windows\system32\wbem\fastprox.dll, loaded at 0x70b20000, size 606208 bytes
C:\Windows\system32\cryptnet.dll, loaded at 0x70e20000, size 103424 bytes
C:\Windows\system32\bcrypt.dll, loaded at 0x70e40000, size 80896 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll, loaded at 0x70e60000, size 5924176 bytes
C:\Windows\system32\ncrypt.dll, loaded at 0x71410000, size 219136 bytes
C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscoreei.dll, loaded at 0x71460000, size 413520 bytes
C:\Windows\system32\MSACM32.dll, loaded at 0x714f0000, size 72192 bytes
C:\Windows\system32\samcli.dll, loaded at 0x71510000, size 51200 bytes
C:\Windows\system32\mscoree.dll, loaded at 0x71750000, size 297808 bytes
C:\Windows\system32\dwmapi.dll, loaded at 0x717a0000, size 67072 bytes
C:\Windows\system32\wbemcomn.dll, loaded at 0x71830000, size 363008 bytes
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\COMCTL32.dll, loaded at 0x718f0000, size 1680896 bytes
C:\Windows\System32\PROPSYS.dll, loaded at 0x71f50000, size 988160 bytes
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_ec83dffa859149af\COMCTL32.dll, loaded at 0x72050000, size 530432 bytes
C:\Windows\system32\uxtheme.dll, loaded at 0x72190000, size 245760 bytes
C:\Windows\system32\wbem\wbemsvc.dll, loaded at 0x72210000, size 47616 bytes
C:\Windows\system32\CRYPTSP.dll, loaded at 0x723f0000, size 78848 bytes
C:\Windows\System32\msxml6.dll, loaded at 0x72410000, size 1390080 bytes
C:\Windows\system32\webio.dll, loaded at 0x72570000, size 314880 bytes
C:\Windows\system32\WINHTTP.dll, loaded at 0x725c0000, size 351232 bytes
C:\Windows\system32\credssp.dll, loaded at 0x72660000, size 17408 bytes
C:\Windows\system32\SensApi.dll, loaded at 0x72670000, size 10752 bytes
C:\Windows\system32\Secur32.dll, loaded at 0x72690000, size 22016 bytes
C:\Windows\system32\DNSAPI.dll, loaded at 0x726a0000, size 270336 bytes
C:\Windows\system32\dhcpcsvc6.DLL, loaded at 0x726f0000, size 43008 bytes
C:\Windows\system32\dhcpcsvc.DLL, loaded at 0x72700000, size 61952 bytes
C:\Windows\System32\wship6.dll, loaded at 0x72720000, size 10752 bytes
C:\Windows\system32\POWRPROF.dll, loaded at 0x72730000, size 145408 bytes
C:\Windows\system32\netutils.dll, loaded at 0x727c0000, size 22528 bytes
C:\Windows\system32\WINNSI.DLL, loaded at 0x727f0000, size 16896 bytes
C:\Windows\system32\IPHLPAPI.DLL, loaded at 0x72800000, size 103936 bytes
C:\Windows\System32\wshtcpip.dll, loaded at 0x72820000, size 9216 bytes
C:\Windows\system32\mswsock.dll, loaded at 0x72830000, size 232448 bytes
C:\Windows\system32\WINMM.dll, loaded at 0x72ad0000, size 194048 bytes
C:\Windows\system32\VERSION.dll, loaded at 0x72b50000, size 21504 bytes
C:\Windows\System32\profapi.dll, loaded at 0x72c70000, size 31744 bytes
C:\Windows\System32\USERENV.dll, loaded at 0x72c80000, size 81920 bytes
C:\Windows\system32\WSOCK32.dll, loaded at 0x72cb0000, size 15360 bytes
C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d09154e044272b9a\MSVCR80.dll, loaded at 0x72d10000, size 632656 bytes
C:\Windows\system32\DSOUND.dll, loaded at 0x731c0000, size 453632 bytes
C:\Windows\system32\xinput9_1_0.dll, loaded at 0x73eb0000, size 25600 bytes
C:\Windows\system32\midimap.dll, loaded at 0x73f80000, size 16896 bytes
C:\Windows\system32\msacm32.drv, loaded at 0x73fd0000, size 20992 bytes
C:\Windows\system32\AUDIOSES.DLL, loaded at 0x73fe0000, size 195584 bytes
C:\Windows\system32\shfolder.dll, loaded at 0x74150000, size 7168 bytes
C:\Windows\system32\wbem\wbemprox.dll, loaded at 0x74940000, size 29184 bytes
C:\Windows\system32\RpcRtRemote.dll, loaded at 0x74a90000, size 46080 bytes
C:\Windows\system32\rsaenh.dll, loaded at 0x74aa0000, size 242936 bytes
C:\Windows\syswow64\CRYPTBASE.dll, loaded at 0x74c50000, size 36864 bytes
C:\Windows\syswow64\SspiCli.dll, loaded at 0x74c60000, size 96768 bytes
C:\Windows\syswow64\USER32.dll, loaded at 0x74cc0000, size 833024 bytes
C:\Windows\syswow64\urlmon.dll, loaded at 0x74dc0000, size 1102848 bytes
C:\Windows\syswow64\WS2_32.dll, loaded at 0x74ed0000, size 206848 bytes
C:\Windows\syswow64\WINTRUST.dll, loaded at 0x74f10000, size 172032 bytes
C:\Windows\system32\IMM32.DLL, loaded at 0x74f40000, size 119808 bytes
C:\Windows\syswow64\PSAPI.DLL, loaded at 0x74fa0000, size 6144 bytes
C:\Windows\syswow64\KERNELBASE.dll, loaded at 0x74fb0000, size 272384 bytes
C:\Windows\syswow64\SHLWAPI.dll, loaded at 0x75000000, size 350208 bytes
C:\Windows\syswow64\WININET.dll, loaded at 0x75060000, size 1126912 bytes
C:\Windows\syswow64\LPK.dll, loaded at 0x75180000, size 25600 bytes
C:\Windows\syswow64\ADVAPI32.dll, loaded at 0x75190000, size 640512 bytes
C:\Windows\syswow64\imagehlp.dll, loaded at 0x75230000, size 155136 bytes
C:\Windows\syswow64\kernel32.dll, loaded at 0x75260000, size 1114112 bytes
C:\Windows\syswow64\CFGMGR32.dll, loaded at 0x75370000, size 145920 bytes
C:\Windows\syswow64\Normaliz.dll, loaded at 0x753a0000, size 2048 bytes
C:\Windows\SysWOW64\sechost.dll, loaded at 0x753b0000, size 92160 bytes
C:\Windows\syswow64\COMDLG32.dll, loaded at 0x75460000, size 485888 bytes
C:\Windows\syswow64\CRYPT32.dll, loaded at 0x754e0000, size 1154048 bytes
C:\Windows\syswow64\MSASN1.dll, loaded at 0x75600000, size 34304 bytes
C:\Windows\syswow64\USP10.dll, loaded at 0x75670000, size 626176 bytes
C:\Windows\syswow64\MSCTF.dll, loaded at 0x75710000, size 828928 bytes
C:\Windows\syswow64\ole32.dll, loaded at 0x757e0000, size 1414144 bytes
C:\Windows\syswow64\WLDAP32.dll, loaded at 0x75940000, size 269824 bytes
C:\Windows\syswow64\OLEAUT32.dll, loaded at 0x75990000, size 571904 bytes
C:\Windows\syswow64\msvcrt.dll, loaded at 0x75a20000, size 690688 bytes
C:\Windows\syswow64\GDI32.dll, loaded at 0x75ad0000, size 311296 bytes
C:\Windows\syswow64\DEVOBJ.dll, loaded at 0x75b60000, size 64512 bytes
C:\Windows\syswow64\SHELL32.dll, loaded at 0x75b80000, size 12872192 bytes
C:\Windows\syswow64\SETUPAPI.dll, loaded at 0x767d0000, size 1667584 bytes
C:\Windows\syswow64\CLBCatQ.DLL, loaded at 0x76970000, size 522240 bytes
C:\Windows\syswow64\RPCRT4.dll, loaded at 0x76a00000, size 663040 bytes
C:\Windows\syswow64\iertutil.dll, loaded at 0x76af0000, size 1791488 bytes
C:\Windows\syswow64\NSI.dll, loaded at 0x77540000, size 8704 bytes
C:\Windows\SysWOW64\ntdll.dll, loaded at 0x77570000, size 1292096 bytes

Last lua lines:

-- PrintErrorInfo() end --
Allocated sync: 0 (out of 999), Allocated async 18228 (out of 500000)


*** Debug::Done()
Time (ms)    6280725
Code:
*** executable info
Name:              c:\program files (x86)\steam\steamapps\common\tropico 4\Tropico4.exe
Timestamp:         4e5e0ce4
Date:              Wed Aug 31 13:28:52 201


*** hardware info
CPU               Intel(R) Core(TM) i7 CPU       Q 740  @ 1.73GHz
CPU count         8
Phys. Memory       4031 MBytes
Memory In Use      43%
Disk Free          3315 MBytes


*** OS info
Windows 7 or later
Version            6.1.7601 Service Pack 1
MyDocs folder:     C:\Users\dell\Documents
AppData folder:    C:\Users\dell\AppData\Roaming


*** Debug::Init()
Time               34961446 milliseconds


Steam initialized for user 'T.M.C | Hayro'
Language: English


*** Build version: 1.02.295


[Debug Error] Can't create path: c:/program files (x86)/steam/steamapps/common/tropico 4/dlc
ERROR: Failed to mount "c:/program files (x86)/steam/steamapps/common/tropico 4/dlc" as "AppData/dlc"
Creating a DirectX interface...

*** RenderDevice::Init: started...

    1366 x 768, 0 Hz, vsync: ON, pure device: ON
    video hardware: 1002,68c1 (ATI Mobility Radeon HD 5650   )
    approx video memory: 1024MB
    approx texture memory: 2766MB
    depth format: D3DFMT_INTZ

*** RenderDevice::Init: done.

ERROR: can not create shader pack file: Path Not Found
[Console Error] signin:  Tracking signin changes:  no
[Console Error] signin:  false false
DLC enum: Waiting wakeup

PlayLogo, MainMenuWizard
Playing finished
signin:  PushSigninPredicate
signin:  Tracking signin changes:  yes
signin:  .../Tropico4/Tools/Build/__game/HGE/xbox/xboxSignin.lua(142) .../Tropico4/Tools/Build/__game/HGE/xbox/xboxSignin.lua(142)
All DLCs mounted, loading Lua
  ...loaded
Available DLCs: {  = true, Construction = false, Military = false, Plantation = false, Steam = true, false = true }
signin:  PopSigninPredicate
signin:  Tracking signin changes:  no
signin:  false false
signin:  signin 0
request DLC enumeration on signin
signin:  Check predicate
TropicoClient: Connecting to 94.75.242.20:40556
TropicoClient: TropicoClient connected to 94.75.242.20:40556
TropicoClient: Access granted, account id: 1834861067
TropicoClient: Hog download started: 763610
TropicoClient: Hog download stopped
TropicoClient: Download successful
[ * ] Terminal events disabled
Reloading assets from folder <root>
GrannyBinaryPack :: LoadMeshes: 10412.91977 ms
GrannyBinaryPack :: LoadAnimations: 9762.20978 ms
[DTM] DTM starting in 500 mb
[DTM] DTM Reset slots:
[DTM]     2048 - 53
[DTM]     1024 - 211
[DTM]     512 - 210
[DTM]     256 - 398
[DTM] dxt1 slots created: 437
[DTM] dxt5 slots created: 436
CMap::Free
Realm :: Load: 16.03000 ms
CreateRealm: 16.07000 ms
City saved
stored "AppData/TempRandomMapForDelta/mapdata.lua"
CMap::Free
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 35.44000 ms
CreateRealm: 35.47000 ms
[ * ] Terminal events enabled
[ * ] Terminal events disabled
[ * ] Terminal events enabled
Tsunami grid mask generated.
Creating question: All unsaved progress will be lost. Are you sure you want to abandon your current game? Quit Cancel
Waiting question result: All unsaved progress will be lost. Are you sure you want to abandon your current game? ok QUIT
[ * ] Terminal events disabled
OnScreenNotesDlg, TropicoLoading, OnScreenTasksDlg
Trying to close dialog OnScreenNotesDlg
Skipping dialog TropicoLoading
Trying to close dialog OnScreenTasksDlg
CMap::Free
TropicoLoading, MainMenu, ChooseProfile, MainMenuWizard
[ * ] Terminal events enabled
[ * ] Terminal events disabled
Using assets from folder <root> (already loaded)
CMap::Free
Realm :: Load: 63.54000 ms
CreateRealm: 63.57000 ms
[ * ] Terminal events enabled
[ * ] Terminal events disabled
[ * ] Terminal events enabled
Tsunami grid mask generated.
Playing finished
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 11941
Top 5:
FicusBush_01: 2847
CivPalm_03: 978
CivPalm_01: 978
FicusTree_01: 705
PineApplePalm_01: 1529

Total GameObjectEx : 756
Top 5:
RoadSpline: 43
Garbage_02: 23
ParSystem: 40
IndustrialPropsGreenBarrels_05: 25
Albatross: 67


Waiting for GC:
Total GameObject : 7
Top 5:
ParSystem: 1
ArrowUnits: 3
UnitAttach: 3
: 287728392
: 366704120

Total GameObjectEx : 7
Top 5:
ParSystem: 1
ArrowUnits: 3
UnitAttach: 3
: 186137176
: 366704120


Chunks created: 4502(x7 Objects supported: 31514), Wasted Objects: 19672, Used: 37
Chunk usage --> Avg : 22, Min: 0, Max: 100
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 1910|  567|  244|  202|  163|  142|   99| 1175|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   84|  963|  914|  138|   78|   39|   28|   19|   15|    8|    6|    4|    5|    3|    1|    0|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 4526/28572 (max 11838)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 11941
Top 5:
FicusBush_01: 2847
CivPalm_03: 978
CivPalm_01: 978
FicusTree_01: 705
PineApplePalm_01: 1529

Total GameObjectEx : 756
Top 5:
RoadSpline: 43
Garbage_02: 23
ParSystem: 40
IndustrialPropsGreenBarrels_05: 25
Albatross: 67


Waiting for GC:
Total GameObject : 7
Top 5:
ParSystem: 1
ArrowUnits: 3
UnitAttach: 3
: 287728392
: 366704120

Total GameObjectEx : 7
Top 5:
ParSystem: 1
ArrowUnits: 3
UnitAttach: 3
: 186137176
: 366704120


Chunks created: 4502(x7 Objects supported: 31514), Wasted Objects: 19672, Used: 37%
Chunk usage --> Avg : 22%, Min: 0%, Max: 100%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 1910|  567|  244|  202|  163|  142|   99| 1175|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   84|  963|  914|  138|   78|   39|   28|   19|   15|    8|    6|    4|    5|    3|    1|    0|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 4526/28572 (max 11838)
****************************************************
Save game succeeded, stream size is 16777216
Save result: 0 No error
[ * ] Terminal events enabled
storage:  Starting device selection for  0
storage:  Beginning a device selection operation
storage:  device selection mode  check
storage:  Storage device selected: pc HDD xplayer: 0
storage:  Ending a device selection
Creating question: You will receive $12000 if you stop this construction. Press OK to stop this construction. OK Cancel
Waiting question result: You will receive $12000 if you stop this construction. Press OK to stop this construction. ok OK
Creating question: You will receive $4000 if you stop this construction. Press OK to stop this construction. OK Cancel
Waiting question result: You will receive $4000 if you stop this construction. Press OK to stop this construction. ok OK
Creating question: You will receive $4000 if you stop this construction. Press OK to stop this construction. OK Cancel
Waiting question result: You will receive $4000 if you stop this construction. Press OK to stop this construction. ok OK
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 12034
Top 5:
CivPalm_03: 970
FicusTree_01: 705
PineApplePalm_01: 1504
CivPalm_01: 975
FicusBush_01: 2783

Total GameObjectEx : 1274
Top 5:
RoadSpline: 59
IndustrialPropsGreenBarrels_05: 45
ParSystem: 56
Garbage_02: 41
Albatross: 87


Waiting for GC:
Total GameObject : 2
Top 5:
ArrowUnits: 1
UnitAttach: 1

Total GameObjectEx : 2
Top 5:
ArrowUnits: 1
UnitAttach: 1


Chunks created: 4652(x7 Objects supported: 32564), Wasted Objects: 20663, Used: 36
Chunk usage --> Avg : 20, Min: 0, Max: 95
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2058|  563|  236|  204|  165|  141|  106| 1179|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   20|  973|  946|  148|   79|   42|   35|   18|   19|    8|    6|    3|    5|    2|    1|    0|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 4655/28572 (max 11838)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 12034
Top 5:
CivPalm_03: 970
FicusTree_01: 705
PineApplePalm_01: 1504
CivPalm_01: 975
FicusBush_01: 2783

Total GameObjectEx : 1274
Top 5:
RoadSpline: 59
IndustrialPropsGreenBarrels_05: 45
ParSystem: 56
Garbage_02: 41
Albatross: 87


Waiting for GC:
Total GameObject : 2
Top 5:
ArrowUnits: 1
UnitAttach: 1

Total GameObjectEx : 2
Top 5:
ArrowUnits: 1
UnitAttach: 1


Chunks created: 4652(x7 Objects supported: 32564), Wasted Objects: 20663, Used: 36%
Chunk usage --> Avg : 20%, Min: 0%, Max: 95%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2058|  563|  236|  204|  165|  141|  106| 1179|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   20|  973|  946|  148|   79|   42|   35|   18|   19|    8|    6|    3|    5|    2|    1|    0|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 4655/28572 (max 11838)
****************************************************
Save game succeeded, stream size is 17825792
Save result: 0 No error
[ * ] Terminal events enabled
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 12353
Top 5:
FicusTree_01: 705
CivPalm_03: 962
PineApplePalm_01: 1470
CivPalm_01: 968
FicusBush_01: 2715

Total GameObjectEx : 1479
Top 5:
RoadSpline: 77
Shack_03: 43
ParSystem: 64
IndustrialPropsGreenBarrels_05: 59
Albatross: 88


Waiting for GC:
Total GameObject : 0
Top 5:

Total GameObjectEx : 0
Top 5:


Chunks created: 4790(x7 Objects supported: 33530), Wasted Objects: 21315, Used: 36
Chunk usage --> Avg : 20, Min: 0, Max: 94
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2143|  568|  248|  198|  164|  131|  120| 1218|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    9|  925|  989|  147|   92|   42|   32|   23|   17|   10|    3|    6|    3|    5|    2|    0|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 4793/28572 (max 11838)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 12353
Top 5:
FicusTree_01: 705
CivPalm_03: 962
PineApplePalm_01: 1470
CivPalm_01: 968
FicusBush_01: 2715

Total GameObjectEx : 1479
Top 5:
RoadSpline: 77
Shack_03: 43
ParSystem: 64
IndustrialPropsGreenBarrels_05: 59
Albatross: 88


Waiting for GC:
Total GameObject : 0
Top 5:

Total GameObjectEx : 0
Top 5:


Chunks created: 4790(x7 Objects supported: 33530), Wasted Objects: 21315, Used: 36%
Chunk usage --> Avg : 20%, Min: 0%, Max: 94%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2143|  568|  248|  198|  164|  131|  120| 1218|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    9|  925|  989|  147|   92|   42|   32|   23|   17|   10|    3|    6|    3|    5|    2|    0|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 4793/28572 (max 11838)
****************************************************
Save game succeeded, stream size is 18874368
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: Are you sure you want to issue this order? OK Cancel
Waiting question result: Are you sure you want to issue this order? ok OK
Creating question: Are you sure you want to convert Cabaret to a Secret Police HQ? OK Cancel
Waiting question result: Are you sure you want to convert Cabaret to a Secret Police HQ? ok OK
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 12919
Top 5:
CivPalm_01: 964
FicusTree_01: 705
CivPalm_03: 960
PineApplePalm_01: 1467
FicusBush_01: 2684

Total GameObjectEx : 1817
Top 5:
RoadSpline: 77
Shack_01: 49
ParSystem: 85
IndustrialPropsGreenBarrels_05: 73
Albatross: 87


Waiting for GC:
Total GameObject : 0
Top 5:

Total GameObjectEx : 0
Top 5:


Chunks created: 4929(x7 Objects supported: 34503), Wasted Objects: 21792, Used: 36
Chunk usage --> Avg : 19, Min: 0, Max: 95
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2208|  573|  245|  203|  162|  128|  119| 1291|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    4|  877| 1029|  153|   87|   49|   37|   24|   18|    7|    6|    6|    2|    3|    1|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 4936/28572 (max 11838)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 12919
Top 5:
CivPalm_01: 964
FicusTree_01: 705
CivPalm_03: 960
PineApplePalm_01: 1467
FicusBush_01: 2684

Total GameObjectEx : 1817
Top 5:
RoadSpline: 77
Shack_01: 49
ParSystem: 85
IndustrialPropsGreenBarrels_05: 73
Albatross: 87


Waiting for GC:
Total GameObject : 0
Top 5:

Total GameObjectEx : 0
Top 5:


Chunks created: 4929(x7 Objects supported: 34503), Wasted Objects: 21792, Used: 36%
Chunk usage --> Avg : 19%, Min: 0%, Max: 95%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2208|  573|  245|  203|  162|  128|  119| 1291|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    4|  877| 1029|  153|   87|   49|   37|   24|   18|    7|    6|    6|    2|    3|    1|    2|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 4936/28572 (max 11838)
****************************************************
Save game succeeded, stream size is 18874368
Save result: 0 No error
[ * ] Terminal events enabled
[SetStateDbg Error] Invalid state cheer set for object [General@-268489]
TropicoClient: TropicoClient disconnected from 94.75.242.20:40556
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 13193
Top 5:
CivPalm_03: 958
FicusTree_01: 705
FicusBush_01: 2633
PineApplePalm_01: 1364
CivPalm_01: 962

Total GameObjectEx : 2002
Top 5:
RoadSpline: 90
Boy: 59
ParSystem: 218
Girl: 42
Albatross: 87


Waiting for GC:
Total GameObject : 10
Top 5:
ParSystem: 1
ArrowGarage: 1
ArrowUnits: 4
UnitAttach: 4
: 366704120

Total GameObjectEx : 9
Top 5:
ParSystem: 1
ArrowUnits: 4
UnitAttach: 4
: 374120200
: 366704120


Chunks created: 5013(x7 Objects supported: 35091), Wasted Objects: 22154, Used: 36
Chunk usage --> Avg : 19, Min: 0, Max: 94
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2268|  561|  249|  198|  154|  145|  123| 1315|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    3|  843| 1055|  156|   84|   53|   40|   23|   22|    8|    4|    3|    4|    5|    2|    0|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 5016/28572 (max 11838)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 13193
Top 5:
CivPalm_03: 958
FicusTree_01: 705
FicusBush_01: 2633
PineApplePalm_01: 1364
CivPalm_01: 962

Total GameObjectEx : 2002
Top 5:
RoadSpline: 90
Boy: 59
ParSystem: 218
Girl: 42
Albatross: 87


Waiting for GC:
Total GameObject : 10
Top 5:
ParSystem: 1
ArrowGarage: 1
ArrowUnits: 4
UnitAttach: 4
: 366704120

Total GameObjectEx : 9
Top 5:
ParSystem: 1
ArrowUnits: 4
UnitAttach: 4
: 374120200
: 366704120


Chunks created: 5013(x7 Objects supported: 35091), Wasted Objects: 22154, Used: 36%
Chunk usage --> Avg : 19%, Min: 0%, Max: 94%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2268|  561|  249|  198|  154|  145|  123| 1315|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    3|  843| 1055|  156|   84|   53|   40|   23|   22|    8|    4|    3|    4|    5|    2|    0|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 5016/28572 (max 11838)
****************************************************
Save game succeeded, stream size is 19922944
Save result: 0 No error
[ * ] Terminal events enabled
Creating question: You will receive $4800 if you stop this construction. Press OK to stop this construction. OK Cancel
Waiting question result: You will receive $4800 if you stop this construction. Press OK to stop this construction. ok OK
Creating question: You will receive $17472 if you stop this construction. Press OK to stop this construction. OK Cancel
Waiting question result: You will receive $17472 if you stop this construction. Press OK to stop this construction. ok OK
[ * ] Terminal events disabled
Saving AppData/users/user1/ExSaves/autosave.sav

*************** Map Usage ***************
Total GameObject : 14618
Top 5:
PineApplePalm_01: 1361
CivPalm_01: 945
CivPalm_03: 934
FicusTree_01: 704
FicusBush_01: 2550

Total GameObjectEx : 2223
Top 5:
RoadSpline: 126
IndustrialPropsGreenBarrels_05: 62
ParSystem: 120
Boy: 66
Albatross: 57


Waiting for GC:
Total GameObject : 2
Top 5:
ParSystem: 1
ArrowGarage: 1

Total GameObjectEx : 1
Top 5:
ParSystem: 1


Chunks created: 5237(x7 Objects supported: 36659), Wasted Objects: 22327, Used: 39
Chunk usage --> Avg : 19, Min: 0, Max: 99
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2291|  569|  238|  193|  161|  151|  129| 1505|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    2|  819| 1080|  150|   87|   54|   44|   20|   19|    8|    6|    4|    4|    6|    2|    0|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 5430/28572 (max 11838)
****************************************************
After compacting during persist
*************** Map Usage ***************
Total GameObject : 14618
Top 5:
PineApplePalm_01: 1361
CivPalm_01: 945
CivPalm_03: 934
FicusTree_01: 704
FicusBush_01: 2550

Total GameObjectEx : 2223
Top 5:
RoadSpline: 126
IndustrialPropsGreenBarrels_05: 62
ParSystem: 120
Boy: 66
Albatross: 57


Waiting for GC:
Total GameObject : 2
Top 5:
ParSystem: 1
ArrowGarage: 1

Total GameObjectEx : 1
Top 5:
ParSystem: 1


Chunks created: 5237(x7 Objects supported: 36659), Wasted Objects: 22327, Used: 39%
Chunk usage --> Avg : 19%, Min: 0%, Max: 99%
Histogram of chunks, by object count in each chunk:
+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |
+-----+-----+-----+-----+-----+-----+-----+-----+
| 2291|  569|  238|  193|  161|  151|  129| 1505|
+-----+-----+-----+-----+-----+-----+-----+-----+
Histogram of slots, by chunk count in each slot:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|   0 |   1 |   2 |   3 |   4 |   5 |   6 |   7 |   8 |   9 |  10 |  11 |  12 |  13 |  14 |  15 |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
|    2|  819| 1080|  150|   87|   54|   44|   20|   19|    8|    6|    4|    4|    6|    2|    0|
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
ChunkAllocator: ChunkAllocator: 5430/28572 (max 11838)
****************************************************
Save game succeeded, stream size is 20971520
Save result: 0 No error
[ * ] Terminal events enabled
Building yet not finished in RenderBegin() - waiting...
-- PrintErrorInfo() start --
Writing minidump (if there's no 'Minidump Done' below, it crashed)
        Minidump Done
Parsing map file (if there's no 'ParseMap Done' below, it crashed)
        ParseMap Done
--------------------------------------------------------------
-- Exception Information
--

Module:            Tropico4.exe
Address:           0023:006546ca
Function:          COULDN'T FIND OR PARSE MAP FILE
Error:             Access violation
Remarks:           
Write to location 000009ac

CS:EIP:
89 be ac 09 00 00 39 3d 48 fa 88 00 74 50 39 3d
b0 b9 81 00 74 48 39 3d b4 eb 8a 00 8b 06 8b 88

Registers:
EAX=00000000 CS=0023 EIP=006546ca EFLAGS=00010246
EBX=00000001 SS=002b ESP=21a8feb8 EBP=0387b1f0
ECX=15c1241c DS=002b ESI=00000000 FS=0053
EDX=0387b1f0 ES=002b EDI=00000000 GS=002b

Stack:
21a8feb8: f8 1d 28 0b 50 f6 c1 15 01 00 00 00 1c 24 c1 15  ø.(.PöÁ......$Á.
21a8fec8: bb 27 6a 00 f0 b1 87 03 00 16 00 00 a0 3d 29 11  »'j.ğ±‡..... =).
21a8fed8: 00 16 27 75 57 2a 6a 00 ff 10 27 75 29 0b ac 0d  ..'uW*j.ÿ.'u).¬.
21a8fee8: c5 16 27 75 ff 83 03 00 ff ff 01 00 55 e6 52 00  Å.'uÿƒ..ÿÿ..UæR.
21a8fef8: 00 00 00 00 d0 95 88 15 10 ff a8 21 d0 95 88 15  ....Ğ•ˆ..ÿ¨!Ğ•ˆ.
21a8ff08: 38 03 5a 77 e8 13 00 00 3c ff a8 21 40 af 70 00  8.Zwè...<ÿ¨!@¯p.
21a8ff18: 00 00 00 00 d0 95 88 15 d0 95 88 15 18 ff a8 21  ....Ğ•ˆ.Ğ•ˆ..ÿ¨!
21a8ff28: 8c fa a8 21 6c ff a8 21 48 41 76 00 88 87 80 00  Œú¨!lÿ¨!HAv.ˆ‡€.
21a8ff38: 00 00 00 00 7c ff a8 21 df d0 52 00 90 e6 52 00  ....|ÿ¨!ßĞR.æR.
21a8ff48: 2e e6 4f 00 90 e6 52 00 a8 c6 ee 58 00 00 00 00  .æO.æR.¨ÆîX....
21a8ff58: d0 95 88 15 d0 95 88 15 50 ff a8 21 50 ff a8 21  Ğ•ˆ.Ğ•ˆ.Pÿ¨!Pÿ¨!
21a8ff68: c4 ff a8 21 c4 ff a8 21 50 72 50 00 a4 47 c6 79  Äÿ¨!Äÿ¨!PrP.¤GÆy
21a8ff78: 00 00 00 00 88 ff a8 21 d6 e6 4f 00 00 00 00 00  ....ˆÿ¨!ÖæO.....
21a8ff88: 94 ff a8 21 9a 33 27 75 d0 95 88 15 d4 ff a8 21  ”ÿ¨!š3'uĞ•ˆ.Ôÿ¨!
21a8ff98: d2 9e 5a 77 d0 95 88 15 cc a9 da 54 00 00 00 00  ÒžZwĞ•ˆ.Ì©ÚT....
21a8ffa8: 00 00 00 00 d0 95 88 15 00 00 00 00 00 00 00 00  ....Ğ•ˆ.........
21a8ffb8: 00 00 00 00 a0 ff a8 21 00 00 00 00 ff ff ff ff  .... ÿ¨!....ÿÿÿÿ
21a8ffc8: cd 1e 5e 77 38 93 2b 02 00 00 00 00 ec ff a8 21  Í.^w8“+.....ìÿ¨!
21a8ffd8: a5 9e 5a 77 54 e6 4f 00 d0 95 88 15 00 00 00 00  ¥žZwTæO.Ğ•ˆ.....
21a8ffe8: 00 00 00 00 00 00 00 00 00 00 00 00 54 e6 4f 00  ............TæO.
21a8fff8: d0 95 88 15 00 00 00 00                          Ğ•ˆ.....


Calls:
COULDN'T FIND OR PARSE MAP FILE

Modules:
c:\program files (x86)\steam\steamapps\common\tropico 4\Tropico4.exe, loaded at 0x400000, size 4874056 bytes
C:\Program Files (x86)\Steam\GameOverlayRenderer.dll, loaded at 0x2940000, size 591656 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\wminet_utils.dll, loaded at 0x8d30000, size 32088 bytes
C:\Program Files (x86)\Steam\CSERHelper.dll, loaded at 0x9050000, size 122864 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\fmodex.dll, loaded at 0x10000000, size 804680 bytes
c:\program files (x86)\steam\steamapps\common\tropico 4\binkw32.dll, loaded at 0x18000000, size 176968 bytes
C:\Program Files (x86)\Steam\steam.dll, loaded
Reply
#19
Hayro252, please update first your game to the latest patch. The crash reports are generated by an out-of-date executable.
Reply
#20
(31-03-2012, 10:45 AM)svetlio Wrote: Hayro252, please update first your game to the latest patch. The crash reports are generated by an out-of-date executable.

well my game is up to date and when i playing t4 my laptop overheats and causes reboot (this never happened before the patch btw). same thing happened with bf3 new patch came in and i played, my laptop overheats and reboots
Reply
#21
(31-03-2012, 02:25 PM)Hayro252 Wrote:
(31-03-2012, 10:45 AM)svetlio Wrote: Hayro252, please update first your game to the latest patch. The crash reports are generated by an out-of-date executable.

well my game is up to date and when i playing t4 my laptop overheats and causes reboot (this never happened before the patch btw). same thing happened with bf3 new patch came in and i played, my laptop overheats and reboots

Hmm, that's odd. In that case something's terribly wrong with your installation. Try reinstalling the game.
Reply
#22
For some stupid reason it keeps cutting off and ignoring the CODE tags, so I just dumped it all on PB. It looks like it's all there.

Also, the problem was that the game kept crashing randomly. Already updated all my video drivers and all that. Would really like to know what the problem is considering I just dumped almost $80 into the base game plus every DLC Steam has for it.

http://pastebin.com/v2DpdMHg
Reply
#23
Malikyte, please edit your post and append all the log. If possible, provide a link to the corresponding dump file.
Reply
#24
Here is my crash file. No audio issues as have tried rolling back the driver and even disabling the sound device.

Here is the crash file:

Code:
*** executable info
Name: C:\Program Files (x86)\Kalypso Media\Tropico 4\Tropico4.exe
Timestamp: 4f463e62
Date: Thu Feb 23 07:25:54 201


*** hardware info
CPU AMD A6-3600 APU with Radeon™ HD Graphics
CPU count 4
Phys. Memory 5619 MBytes
Memory In Use 28%
Disk Free 634059 MBytes


*** OS info
Windows 7 or later
Version 6.1.7601 Service Pack 1
MyDocs folder: C:\Users\James J Matusiak 2\Documents
AppData folder:    C:\Users\James J Matusiak 2\AppData\Roaming




*** Build version: 1.05.339


--- Start in Safe mode, deleting the shader cache
Creating a DirectX interface...

*** RenderDevice::Init: started...

1024 x 768, 0 Hz, vsync: OFF, pure device: ON
video hardware: 1002,964a (AMD Radeon HD 6530D Graphics )
approx video memory: 512MB
approx texture memory: 3047MB
depth format: D3DFMT_INTZ

*** RenderDevice::Init: done.

ERROR: can not create shader pack file: Path Not Found
[Console Error] signin: Tracking signin changes: no
[Console Error] signin: false false
-- PrintErrorInfo() start --
Writing minidump (if there's no 'Minidump Done' below, it crashed)
Minidump Done
Parsing map file (if there's no 'ParseMap Done' below, it crashed)
ParseMap Done
--------------------------------------------------------------
-- Exception Information
--

Module: fmodex.dll
Address: 0023:1008534b
Function: COULDN'T FIND OR PARSE MAP FILE
Error: Access violation
Remarks:
Write to location 00000038

CS:EIP:
89 70 38 8b 45 10 89 30 33 c0 8b 4d f4 5f 5e 5b
64 89 0d 00 00 00 00 c9 c2 14 00 8b 09 85 c9 74

Registers:
EAX=00000000 CS=0023 EIP=1008534b EFLAGS=00210246
EBX=200502d8 SS=002b ESP=0018f130 EBP=0018f1e8
ECX=007e4294 DS=002b ESI=20056838 FS=0053
EDX=20056800 ES=002b EDI=00000000 GS=002b

Stack:
18f130: 60 cf 76 14 88 cf 76 14 98 cf 76 14 01 a5 33 56 `Ïv.ˆÏv.˜Ïv..¥3V
18f140: 80 f1 18 00 ea f0 5a 76 60 f1 18 00 11 a5 33 56 €ñ..êðZv`ñ...¥3V
18f150: 98 f1 18 00 ea f0 5a 76 60 f1 18 00 78 f1 18 00 ˜ñ..êðZv`ñ..xñ..
18f160: 78 f1 18 00 24 5b 05 20 ea f0 5a 76 d8 02 05 20 xñ..$[. êðZvØ..
18f170: 78 f1 18 00 a0 f1 18 00 08 00 00 00 d0 50 64 76 xñ.. ñ......ÐPdv
18f180: 00 00 00 00 00 00 f0 3f 7f 00 7f 00 a3 0f 08 10 ......ð?..£...
18f190: 00 00 00 00 00 00 f0 3f d8 f1 18 00 5f ee 5a 76 ......ð?Øñ.._îZv
18f1a0: 7f 00 7f 00 a3 0f 08 10 00 00 00 00 00 00 f0 3f ..£.........ð?
18f1b0: 28 5b 05 20 d8 02 05 20 02 00 00 00 20 5b 05 20 ([. Ø.. .... [.
18f1c0: 02 00 00 00 ec 84 05 20 02 00 00 00 d8 02 05 20 ....ì„. ....Ø..
18f1d0: 02 00 00 00 02 00 00 00 38 68 05 20 d4 fa 18 00 ........8h. Ôú..
18f1e0: 1a e7 09 10 00 00 00 00 04 f2 18 00 f7 53 08 10 .ç.......ò..÷S..
18f1f0: d8 02 05 20 94 42 7e 00 a0 cf 76 14 00 00 00 00 Ø.. ”B~. Ïv.....
18f200: 01 00 00 00 14 f2 18 00 9a 8f 01 10 94 42 7e 00 .....ò..š..”B~.
18f210: a0 cf 76 14 a4 cf 76 14 8f d8 6c 00 d8 02 05 20  Ïv.¤Ïv.Øl.Ø..
18f220: 94 42 7e 00 a0 cf 76 14 60 cf 76 14 64 68 89 14 ”B~. Ïv.`Ïv.dh‰.
18f230: ff ff ff ff a0 22 e8 77 d0 cb 2d 0d 02 00 00 00 ÿÿÿÿ "èwÐË-.....
18f240: 40 00 00 00 00 00 00 00 cc 00 00 00 e8 a2 47 0b @.......Ì...è¢G.
18f250: 00 36 04 00 e8 a2 47 0b 00 00 00 00 48 00 00 00 .6..è¢G.....H...
18f260: cc 00 00 00 00 00 00 00 88 f2 18 00 8d 51 ba 67 Ì.......ˆò..Qºg
18f270: f0 38 48 0b 80 01 00 00 00 01 00 00 14 00 00 00 ð8H.€...........
18f280: 70 3a 48 0b d0 f6 26 19 20 00 04 18 e6 af 6e 00 p:H.Ðö&. ...æ¯n.
18f290: 02 00 00 00 d0 f6 26 19 ef b2 6e 00 20 00 04 18 ....Ðö&.ï²n. ...
18f2a0: 00 00 00 00 00 00 00 00 40 01 00 00 b1 e2 5a 00 ........@...±âZ.
18f2b0: 20 00 04 18 e8 f2 18 00 40 01 00 00 20 00 04 18 ...èò..@... ...
18f2c0: 00 00 00 00 71 b1 6e 00 00 00 00 00 08 f3 18 00 ....q±n......ó..
18f2d0: 40 3d bc 18 7d e2 5a 00 00 00 00 00 00 00 00 00 @=¼.}âZ.........
18f2e0: 20 00 04 18 6e b2 6e 00 1c 00 00 00 54 3d bc 18 ...n²n.....T=¼.
18f2f0: ef b2 6e 00 20 00 04 18 00 00 00 00 00 00 00 00 ï²n. ...........
18f300: 1a 00 00 00 b1 e2 5a 00 20 00 04 18 40 f3 18 00 ....±âZ. ...@ó..
18f310: 1a 00 00 00 ec 0c 04 18 00 00 00 00 a5 be 75 00 ....ì.......¥¾u.
18f320: 00 00 00 00 00 00 00 00 00 00 00 00 5c 3d bc 18 ............\=¼.
18f330: 09 00 00 00 64 f3 18 00 b1 27 54 00 6c 3d bc 18 ....dó..±'T.l=¼.
18f340: c0 f3 18 00 09 00 00 00 88 0c 04 18 00 00 00 00 Àó......ˆ.......
18f350: 00 00 00 00 1a 00 00 00 5a d2 61 e5 6d 1b 54 3b ........ZÒaåm.T;
18f360: c0 f3 18 00 8c f3 18 00 b8 28 54 00 88 0c 04 18 Àó..Œó..¸(T.ˆ...
18f370: c0 f3 18 00 ec bf 31 08 94 6b 04 18 28 ba d3 18 Àó..ì¿1.”k..(ºÓ.
18f380: 20 00 04 18 e6 af 6e 00 00 00 00 00 28 ba d3 18 ...æ¯n.....(ºÓ.
18f390: ef b2 6e 00 20 00 04 18 00 00 00 00 ec 0c 04 18 ï²n. .......ì...
18f3a0: 00 00 00 00 a5 be 75 00 00 00 00 00 00 00 00 00 ....¥¾u.........
18f3b0: 00 00 00 00 00 00 00 00 00 00 00 00 30 ba d3 18 ............0ºÓ.
18f3c0: 00 00 00 00 00 00 00 00 30 ba d3 18 00 00 00 00 ........0ºÓ.....
18f3d0: 88 0c 04 18 00 00 00 00 00 00 00 00 88 0c 04 18 ˆ...........ˆ...
18f3e0: 1c f6 53 00 88 0c 04 18 88 0c 04 18 00 00 00 00 .öS.ˆ...ˆ.......
18f3f0: 00 00 00 00 20 00 00 00 84 6b 04 18 88 0c 04 18 .... ...„k..ˆ...
18f400: 44 f8 18 00 00 00 00 00 40 b7 34 02 0c 00 00 00 Dø......@·4.....
18f410: 00 00 00 00 44 f8 18 00 22 49 72 00 cc 06 45 18 ....Dø.."Ir.Ì.E.
18f420: 40 7d 7d 00 55 49 72 00 ff ff ff ff 88 0c 04 18 @}}.UIr.ÿÿÿÿˆ...
18f430: 88 0c 04 18 04 4e 72 00 cc 06 45 18 a0 e2 44 02 ˆ....Nr.Ì.E. âD.
18f440: 00 00 00 00 52 f5 53 00 54 6b 04 18 9c cf 58 18 ....RõS.Tk..œÏX.
18f450: 88 0c 04 18 ff cb 53 00 9c cf 58 18 54 6b 04 18 ˆ...ÿËS.œÏX.Tk..
18f460: d8 f4 18 00 88 0c 04 18 d8 f4 18 00 01 00 00 00 Øô..ˆ...Øô......
18f470: 88 0c 04 18 54 6b 04 18 01 00 00 00 7a e0 53 00 ˆ...Tk......zàS.
18f480: 00 00 00 00 88 0c 04 18 01 00 00 00 90 cf 58 18 ....ˆ.......ÏX.
18f490: 54 6b 04 18 94 cf 58 18 28 d0 58 18 00 00 00 00 Tk..”ÏX.(ÐX.....
18f4a0: 54 6b 04 18 00 00 00 00 88 0c 04 18 01 00 00 00 Tk......ˆ.......
18f4b0: cc 10 04 18 05 00 00 00 02 00 00 00 01 00 00 00 Ì...............
18f4c0: 8c e3 e8 77 00 21 f6 77 00 00 00 00 01 00 00 00 Œãèw.!öw........
18f4d0: 00 00 00 00 88 0c 04 18 f0 f4 18 00 f3 c4 54 00 ....ˆ...ðô..óÄT.
18f4e0: 88 0c 04 18 00 00 00 00 88 0c 04 18 01 00 00 00 ˆ.......ˆ.......
18f4f0: 64 f5 18 00 35 35 55 00 88 0c 04 18 4c 6b 04 18 dõ..55U.ˆ...Lk..
18f500: 01 00 00 00 7a be 54 00 88 0c 04 18 b8 f5 18 00 ....z¾T.ˆ...¸õ..
18f510: 88 0c 04 18 fb a5 e9 77 00 00 00 00 64 f5 18 00 ˆ...û¥éw....dõ..
18f520: 01 00 00 00 00 00 00 00 88 0c 04 18 04 f5 18 00 ........ˆ....õ..


Calls:
COULDN'T FIND OR PARSE MAP FILE

Modules:
C:\Program Files (x86)\Kalypso Media\Tropico 4\Tropico4.exe, loaded at 0x400000, size 4865864 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\wminet_utils.dll, loaded at 0x8540000, size 32088 bytes
C:\Program Files (x86)\Kalypso Media\Tropico 4\fmodex.dll, loaded at 0x10000000, size 804680 bytes
C:\Program Files (x86)\Kalypso Media\Tropico 4\binkw32.dll, loaded at 0x18000000, size 176968 bytes
C:\Program Files (x86)\Kalypso Media\Tropico 4\granny2.dll, loaded at 0x50000000, size 658248 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\diasymreader.dll, loaded at 0x5e3a0000, size 572760 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorsec.dll, loaded at 0x64020000, size 74064 bytes
C:\Windows\system32\atiumdva.dll, loaded at 0x67520000, size 4064768 bytes
C:\Windows\system32\atiumdag.dll, loaded at 0x67910000, size 4289024 bytes
C:\Windows\assembly\GAC_MSIL\System.Deployment\2.0.0.0__b03f5f7f11d50a3a\System.​Deployment.dll, loaded at 0x69ad0000, size 970752 bytes
C:\Windows\system32\WindowsCodecs.dll, loaded at 0x69bc0000, size 1010688 bytes
C:\Windows\assembly\GAC_32\PresentationCore\3.0.0.0__31bf3856ad364e35\Presentati​onCore.dll, loaded at 0x69cc0000, size 4218880 bytes
C:\Windows\assembly\GAC_32\System.Web\2.0.0.0__b03f5f7f11d50a3a\System.Web.dll, loaded at 0x6a0d0000, size 5255168 bytes
C:\Windows\system32\aticfx32.dll, loaded at 0x6a7c0000, size 732672 bytes
C:\Windows\system32\PresentationNative_v0300.dll, loaded at 0x6a880000, size 778096 bytes
C:\Windows\assembly\GAC_MSIL\PresentationUI\3.0.0.0__31bf3856ad364e35\Presentati​onUI.dll, loaded at 0x6a940000, size 864256 bytes
C:\Windows\assembly\GAC_MSIL\System.Drawing\2.0.0.0__b03f5f7f11d50a3a\System.Dra​wing.dll, loaded at 0x6aa20000, size 626688 bytes
C:\Windows\assembly\GAC_MSIL\PresentationFramework\3.0.0.0__31bf3856ad364e35\Pre​sentationFramework.dll, loaded at 0x6aac0000, size 5279744 bytes
C:\Windows\assembly\GAC_MSIL\System\2.0.0.0__b77a5c561934e089\System.dll, loaded at 0x6afd0000, size 3190784 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\System\faf4e8730ecbd07570111bb7c3​b20565\System.ni.dll, loaded at 0x6b2e0000, size 7967232 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\mscorlib\a1a82db68b3badc7c27ea1f6​579d22c5\mscorlib.ni.dll, loaded at 0x6ba80000, size 11490304 bytes
C:\Windows\System32\MMDevApi.dll, loaded at 0x6c8d0000, size 213504 bytes
C:\Windows\system32\AUDIOSES.DLL, loaded at 0x6c920000, size 195584 bytes
C:\Windows\assembly\GAC_MSIL\WindowsBase\3.0.0.0__31bf3856ad364e35\WindowsBase.d​ll, loaded at 0x6c960000, size 1253376 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll, loaded at 0x6caa0000, size 5924176 bytes
C:\Windows\system32\midimap.dll, loaded at 0x6d070000, size 16896 bytes
C:\Windows\system32\windowscodecsext.dll, loaded at 0x6d080000, size 192512 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\System.Xml\9866d1f6178e1cde25642f​1ac293ff8d\System.Xml.ni.dll, loaded at 0x6d0c0000, size 5453312 bytes
C:\Windows\system32\msacm32.drv, loaded at 0x6d620000, size 20992 bytes
C:\Windows\system32\AVRT.dll, loaded at 0x6d630000, size 14336 bytes
C:\Windows\Microsoft.NET\Framework\v3.0\WPF\wpfgfx_v0300.dll, loaded at 0x6d640000, size 1736536 bytes
C:\Windows\assembly\GAC_MSIL\System.Xml\2.0.0.0__b77a5c561934e089\System.Xml.dll​, loaded at 0x6d7f0000, size 2048000 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\System.Configuration\e620323cacb5​b6bfd93fd28d263440e4\System.Configuration.ni.dll, loaded at 0x6d9f0000, size 971264 bytes
C:\Windows\SysWOW64\gameux.dll, loaded at 0x6daf0000, size 2576384 bytes
C:\Windows\system32\icm32.dll, loaded at 0x6e040000, size 215040 bytes
C:\Windows\system32\ksuser.dll, loaded at 0x6e0f0000, size 4608 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\PresentationFramewo#\74fcc0f56435​d0396f9524cd4293d3e5\PresentationFramework.Aero.ni.dll, loaded at 0x6e100000, size 368128 bytes
C:\Windows\assembly\GAC_MSIL\System.Configuration\2.0.0.0__b03f5f7f11d50a3a\Syst​em.Configuration.dll, loaded at 0x6e160000, size 425984 bytes
C:\Program Files (x86)\Kalypso Media\Tropico 4\AppData.dll, loaded at 0x6e1d0000, size 327496 bytes
C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorjit.dll, loaded at 0x6e230000, size 363856 bytes
C:\Windows\system32\d3dx9_41.dll, loaded at 0x6e290000, size 4178264 bytes
C:\Windows\SysWOW64\XmlLite.dll, loaded at 0x6e6b0000, size 180224 bytes
C:\Windows\system32\NLAapi.dll, loaded at 0x6e770000, size 52224 bytes
C:\Windows\system32\wdmaud.drv, loaded at 0x6e8b0000, size 172032 bytes
C:\Windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.17514_​none_72d18a4386696c80\gdiplus.dll, loaded at 0x6ed80000, size 1624576 bytes
C:\Windows\system32\cryptdll.dll, loaded at 0x6f510000, size 58880 bytes
C:\Windows\system32\SAMLIB.dll, loaded at 0x6f530000, size 60928 bytes
C:\Windows\System32\wship6.dll, loaded at 0x6f5e0000, size 10752 bytes
C:\Windows\System32\wshtcpip.dll, loaded at 0x6f5f0000, size 9216 bytes
C:\Windows\system32\pnrpnsp.dll, loaded at 0x6f670000, size 65024 bytes
C:\Windows\system32\samcli.dll, loaded at 0x6f970000, size 51200 bytes
C:\Windows\system32\netutils.dll, loaded at 0x6f990000, size 22528 bytes
C:\Windows\system32\msctfui.dll, loaded at 0x6fbe0000, size 85504 bytes
C:\Windows\system32\xinput9_1_0.dll, loaded at 0x705c0000, size 25600 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\UIAutomationTypes\93df5ea9646ad11​a21517e4ab1d803d9\UIAutomationTypes.ni.dll, loaded at 0x705d0000, size 185344 bytes
C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d0​9154e044272b9a\MSVCR80.dll, loaded at 0x70610000, size 632656 bytes
C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscoreei.dll, loaded at 0x706b0000, size 413520 bytes
C:\Windows\System32\wevtapi.dll, loaded at 0x70720000, size 262144 bytes
C:\Windows\System32\Wpc.dll, loaded at 0x70770000, size 308736 bytes
C:\Windows\System32\winrnr.dll, loaded at 0x70b80000, size 20992 bytes
C:\Windows\assembly\NativeImages_v2.0.50727_32\UIAutomationProvider\bb1d36ae26e7​cadf563061596682e747\UIAutomationProvider.ni.dll, loaded at 0x70b90000, size 60928 bytes
C:\Windows\SysWOW64\wer.dll, loaded at 0x70bb0000, size 381440 bytes
C:\Windows\system32\DSOUND.dll, loaded at 0x70c20000, size 453632 bytes
C:\Windows\system32\d3d9.dll, loaded at 0x70ca0000, size 1828352 bytes
C:\Windows\System32\fwpuclnt.dll, loaded at 0x70f40000, size 216576 bytes
C:\Windows\system32\rasadhlp.dll, loaded at 0x70f80000, size 11776 bytes
C:\Windows\system32\DNSAPI.dll, loaded at 0x70fc0000, size 270336 bytes
C:\Windows\system32\rasapi32.dll, loaded at 0x71b80000, size 325120 bytes
C:\Windows\system32\rtutils.dll, loaded at 0x71bf0000, size 37376 bytes
C:\Windows\system32\rasman.dll, loaded at 0x71c30000, size 76800 bytes
C:\Windows\system32\WINMM.dll, loaded at 0x72030000, size 194048 bytes
C:\Windows\system32\dwmapi.dll, loaded at 0x722c0000, size 67072 bytes
C:\Windows\system32\uxtheme.dll, loaded at 0x722e0000, size 245760 bytes
C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL, loaded at 0x72360000, size 145280 bytes
C:\Windows\system32\napinsp.dll, loaded at 0x72390000, size 52224 bytes
C:\Windows\system32\wbem\wmiutils.dll, loaded at 0x723a0000, size 85504 bytes
C:\Windows\system32\faultrep.dll, loaded at 0x72410000, size 320512 bytes
C:\Windows\system32\atiu9pag.dll, loaded at 0x724d0000, size 29184 bytes
C:\Windows\assembly\GAC_MSIL\System.Management\2.0.0.0__b03f5f7f11d50a3a\System.​Management.dll, loaded at 0x724e0000, size 385024 bytes
C:\Windows\system32\shfolder.dll, loaded at 0x72770000, size 7168 bytes
C:\Windows\system32\mscoree.dll, loaded at 0x72780000, size 297808 bytes
C:\Windows\system32\MSACM32.dll, loaded at 0x72900000, size 72192 bytes
C:\Windows\system32\dhcpcsvc6.DLL, loaded at 0x72a80000, size 43008 bytes
C:\Windows\system32\dhcpcsvc.DLL, loaded at 0x72a90000, size 61952 bytes
C:\Windows\system32\mswsock.dll, loaded at 0x72ad0000, size 232448 bytes
C:\Windows\system32\credssp.dll, loaded at 0x72b10000, size 17408 bytes
C:\Windows\system32\cryptnet.dll, loaded at 0x72b20000, size 103424 bytes
C:\Windows\system32\GPAPI.dll, loaded at 0x72b40000, size 79872 bytes
C:\Windows\System32\USERENV.dll, loaded at 0x72b60000, size 81920 bytes
C:\Windows\SysWOW64\bcryptprimitives.dll, loaded at 0x72b80000, size 249680 bytes
C:\Windows\system32\bcrypt.dll, loaded at 0x72bc0000, size 80896 bytes
C:\Windows\system32\ncrypt.dll, loaded at 0x72be0000, size 219136 bytes
C:\Windows\System32\PROPSYS.dll, loaded at 0x72cc0000, size 988160 bytes
C:\Windows\system32\POWRPROF.dll, loaded at 0x73f80000, size 145408 bytes
C:\Windows\system32\WSOCK32.dll, loaded at 0x74000000, size 15360 bytes
C:\Windows\system32\d3d8thk.dll, loaded at 0x74010000, size 11264 bytes
C:\Windows\system32\DEVRTL.dll, loaded at 0x74090000, size 44544 bytes
C:\Windows\system32\Cabinet.dll, loaded at 0x740a0000, size 73216 bytes
C:\Windows\system32\mscms.dll, loaded at 0x740c0000, size 481792 bytes
C:\Windows\system32\NTDSAPI.dll, loaded at 0x741c0000, size 90112 bytes
C:\Windows\system32\wbem\fastprox.dll, loaded at 0x741f0000, size 606208 bytes
C:\Windows\system32\wbem\wbemsvc.dll, loaded at 0x74290000, size 47616 bytes
C:\Windows\System32\msxml6.dll, loaded at 0x742a0000, size 1390080 bytes
C:\Windows\system32\webio.dll, loaded at 0x74400000, size 314880 bytes
C:\Windows\system32\winhttp.dll, loaded at 0x74450000, size 351232 bytes
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\COMCTL32.dll, loaded at 0x744b0000, size 1680896 bytes
C:\Windows\System32\profapi.dll, loaded at 0x74650000, size 31744 bytes
C:\Windows\system32\SensApi.dll, loaded at 0x74660000, size 10752 bytes
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_ec83dffa859149af\COMCTL32.dll, loaded at 0x746d0000, size 530432 bytes
C:\Windows\system32\rsaenh.dll, loaded at 0x74760000, size 242936 bytes
C:\Windows\system32\CRYPTSP.dll, loaded at 0x747a0000, size 78848 bytes
C:\Windows\system32\wbemcomn.dll, loaded at 0x747c0000, size 363008 bytes
C:\Windows\system32\wbem\wbemprox.dll, loaded at 0x74820000, size 29184 bytes
C:\Windows\system32\WINSTA.dll, loaded at 0x74880000, size 156672 bytes
C:\Windows\system32\WtsApi32.dll, loaded at 0x748b0000, size 40448 bytes
C:\Windows\system32\WINNSI.DLL, loaded at 0x748c0000, size 16896 bytes
C:\Windows\system32\IPHLPAPI.DLL, loaded at 0x748d0000, size 103936 bytes
C:\Windows\system32\Secur32.dll, loaded at 0x748f0000, size 22016 bytes
C:\Windows\system32\RpcRtRemote.dll, loaded at 0x74950000, size 46080 bytes
C:\Windows\system32\VERSION.dll, loaded at 0x74aa0000, size 21504 bytes
C:\Windows\syswow64\CRYPTBASE.dll, loaded at 0x75530000, size 36864 bytes
C:\Windows\syswow64\SspiCli.dll, loaded at 0x75540000, size 96768 bytes
C:\Windows\syswow64\GDI32.dll, loaded at 0x755a0000, size 311296 bytes
C:\Windows\system32\IMM32.DLL, loaded at 0x75630000, size 119808 bytes
C:\Windows\SysWOW64\sechost.dll, loaded at 0x75690000, size 92160 bytes
C:\Windows\syswow64\SHELL32.dll, loaded at 0x756b0000, size 12872704 bytes
C:\Windows\syswow64\DEVOBJ.dll, loaded at 0x76300000, size 64512 bytes
C:\Windows\syswow64\kernel32.dll, loaded at 0x76320000, size 1114112 bytes
C:\Windows\syswow64\CRYPT32.dll, loaded at 0x76430000, size 1154048 bytes
C:\Windows\syswow64\psapi.dll, loaded at 0x76550000, size 6144 bytes
C:\Windows\syswow64\WS2_32.dll, loaded at 0x76560000, size 206848 bytes
C:\Windows\syswow64\msvcrt.dll, loaded at 0x765a0000, size 690688 bytes
C:\Windows\syswow64\ole32.dll, loaded at 0x76650000, size 1414144 bytes
C:\Windows\syswow64\MSASN1.dll, loaded at 0x767b0000, size 34304 bytes
C:\Windows\syswow64\USER32.dll, loaded at 0x76820000, size 833024 bytes
C:\Windows\syswow64\SHLWAPI.dll, loaded at 0x76920000, size 350208 bytes
C:\Windows\syswow64\OLEAUT32.dll, loaded at 0x76980000, size 571904 bytes
C:\Windows\syswow64\USP10.dll, loaded at 0x76a10000, size 626176 bytes
C:\Windows\syswow64\SETUPAPI.dll, loaded at 0x76ab0000, size 1667584 bytes
C:\Windows\syswow64\MSCTF.dll, loaded at 0x76c50000, size 828928 bytes
C:\Windows\syswow64\iertutil.dll, loaded at 0x76d20000, size 1792000 bytes
C:\Windows\syswow64\NSI.dll, loaded at 0x76ee0000, size 8704 bytes
C:\Windows\syswow64\imagehlp.dll, loaded at 0x76ef0000, size 155136 bytes
C:\Windows\syswow64\WLDAP32.dll, loaded at 0x76fb0000, size 269824 bytes
C:\Windows\syswow64\Normaliz.dll, loaded at 0x77000000, size 2048 bytes
C:\Windows\syswow64\urlmon.dll, loaded at 0x77010000, size 1103360 bytes
C:\Windows\syswow64\CLBCatQ.DLL, loaded at 0x77130000, size 522240 bytes
C:\Windows\syswow64\COMDLG32.dll, loaded at 0x771c0000, size 485888 bytes
C:\Windows\syswow64\ADVAPI32.dll, loaded at 0x77240000, size 640512 bytes
C:\Windows\syswow64\WINTRUST.dll, loaded at 0x772e0000, size 172032 bytes
C:\Windows\syswow64\KERNELBASE.dll, loaded at 0x77310000, size 272384 bytes
C:\Windows\syswow64\CFGMGR32.dll, loaded at 0x77360000, size 145920 bytes
C:\Windows\syswow64\RPCRT4.dll, loaded at 0x77390000, size 663040 bytes
C:\Windows\syswow64\WININET.dll, loaded at 0x77480000, size 1127424 bytes
C:\Windows\syswow64\LPK.dll, loaded at 0x77e30000, size 25600 bytes
C:\Windows\SysWOW64\ntdll.dll, loaded at 0x77e60000, size 1292080 bytes

Last lua lines:

-- PrintErrorInfo() end --
Allocated sync: 0 (out of 999), Allocated async 0 (out of 500000)


*** Debug::Done()
Time (ms)    20748
Reply
#25
(01-04-2012, 02:02 AM)Malikyte Wrote: For some stupid reason it keeps cutting off and ignoring the CODE tags, so I just dumped it all on PB. It looks like it's all there.

Also, the problem was that the game kept crashing randomly. Already updated all my video drivers and all that. Would really like to know what the problem is considering I just dumped almost $80 into the base game plus every DLC Steam has for it.

http://pastebin.com/v2DpdMHg

Malikyte, your log is just pretty damn ugly. Could you provide me the corresponding dump file (*.dmp) ?

To Toosday: I'll need your dump files too, as the log does not tell anything useful. Please find a way to provide a link.
Reply
#26
Here you go, Svetlio. Uploaded one of my .dmp's to MF. I think I've got at least one more if this one doesn't tell you much, the game crashes pretty often.

http://www.mediafire.com/?u0cjezzu3puhrdz
Reply
#27
(01-04-2012, 04:59 PM)Malikyte Wrote: Here you go, Svetlio. Uploaded one of my .dmp's to MF. I think I've got at least one more if this one doesn't tell you much, the game crashes pretty often.

http://www.mediafire.com/?u0cjezzu3puhrdz

Thanks, the crash is going to be investigated. I'll let you know if additional information i required.

(01-04-2012, 08:18 PM)Toosday Wrote: Thx for responding. As I had previously stated I am a casual gamer and I have no idea what a .dmp file is or where to find it. Is it better for me to request a refund seeing that this game is obviously poorly coded?

Just read the information in the beginning of this thread. The crash dump files (*.dmp) are created along with the crash log files (*.crash) in the same folder. You can upload then the dump file on a site providing this service and past here the obtained link.
Reply
#28
(02-04-2012, 10:35 AM)svetlio Wrote:
(01-04-2012, 04:59 PM)Malikyte Wrote: Here you go, Svetlio. Uploaded one of my .dmp's to MF. I think I've got at least one more if this one doesn't tell you much, the game crashes pretty often.

http://www.mediafire.com/?u0cjezzu3puhrdz

Thanks, the crash is going to be investigated. I'll let you know if additional information i required.

(01-04-2012, 08:18 PM)Toosday Wrote: Thx for responding. As I had previously stated I am a casual gamer and I have no idea what a .dmp file is or where to find it. Is it better for me to request a refund seeing that this game is obviously poorly coded?

Just read the information in the beginning of this thread. The crash dump files (*.dmp) are created along with the crash log files (*.crash) in the same folder. You can upload then the dump file on a site providing this service and past here the obtained link.

Thanks again for your patience. Their is no .dmp file in my directory. Can you let me know what I should do?
Reply
#29
Quote: Their is no .dmp file in my directory. Can you let me know what I should do
Hmm, that's quite strange. Please run a search in the subfolders of %appdata%\tropico 4 for any files with an extension dmp.
Reply
#30
I'm having an issue in getting the game to work. I've set all graphics settings to low to make up for a ATI 3400 graphics card, have updated everything I can think of have reinstalled several times, turned off firewalls and before you ask I have already sacrificed a fatted calf in an attempt to appease my computer, none of this has helped. No matter the game type I try the loading screen will continue indefinitely (the one with all the quotes and all).

Help please!


PHP Code:
*** executable info
Name
:              C:\Program Files\Kalypso Media\Tropico 4\Tropico4.exe
Timestamp
:         4f463e62
Date
:              Thu Feb 23 08:25:54 201


*** hardware info
CPU               Intel
(RPentium(RDual  CPU  E2200  2.20GHz
CPU count         2
Phys
Memory       3326 MBytes
Memory In 
Use      38%
Disk Free          6217 MBytes


*** OS info
Windows Vista
Version            6.0.6002 Service Pack 2
MyDocs folder
:     C:\Users\Erik\Documents
AppData folder
:    C:\Users\Erik\AppData\Roaming




*** Build version1.05.339


cannot read appdata
/developerstorage.luaFile Not Found
Creating a DirectX 
interface...
[
Console ErrorAutoRenderConfig matching GPUATI Radeon HD 3400 Series 
[Console ErrorAutoRenderConfig GPU class: Low
[Console ErrorAutoRenderConfig matching GPUATI Radeon HD 3400 Series 
[Console ErrorAutoRenderConfig GPU class: Low

*** RenderDevice::Initstarted...

    
1024 x 7680 HzvsyncOFFpure deviceON
    video hardware
1002,95c5 (ATI Radeon HD 3400 Series )
    
approx video memory256MB
    approx texture memory
1652MB
    depth format
D3DFMT_DF24

*** RenderDevice::Initdone.

ERRORcan not create shader pack filePath Not Found
[Console Errorsignin:  Tracking signin changes:  no
[Console Errorsignin:  false false
[SND load filesizesMusic/filesize.txt
[SND load durationspacks/sndlen.dat
[SND load filesizesCurrentLanguage/filesize.txt
DLC enum
Waiting wakeup

PlayLogo
MainMenuWizard
Playing finished
signin
:  PushSigninPredicate
signin
:  Tracking signin changes:  yes
signin
:  .../Tropico4/Tools/Build/__game/HGE/xbox/xboxSignin.lua(144) .../Tropico4/Tools/Build/__game/HGE/xbox/xboxSignin.lua(144)
Mounting dlc 
All DLCs mounted
loading Lua
  
...loaded
Available DLCs
: {  = truefalse true }
signin:  PopSigninPredicate
signin
:  Tracking signin changes:  no
signin
:  false false
signin
:  signin 0
request DLC enumeration on signin
signin
:  Check predicate
Waiting message  Tropico 4 will now minimize
Please allow Tropico 4 to post on your Facebook account.
Waiting message done  Tropico 4 will now minimizePlease allow Tropico 4 to post on your Facebook account.
waiting Facebook authorization...
ChangeMap can't find map named Maps/Tutorial1
...ropico4/Tropico4/Tools/Build/__game/HGE/core/map.lua(0): global ChangeMap
...4/Tropico4/Tools/Build/__game/Game/UI/uiMainMenu.lua(0):  <>
        --- end of stack
attempt to index global '
DayNightCycle' (a boolean value)
...opico4/Tools/Build/__game/Game/UI/uiCreateAvatar.lua(0): global InitCabinet
...4/Tropico4/Tools/Build/__game/Game/UI/uiMainMenu.lua(0):  <>
        --- end of stack
Facebook negotiation failed: connection
Waiting message  Connection failed. Please check your Internet connection and try again later.
Waiting message done  Connection failed. Please check your Internet connection and try again later.
RenderDevice::Reset begin
  > RenderDevice::Reset - clearing frames...
  > RenderDevice::Reset - clearing DEFAULT resources...
  > RenderDevice::Reset - HW reset...
  > RenderDevice::Reset - restoring DEFAULT resources...
RenderDevice::Reset end.
[AsyncReader destructor]
[AsyncReader destructor] - waiting for the reader thread to finish
Total/current/peak reads: 6 / 1 / 6
Hook '
Shader :: CompileEffect' not found!
[AsyncReader destructor]
[AsyncReader destructor] - waiting for the reader thread to finish
Total/current/peak reads: 6 / 1 / 6


*** Debug::Done()
Time (ms)    328335 
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